But here’s my Wammo, so heal me maybe?
Disable Aegis and SoR effects out of combat
But here’s my Wammo, so heal me maybe?
OMG…. seriously, that’s where those orange bubbles come from? And here I thought my warrior just farts in Halloween colors!! Thank you for bringing this to my attention!!!
OMG…. seriously, that’s where those orange bubbles come from? And here I thought my warrior just farts in Halloween colors!! Thank you for bringing this to my attention!!!
Wow, seriously learn something new every day O_o. Played this game for so long and didn’t even know about these XD
Thanks ozmaniandevil for that Comment
“OMG…. seriously, that’s where those orange bubbles come from? And here I thought my warrior just farts in Halloween colors!! Thank you for bringing this to my attention!!!
OMG Best laugh I have had for ages —-—-Cheers Mate ROFL
(edited by maxan.7836)
I don’t know if it’ll help Signet of Rage, but you can make the Aegis effect vanish simply by sheathing your weapon. Go and set a keyboard button to “Draw/Sheathe Weapon”, and that’ll make the Aegis graphic go away.
I don’t know if it’ll help Signet of Rage, but you can make the Aegis effect vanish simply by sheathing your weapon. Go and set a keyboard button to “Draw/Sheathe Weapon”, and that’ll make the Aegis graphic go away.
This is true, but what if a roleplayer wanted their weapons unsheathed? Oh wait, they’re a roleplayer, Anet’s ignored them since walk/run toggle.
Aegis is indeed the easiest of the two to “hide”. You can also follow the logic that Aegis would only seldom be seen if it were only visible in combat, since combat often starts with you getting hit (thus ending Aegis).
Signet of Rage is a bit different. It does absolutely nothing out of combat, since its passive effect (generating adrenaline) works only when in combat. So all you get out of combat are bubbles — no adrenaline build-up — whereas Aegis’ effect is already active before entering combat.
But here’s my Wammo, so heal me maybe?