Devs Can't QC, so Let Players QA

Devs Can't QC, so Let Players QA

in Guild Wars 2 Discussion

Posted by: Twenynge.8520

Twenynge.8520

Arenanet’s quality control on patches is atrocious.

Case in point: Patch notes state Bundles from player skills (engineer kits, elementalist conjured weapons, warrior banners) now have base damage that is consistent with the highest rarity weapons available at the level of the player.

Only base damage didn’t change. You guys are super busy. We respect that. But this isn’t the only time a patch fix has made it into the notes without actually making it into the game. I’d venture to guess that there are multiple cases where this has happened on this patch alone. This shouldn’t be happening as often as it is. I’ve seen it more times in the short lifespan of this game than the entire life of the mmo behemoth that shall not be named.

You don’t have time to QC properly, and it doesn’t matter why. The only thing that matters is that you have thousands upon thousands of players who obviously have WAY too much time on their hands. Do you see where I’m going with this? Set up a patch test server! We’ll do the QA to make up for the lack of QC! Easy!

In short, your refusal to accept free labor, while noble(?), has the undesireable side effect of making you look like understaffed amateurs every time a patch comes out.

Devs Can't QC, so Let Players QA

in Guild Wars 2 Discussion

Posted by: BroScientist.9875

BroScientist.9875

I agree, there should definitely be a public test server. To not have one in this day and age, especially with as many copies GW2 has sold it absolutely ridiculous.

Devs Can't QC, so Let Players QA

in Guild Wars 2 Discussion

Posted by: FlyingK.9720

FlyingK.9720

I’d support a test server to avoid future patch problems.