ANet DrStephenCWMonkeibusinessAre there any plans of optimizing the game? I know that I will never get multicore support, but with a 8 core with 4.7ghz per core I should get more than 17fps in HoT maps, right?
Yes, you should. Because I get way more than that on my AMD 4 core machine and all four cores are in use. I can’t diagnose your machine, but I would suggest checking the following: turn off hyperthreading (it cuts cache size in half); make sure your power settings are on “high”; make sure your CPU is cooled, because most clock themselves down when overheating
ANet DrStephenCWMonkeibusiness“I can’t diagnose your machine”
Of course not. Giving you more info here, feel free to do with it whatever.AMD-fx 9590 @ 4,7ghz. Normally underclocked and undervolted, but for gw2 testing I turned it to std settings. Water cooling, temp in idle is 30°C, in gw it goes up to 63°C (!) max, same under prime95 torture test. Obviously no hyperthreading to turn off, because AMD.
AMD Radeon R9 390
8 GB of RAM
Power supply is fine, everything runs stable during torture tests.
System freshly set up, no other programs running in the background, all drivers up to date.I’m just weirded out that gw2 puts such a huge strain on my system. Ofc the CPU clocks itself down when it hits 70°C, but seriously gw2 shouldn’t have the same effect on my cpu as a freaking torture test. Especially when there’s a lot of players, fps just drops massively. “I like my fps, all 2 of them” is a common joke in HoT maps when doing HP runs.
What helps is turning off shadows, and setting the players shown to medium. Then I get around 35 fps in HoT maps with no one around, 20fps with players shown. But come on, this system is supposed to handle the newest AAA games, and it does so fine. But it can’t handle an MMO a couple of years old for some reason. Must be the poor optimization for AMD CPUs.
Oh, and by the way: Lion’s Arch is even worse than HoT maps.
Assuming you have Windows 7 or later, run resmon.exe, run Gw2, click on Gw2 in resmon, and then click on the CPU tab.
When lots of players are on screen the main processing load is compositing everyone’s very different look.
I agree with moriz0 we’re not great at cache coherence; partly it was a coding style decision made a long time ago which does in fact keep our code a lot easier to maintain; and partly it is the nature of the game where nearly everything on screen is hand-crafted (i.e., mostly unique and not instanced).
I’m very interested in how your machine handles 8 cores as shown in the resmon graph; we run with 4 at the office. There could be a contention issue that only shows up with 8 cores, which would be super interesting, and give me an excuse to order an 8 core machine!
Thanks-
ANet DrStephenCWMonkeibusinessWill do in a couple of days. Very happy to get that request / help from you guys.
Sweet! Thanks! I should point out that the resmon cpu tab is the percentage of all cores in use, so in your case 100% would mean 8 cores firing, 50% would mean either 4 cores firing or 8 cores at 50%. You can see actual core usage by downloading SysInternal’s Process Explorer and telling it to show individual cores.
QrkoThorquist.8126
Well, I had some fps issues with the lastest update as well and they only happen when I enter HoT maps (I have 40-60 fps everywhere else, enter GH or any HoT map and boom down to 14-17 and it stays that way unless I reboot my computer and after that I’m getting normal fps everywhere, lol). For more info and my specs you can check ticket #2123325 if it would provide some more samples
ANet DrStephenCWStudio Tech Director
This sounds like some kind of DRAM thrashing with your video card; something is not freeing up memory. Rebooting fixes that.
QrkoThorquist.8126
Well, it wasn’t the case before the patch. Also, rebooting helps ONLY after I start GW2 for the first time (i.e. clean start gives me the problem, rebooting solves it), so I have to start my computer twice in order to play GW2. What’s more it’s also worthy to note that I do not have any problems with any other games. Just GW2 after the patch that started 2nd PvP season.
ANet DrStephenCWStudio Tech Director
Is this still broken? We had some goofy lighting bug that snuck out but is now fixed in a more recent patch.
QrkoThorquist.8126
Sadly, it didn’t help. Also, like I said my problem started way before the lighting bug and for now the only workaround for me is to start the computer, start the game, reboot and start the game again.
ANet DrStephenCWStudio Tech Director
That is super-wonky. Does your computer have two graphics cards? There was a Windows 10 patch that came out the same time as one of our patches (since we both patch on Tuesdays) and my laptop that has two graphics chips fails to finish loading a level; it’s not a vendor-specific problem; it happens to a colleague of mine here too who has a laptop from a different vendor. The fix is to hit ctrl-alt-del and then escape; that somehow unblocks the transition from the low-power GPU to the high-power GPU. Also, since that Windows 10 release, some of the textures in-game are the empty default texture.
BTW, try setting the texture res really low as an experiment. If you have bad DRAM in your video card then this makes the odds that the game will trip over it much lower. If this “fixes” the problem then it could be you have some bad DRAM in your video card that is only exercised in some circumstances.
ANet may give it to you.
(edited by Just a flesh wound.3589)