Did quickness nerf affect PVE bosses too?
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I did not notice any difference, but it’s more a feeling that some real calculations on the damages I have taken.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
The first boss uses quickness
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I did not notice any difference, but it’s more a feeling that some real calculations on the damages I have taken.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
The first boss uses quickness
You mean the first champion you encounter in path 1?
Legendary Searing Effigy = boss
Champion Slave Driver =/= boss
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I did not notice any difference, but it’s more a feeling that some real calculations on the damages I have taken.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
The first boss uses quickness
You mean the first champion you encounter in path 1?
Legendary Searing Effigy = boss
Champion Slave Driver =/= boss
Slave Driver drops boss loot when you kill him. So…yes, he’s a boss.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I did not notice any difference, but it’s more a feeling that some real calculations on the damages I have taken.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
The first boss uses quickness
You mean the first champion you encounter in path 1?
Legendary Searing Effigy = boss
Champion Slave Driver =/= bossSlave Driver drops boss loot when you kill him. So…yes, he’s a boss.
define boss loot.
Quit it with the semantics. What is a “boss” or “not a boss” is not for either of you to decide; it’s ANet’s prerogative, and since they haven’t specified, no one should care.
Cue Trahearne: “Moving on.”
Yes, the Slave Driver utilizes quickness when he falls below 20% HP. Yes, his quickness was nerfed as well, so he benefits much less and loses a lot of burst when it activates.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I did not notice any difference, but it’s more a feeling that some real calculations on the damages I have taken.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
The first boss uses quickness
You mean the first champion you encounter in path 1?
Legendary Searing Effigy = boss
Champion Slave Driver =/= bossSlave Driver drops boss loot when you kill him. So…yes, he’s a boss.
define boss loot.
The silver reward dropped by all bosses plus the bag of wondrous goods. Don’t be dense.
It’s a boss for all intents and purposes.
Yes, the Slave Driver utilizes quickness when he falls below 20% HP. Yes, his quickness was nerfed as well, so he benefits much less and loses a lot of burst when it activates.
Thanks for this, that’s actually really good to know.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I did not notice any difference, but it’s more a feeling that some real calculations on the damages I have taken.
Did quickness nerf affect PVE bosses too?
Logically, they should hurt less now. Hopefully, the nerf wasn’t one-sided and it should make bosses less deadly too.
Specifically, I remember the CoF p1 boss using quickness. Does he seem to hurt less now?
I don’t think we have been fighting the same Cof Path 1 boss.
The first boss uses quickness
You mean the first champion you encounter in path 1?
Legendary Searing Effigy = boss
Champion Slave Driver =/= bossSlave Driver drops boss loot when you kill him. So…yes, he’s a boss.
define boss loot.
The silver reward dropped by all bosses plus the bag of wondrous goods. Don’t be dense.
It’s a boss for all intents and purposes.
I’m not being dense.
When you rescue the engineer by killing the acolytes in that same path and get silver and a bag of goods, that is not a boss fight.
Conversely, when you kill the Champion flamethrower flame legion blocking the bridge, you get nothing.
Loot (in the form of silver and/or bags of w. goods) is awarded for completing key objectives.
Dungeon completion is awarded for killing the boss.