Private retriever of runaway NPCs
Mistband[MIST] – PVP Training guild EU
So I do 50% of SW events meta and then on next rotation I get hit by DR, getting reduced XP, karma, and coin.
What is the point of staying on map with the map buffs you get?
This makes masteries rediculously frustrating as I can’t upgrade the guild WHILE getting mastery XP.
Can we please get a clarification on DR?
This is beyond frustrating.
It’s the same exp karma and coin for me no matter how many times i do it
It’s the same exp karma and coin for me no matter how many times i do it
I hear people say this, but its not the case for me, not even close.
May I ask, are you doing the same rotation of events?
(forgive the vague names, I don’t know what half the bosses are called off the top of my head)
For Example: Event chain restarts (20 mins after VineWrath is dead?)
Defend Red Keep and associated land based events around Red Keep, until it is time to:
Defeat Red Keep Mordrem Boss and then:
Head to lane 1, 2 or 3, top, middle or bottom (whatever name you give to the lane set is your own calling)
Defeat VineWrath, wait 20 mins while chest farming, rinse and repeat..
The game remembers way more than one or two events that you do, and if this is how you play (whether its red, blue or purple keep that you concentrate on) it WILL remember that you have only been doing that specific set of events and will flag you for diminishing returns.
Take for example, the old Queensdale boss train.
They added DR to this, so after you had done maybe 3 cycles of Spider, Boar, Troll, Bandit, Oakheart (or whatever order your server chose) it would see that even though you have done 5 events, you have done the same 5 events time after time, and thus, it hits you with DR. I’ve personally seen that one happen.
Mix it up some basically, because to me, it sounds like you are on the same event rotation for the majority of your Silverwastes session.
I’d say the best thing to do would be (for example) defend red for 10 mins, run a caravan, run to blue for 10 minutes, move to purple, kill purple Mordrem boss, do VW, then on the next round defend purple, run a purple caravan then defend blue, then run a red caravan, kill the blue Mordrem Boss this time..
Mix it up some basically, because to me, it looks like you are on the same event rotation for the majority of your (hour long?) waiting for VineWrath to spawn sessions.
Rich.
I’m wondering if you are getting hit with the new stuff that decides whether you were active enough in an event. I’ve had a couple in SW where I stayed alive and engaged all the way through but got no credit. I’ve also had a couple of the bigger fights in the Halloween labyrinth where I see the boss chest at the end but cannot loot it. I’ve had other boss fights where I’ve been dead for most of it and still got the rewards. Needs a bit of tuning I think.
May I ask, are you doing the same rotation of events?
(forgive the vague names, I don’t know what half the bosses are called off the top of my head)
For Example: Event chain restarts (20 mins after VineWrath is dead?)
Defend Red Keep and associated land based events around Red Keep, until it is time to:
Defeat Red Keep Mordrem Boss and then:
Head to lane 1, 2 or 3, top, middle or bottom (whatever name you give to the lane set is your own calling)
Defeat VineWrath, wait 20 mins while chest farming, rinse and repeat..The game remembers way more than one or two events that you do, and if this is how you play (whether its red, blue or purple keep that you concentrate on) it WILL remember that you have only been doing that specific set of events and will flag you for diminishing returns.
Take for example, the old Queensdale boss train.
They added DR to this, so after you had done maybe 3 cycles of Spider, Boar, Troll, Bandit, Oakheart (or whatever order your server chose) it would see that even though you have done 5 events, you have done the same 5 events time after time, and thus, it hits you with DR. I’ve personally seen that one happen.Mix it up some basically, because to me, it sounds like you are on the same event rotation for the majority of your Silverwastes session.
I’d say the best thing to do would be (for example) defend red for 10 mins, run a caravan, run to blue for 10 minutes, move to purple, kill purple Mordrem boss, do VW, then on the next round defend purple, run a purple caravan then defend blue, then run a red caravan, kill the blue Mordrem Boss this time..
Mix it up some basically, because to me, it looks like you are on the same event rotation for the majority of your (hour long?) waiting for VineWrath to spawn sessions.
Rich.
Tried it as you suggested. No difference.
99.9% of people who complain of DR have not been affected by DR. Do a search on it, it is explained quite well on the forums.
i think DR hits “localy” as in only in parts of the map and not on the map wide level.
also, spending about 15-30minutes in another zone often resets my dr on the previous zone.
Example: Rat farming during haloween. it goes well untill it hits dr and drops nothing. i go and do some events in another zone ,return and it starts droping again.
