Hi People..
Generally I’m quite happy with the New Trait system:
I understand trait lines do not give any points whatsoever anymore, And I like it.
But I do have some concerns.
I play 15 lvl 80’s: 3 wars, 3 rangers, 3 necro’s, 2 eles, 2 guards, 1 thief and 1 mesmer. And I have all kinds of builds and some of these proposed changes are giving me some concerns:
I’ll start with Warrior:
- DPS warrior (GS, A+M) PS or DPS. (0/5/0/6/3)/(4/4/0/6/0) or (6/5/0/0/3)
- Condi/DPS Hybrid) (S+S, LB) (2/6/0/4/2) or (0/6/5/0/3)
- Hammer, shout heal somtimes with mace or rifle or whatever…. (whatever I like tbh)
Most builds seem more or less Okay, Except for:
- INSPIRING BANNERS (CD reduction, larger radius) which has seemingly gone missing, which could be placed in a Minor (defence) to the trait where 2 res options are atm. Or discipline in the master Inspiring Battle Standard ( which would NOT be my preferred choice)
- Longbow trait (Tactics) clashing with Empower allies (Empower allies is very usefull to add some power to allies for support but also to self in Hybrid builds…)
IMHO the longbow trait could be swapped with leg specialist OR “powerfull synergy”….
To allow hybrid builds to use both, hybrid builds will most likely not be enticed to use PS… leaving the double leap finisher, which I find -way- underwhelming atm… - The strength minor traits all feel like fillers except for the new one, which would synergize withh a physical/hammer/rampage build…
I run several Rangers…
- LB & GS or S/W DPS (6/6/2/0/0)
- ? and ? Hybrid. (4/6/4/0/0)
- SB & A+D Trapper (0/6/2/6/0)
Looking at the new traits:
- (wilderness survival:) Ambidexterity and Expertise Training would be very nice if split up to 2 trait lines instead of cancelling. I can see either oakheart salve or shared anguish move 1 tier down.
- Quick Draw with 2 LB’s will have a person turning into a AC …. either by using Barrage or rapid fire…
3 necro’s
- DPS D/F & A/W
- Support D/F & Staff
- Condi/terror S/D Staff.
remarks:
- Curses, “Either you now go terror mancer, or conditions…” – REALLY, That is a curse on it’s own, right!?!
Curses Master trait line is -useless- for condi users in PvE. Yes, you can convert boons… PvE doesn’t see so many buffed enemies. Or get some life force, which is WAY underwhelming,.. not a little way: A HUGE WAY ! Terror can be used in PvE and adds up to your condition damage and is a full conditions trait and -should- be available when running full condi. We are going to get enough problems with mirror and resistance. Please either move lingering curse down 1 step or do so for terror. Please do not destroy terrormancer by removing it’s ability to use a scepter and thereby losing 100%(?) condition duration. Nerf the c. duration if neccesary.
2 Ele’s
- staff (water) support 0/2/0/6/6
- Staff (fire) DPS 6/2/2/2/2
When looking: I really hate we need to make a choice between Evasive arcana and ellemental attunement. Especially for my water build. I looked a bit longer and I can to the conclusion the water build might be changed to a Fire/water/arcane now… And I want on to the DPS ele and I came to the conclusion I might change to Fire/Water/Arcane now. For PvE this will be the build. Lightning and Earth are BOTH underwhelming.
- Lightning has no use except adding a bit of ferocity from healing or a bit from faster casting lightning spells, DPS has no healing. lightning has 2 possible uses for adept 1 for master and 1 for grandmaster
- Earth is mildly enticing if you can get enough condition dmg from fire (7% from power) and earth (10% from toughness)…
I highly doubt much build diversity will appear for PvE Ele’s…
2 Guards….
- M/S & staff(0/0/4/6/4)(0/1/6/6/1) bunker heal/booner
- Mace/focus & Hammer (symbol master) (3/0/4/6/1)
also running GS & S/F(2/5/0/6/1) support DPS
Virtues is needed for virtue use, mandatory, honor seems mandatory for me on both lines for heals. For my bunker I seem to need to focus towards valor, for the symbol master. towards zeal, I might need to lose the hammer and replace it by a staff, but i do not care I use both frequently.
For the DPS build…. Guess radiance , zeal and virtue will be enough…
1 Thief, running whatever I feel like, I like P/P & S/P… No real thief
I can make several builds I like… Ok for me…
1 Condi 0/5/5/0 4 Mesmer
- Hmmm, pistol seems quite mandatory… Somebody got completely brainlocked into interupts… Just a question CAN WE INTERUPT BOSSES NOW??? if you do not get credit for your attempts It wll make any interupt build useless…in PvE…
- Chaos line: staff (= condition weapon) cancels the ability to take chaotic transference… Why? I cannot see the use of all adepts… maybe master of manipulation should be moved up to master traits and chaotic transfertence be moved 1 down to adept….
Been There, Done That & Will do it again…except maybe world completion.
(edited by PaxTheGreatOne.9472)