Did they locked up Traits recently?

Did they locked up Traits recently?

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Posted by: SkyFierce.2071

SkyFierce.2071

Did ARENANET lock up Traits in recent updates?
I remember when my Ranger got over lvl30, now lvl70, all Traits were not locked, I can free shift trait points and select different traints. But yesterday my Guardian reached lvl36, and I found all Traints are locked, and I need to unlock them first. Checked Wiki, it said the same.
was this changed in recent updates or my memory fooled me? this setting made traits way to hard to play.

Did they locked up Traits recently?

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Posted by: Zaxares.5419

Zaxares.5419

This happened as part of the Trait system restructure, yes. Characters created before the change went in will still have the old traits unlocked, but any new characters created after the change have to unlock the traits before they can be used.

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Posted by: Palador.2170

Palador.2170

It was done back on the April 15th “Feature” update.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Did they locked up Traits recently?

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Posted by: SkyFierce.2071

SkyFierce.2071

This happened as part of the Trait system restructure, yes. Characters created before the change went in will still have the old traits unlocked, but any new characters created after the change have to unlock the traits before they can be used.

That makes perfect sense now. thank a lot.
gess this make new starters’ life lots harder…ARENANET hates new starters?

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Posted by: zenleto.6179

zenleto.6179

It doesn’t make anything harder. It just makes things different.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Vayne.8563

Vayne.8563

One of the problems Anet had was that people were barely looking at the traits page. I think they wanted to get people more experience with dodging, conditions, boons and such before adding traits on top of it. They also wanted more end game progression. A lot of people sort of felt like they stopped progressing.

Frankly I think they went about it the wrong way, but it’s not really that bad. It is, however, does require you to go out of your way to do certain specific things.

For a newcomer it introduces them to different parts of the game they might have never tried, though. That’s the upside.

Plenty of downsides too though.

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Posted by: SkyFierce.2071

SkyFierce.2071

when my ranger got l36, I tried all different traits a little bit to find out which one suit my style best. now, my l36 guardian doesn’t have any traits can play with. how could that is not a harder.

Did they locked up Traits recently?

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Posted by: zenleto.6179

zenleto.6179

when my ranger got l36, I tried all different traits a little bit to find out which one suit my style best. now, my l36 guardian doesn’t have any traits can play with. how could that is not a harder.

So? Go get some. No point crying about it, this is the way things are now.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Zaxares.5419

Zaxares.5419

The new Trait system also encourages players to try different aspects of the game, including JP’s, dungeons, WvW etc. which I feel is a good way to get players acquainted with different parts of the game. If a player really doesn’t want to do a particular trait, they always have the option of just buying it with coin and skill points.

That said, there are a number of traits whose access tends to be frequently bugged. (I’m looking at you, Branded Devourer Queen!) ANet really needs to fix up those bugs pronto.

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Posted by: Crossaber.8934

Crossaber.8934

the truth is, there are way too many players that power lv up their alt by crafting. Suddenly a lv80 in 1 day that a lot less players actually go to open world. They also lack the playing experiences thats actually required them to learn during lving. In which also created a lot of false impression to some classes and created some unnecessary complaint on forum (Learn to play issues).

Did they locked up Traits recently?

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Posted by: Palador.2170

Palador.2170

That said, there are a number of traits whose access tends to be frequently bugged. (I’m looking at you, Branded Devourer Queen!) ANet really needs to fix up those bugs pronto.

They’ve been this way for 4 months now. If ANet gave a rat’s, they’d have fixed the events by now or at least changed the requirements to events that work.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: LumAnth.5124

LumAnth.5124

They really should just make all traits accessible except the Grandmaster traits. It’s horribly tedious to do some of the tasks required for an adept trait sometimes.

Sorry for the typos….
I’m usually typing on my phone

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Posted by: GOSU.9574

GOSU.9574

It doesn’t make anything harder. It just makes things different.

You must be new.

5 signet GS warrior. Nuff said.

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: zenleto.6179

zenleto.6179

It doesn’t make anything harder. It just makes things different.

You must be new.

5 signet GS warrior. Nuff said.

No

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?