How much time do spend in the same map before seeing DR?
I never noticed it myself.
99.9% of people who complain of DR have not been affected by DR.
Event DR is obvious. As explained in the first line, your event rewards are greatly reduced. For example, you’ll receive ~34 karma for an event rather than the usual ~340.
How much time do spend in the same map before seeing DR?
I never noticed it myself.
It is incredibly noticable within just a single event. Join an event, kill mobs, get yellows, T6 mats etc with 8 out 10 items being actual loot… at the end of event get 8 spikes/fangs/soiled pants/nothing/etc out of every 10 mobs instead.
If you dont notice it then you have one of the lucky accounts, enjoy.
99.9% of people who complain of DR have not been affected by DR. Do a search on it, it is explained quite well on the forums.
Really? So the 5K XP(instead of 18K) per event I get after spending 2 hours in Orr is not DR?
kitten must be my imagination.
99.9% of people who complain of DR have not been affected by DR. Do a search on it, it is explained quite well on the forums.
Really? So the 5K XP(instead of 18K) per event I get after spending 2 hours in Orr is not DR?
kitten must be my imagination.
I got into a good cursed shore map and after an hour I was getting 500 xp and 8 karma…
But i’m sure the game was just playing tricks with my mind lol.
It explains what DR is but not how exactly it is working. Loot tables, for example. It’s one thing to know they are there, but another to understand them. How many there are in particular zone, when do they change? Do they change with every NPC we engage or are they bound to zone, sub zone or some sort of NPC group?
How long before DR kicks in, how long before it refreshes?
I can understand not having this information at the start of the game, when even devs themselves might not be 100% sure about the effects, but now, it just looks like “We are punishing you for not knowing, but refuse to teach you so we can punish you some more”.
Seriously, what is the official reasoning behind devs not explaining how DR works?
It explains what DR is but not how exactly it is working. Loot tables, for example. It’s one thing to know they are there, but another to understand them. How many there are in particular zone, when do they change? Do they change with every NPC we engage or are they bound to zone, sub zone or some sort of NPC group?
How long before DR kicks in, how long before it refreshes?I can understand not having this information at the start of the game, when even devs themselves might not be 100% sure about the effects, but now, it just looks like “We are punishing you for not knowing, but refuse to teach you so we can punish you some more”.
Seriously, what is the official reasoning behind devs not explaining how DR works?
Their official reason has been stated and goes something like:
“If we told you how it worked then bots could abuse it”
There are essentially 2 types of DR.
1. Event DR. If you repeat events in a zone too quickly then you will notice that your XP and Karma rewards from events slowly decrease. This generally happens in a “farm” map where you are quickly running from event to event. This is by far the most common type of DR and can effect many players.
2. Loot DR. Anet swears that this only effects 100-200 players a week (as of last year) and is responsible for turning your loot into junk loot or no loot. This one is much harder to prove since RNG plays a larger factor. Some people seem to hit this DR much sooner than others, and many people claim it is also effected by MF. Without exact data there isn’t much anyone can prove or disprove here since you would need a large sample size and very precise data (i.e number of mobs killed, MF, time spent killing, kills/minute, etc)
Event DR was put in place to prevent karma farming at the beginning of the game when karma was hard to get and a major gate to legendary weapons. After a year or so no one even cared anymore because they didn’t need XP or karma. Now with masteries needing massive XP people are noticing again.
Note: There is no DR of any kind on mob XP gains. This is why you can still farm cursed shore or COF P1 for hours on end to get experience.
I didn’t even know this game had DR. This is scary. Very appropriate for Halloween because now I’m afraid (not sarcastic).
I didn’t even know this game had DR. This is scary. Very appropriate for Halloween because now I’m afraid (not sarcastic).
Most people don’t notice it. Its also mostly apparent in Events Reward, which don’t matter as leveling is so fast. But now that masteries require so much more XP, its frustrating.
@Hiemskarl
“99.9% of people who complain of DR have not been affected by DR. Do a search on it, it is explained quite well on the forums.”
This may be true but there is certainly a problem, Running and working mastery on 2 accounts I run the exact same buffs, on one account I’m getting bonus on average of 800 or so, on the other account as stated with the exact same buffs. Doing the exact same thing I am getting zero bonus on any kill. Not one time do I see a bonus on the other account doing the mite farm during storm. On the other account I’m constantly seeing bonus given. So yeah there certainly is a problem, no idea what it is.
Also wanted to say, I’m running the exact same profession with the exact same gear with the exact same build. When one account gains more than 3 time the other account gains in the same amount of time. Something isn’t right.
I did apply the exp buffs in a different order. That is the only difference there is.
(edited by CindyKa.6137)
This may be true but there is certainly a problem, Running and working mastery on 2 accounts I run the exact same buffs, on one account I’m getting bonus on average of 800 or so, on the other account as stated with the exact same buffs. Doing the exact same thing I am getting zero bonus on any kill. Not one time do I see a bonus on the other account doing the mite farm during storm. On the other account I’m constantly seeing bonus given. So yeah there certainly is a problem, no idea what it is.
This isn’t actually a problem, the bonus XP given when a mob dies is due to the length of time between when the mob was last killed and re-spawned, it is not related to Event or Loot DR.
Maybe when you log out, re-load the game and log back into the map, you are landing on a different megaserver shard (remember that they are constantly being created and destroyed) the original shard will always have mobs dying within minutes of a re-spawn, whereas if you land on a fresh copy of a shard, the mobs will have the bonus XP as they have only just been created (and/or) not killed as many times.
It’s been a while since I last had some Dry Top fun, but I believe the mite storm event is massively farmed still, so there’s no wonder they don’t give bonus XP.
Rich.
Slightly OT, but related and doesn’t need it own thread:
How do the new map bonus rewards work?
Do they work like a progress bar that you cant see? Does your progress reset? Do you have to stay on the map to get progress? It the progress account bound or character bound? Is there a popup that shows you when you got the loot, or does it go straight into your inventory?
@ rich, Yes I agree with that and understand. However this problem has been consistent for 4 days. I could see that being the issue if it was a hit and miss thing. Yet its been the same every single time. It’s the same way on any map. One account gets a great deal of bonus for kills the other account doing the same things gets zero bonus for kills. Ive tested this all of Tyria and its the same thing.
Would also like to say if what you say is what is happening then the one account that gains a ton of bonus would eventually fall into the zero bonus group. However one account never fails to get bonus after bonus on kills when the other account never gets any bonus at all on anything.
(edited by CindyKa.6137)
@CindyKa, I’ve been having the exact same problem. I was doing sandstorm every hour with guildmates, all of us running similar buffs (XP bonus, killstreak bonus, pumpkin cookie, pumpkin oil). I saw 0 bonus XP for kills, while those in my party did receive the bonus. At first I thought it was diminishing returns, but if that was the case, why were my party members, who also farmed the sandstorm every hour, not affected? It carries over to other maps in Tyria for me as well. I did the Grenth event today, after not playing in cursed shore for months, and again had no bonus on kills.
@rich, tested your idea about maybe different maps so I fired up the other pc to make sure both accounts were on the same map. One hour of farming drytop one account made 1,473,112 exp. Next hour ran the other account that one made 500,735 I was running same profession same build same gear same booster. The account I farm the most actually made almost 3 times the experience than the account I farm the least on. I am a farmer of pretty much anything, have been for 10+ years in various mmo’s I could not have duplicated my actions any nearer to each that what I did on each account. Yet the end results are vastly different. So yes indeed there is a problem.
Wanted to say 2 days ago when I was farming exp all day. My character stayed on the same map. Never left not logged out. Yet every single mite farm I was gaining huge amounts of bonus exp. So it wasn’t leaving the map. I did think its possible different maps may act differently which is why I made sure both accounts where on the same map/ip. I’m puzzled to say the least. Thankfully this account is more about storage and something the kids play on.
(edited by CindyKa.6137)
And now the same thing is happening in Verdent and Auric… Siiiigh…
I don’t seem to be getting event chests anymore from escorting the bulls in Silverwastes. I take 1-3hr breaks between campaigns, well over the 15 minute mark, yet bulls give me nothing. I’m not sure I am getting any rewards outside of fighting the Vinewrath end boss.
@ rich, Yes I agree with that and understand. However this problem has been consistent for 4 days. I could see that being the issue if it was a hit and miss thing. Yet its been the same every single time. It’s the same way on any map. One account gets a great deal of bonus for kills the other account doing the same things gets zero bonus for kills. Ive tested this all of Tyria and its the same thing.
Would also like to say if what you say is what is happening then the one account that gains a ton of bonus would eventually fall into the zero bonus group. However one account never fails to get bonus after bonus on kills when the other account never gets any bonus at all on anything.
Are your accounts on different servers? WvW gives bonuses to PvE content. It should be visible hovering over the WvW icon at the top left.
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