Discouraged New Entrant

Discouraged New Entrant

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Posted by: MVP.7961

MVP.7961

The new feature pack is discouraging new entrants.

I was checking youtube and found this.
http://www.youtube.com/watch?v=dqJlKjwrKB4#

Scary older players are not encouraging him to stay, they are instead telling him to leave the game and how to get a refund. That is a very bad advertisement for the game.

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Posted by: Vayne.8563

Vayne.8563

They’re only being scared away because of people making a fuss over something. This too shall pass.

The game isn’t a bad advertisement, the fan base’s reaction is. It wouldn’t matter if the experience would have been better, if fans are going to, among other things, spread misinformation, and there was plenty of that going on.

Three months from now, no one will care. Those who hate it will leave, possibly more people who start from free trial weekends will sign on, and the whole rodeo will begin again.

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Posted by: MVP.7961

MVP.7961

If someone who played the game before kept telling people not to waste their time on this game as a company I would be VERY worried. It gives the game a bad reputation and you are not hearing this from an old player but from someone who played it only for 3 weeks.

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Posted by: Gene Archer.8560

Gene Archer.8560

Actually, if people had watched the video and paid attention, they’d see that the changes discouraged the newbie, because he feels like his freedoms in the game have been stifled and his choices have been taken from him.

Regardless of what Vayne thinks. The changes -ARE- actively discouraging new players. Is it more than they’re bringing in? Who knows.

But the fact they’re discouraging the type of player that they’re made for should say SOMETHING to him.

But then he’d have to admit that maybe Anet screwed up.

(edited by Gene Archer.8560)

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Posted by: MVP.7961

MVP.7961

The ability to choose and customize your character as you want is what got most people into the game.
You had the freedom before to do what you want but now you forced to do something when you want to do something else.

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Posted by: Savez.4657

Savez.4657

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

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Posted by: Vayne.8563

Vayne.8563

Actually, if people had watched the video and paid attention, they’d see that the changes discouraged the newbie, because he feels like his freedoms in the game have been stifled and his choices have been taken from him.

Regardless of what Vayne thinks. The changes -ARE- actively discouraging new players. Is it more than they’re bringing in? Who knows.

But the fact they’re discouraging the type of player that they’re made for should say SOMETHING to him.

But then he’d have to admit that maybe Anet screwed up.

It’s not like I stand alone. Here are a couple of threads from reddit. Read the comments.

Anet may have screwed up and they may not have screwed up. But it’ll take a lot more time than most of the fan base gave it to know that they screwed up. A knee-jerk reaction by the playerbase does not a screw up make.

http://www.reddit.com/r/Guildwars2/comments/2g4iio/so_i_tried_making_a_new_character_last_night/

http://www.reddit.com/r/Guildwars2/comments/2g3fmt/i_honestly_think_leveling_is_much_more_fun_now/

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Posted by: zenleto.6179

zenleto.6179

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Gene Archer.8560

Gene Archer.8560

Read the comments.

Watch the video.

Anet may have screwed up and they may not have screwed up. But it’ll take a lot more time than most of the fan base gave it to know that they screwed up.

And who constitutes enough time? Players gave it all the time they felt was necessary to make their judgment. You don’t get to decide what’s enough time.

A knee-jerk reaction by the playerbase does not a screw up make.

I’m not talking about the playerbase. I said new players. And if the changes meant for them are pushing them away, then yes. A screw up has occurred.

But feel free to plug your ears, close your eyes, and pretend this was the best thing ever. It’s par for the course with you, anyway.

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Posted by: Savez.4657

Savez.4657

Three months from now, no one will care. Those who hate it will leave, possibly more people who start from free trial weekends will sign on, and the whole rodeo will begin again.

For the fist time i’m with you, cause this patch is all about this. If Anet is looking for a new playerbase because veterans knows how to earn golds without gems and they get no income from them, i suppose they choosed the wrong way.
Just dont understimate the community btw, as someone said “hate is often due to love”, videos like this (that, over all comes from a new player) will pop up more and more frequently.
Also Mmos are a huge trend for the pc market, there are hundreds of sites out there reviewing patches and changes being applied to the various mmos and they compare new/old mmos as well. And those sites often offer the opinion of people who has no interest in saving or bad judging a mmo. They want their sites to be frequented thanks to trust-worthy reviews.
The new buyer in most cases, consults them, frequent non-official forum and give a look to youtube to get an idea of the gameplay, graphics, etc.

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Posted by: Vayne.8563

Vayne.8563

Read the comments.

Watch the video.

Anet may have screwed up and they may not have screwed up. But it’ll take a lot more time than most of the fan base gave it to know that they screwed up.

And who constitutes enough time? Players gave it all the time they felt was necessary to make their judgment. You don’t get to decide what’s enough time.

A knee-jerk reaction by the playerbase does not a screw up make.

I’m not talking about the playerbase. I said new players. And if the changes meant for them are pushing them away, then yes. A screw up has occurred.

But feel free to plug your ears, close your eyes, and pretend this was the best thing ever. It’s par for the course with you, anyway.

It was intended for players who are starting the game after the patch. They’ve just released a trial mode in China. How much do you want to bet a free trial mode will appear here too, or at least more weekends.

Colin came right out and said it. New players, people who are just starting, don’t stay with the game. They spent a year testing this on various players with various backgrounds and this is the one that yielded the best result, not just because of dumb or not dumb, but because of pacing, reward structure, everything. Colin said this variation kept more people playing longer.

If you want to disagree with that, that’s fine…but I think, if I were Anet, I’d go with the hard data.

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Posted by: Ashen.2907

Ashen.2907

And if the changes meant for them are pushing them away, then yes. A screw up has occurred.

That, “if,” remains to be determined.

We have heard from a very few true new players who dislike the NPE. Players who like it are likely to be in game playing rather than posting. The real test of these changes will require time to see if population trends among new players play out as Anet hopes or not.

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Posted by: Savez.4657

Savez.4657

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

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Posted by: zenleto.6179

zenleto.6179

Read the comments.

And who constitutes enough time? Players gave it all the time they felt was necessary to make their judgment. You don’t get to decide what’s enough time.

The question starts with What?

How long until the vets who leave (there’s a thread) are counteracted by people coming in. The Players Helping sub forum has newbies asking questions and in game, just today, I’ve helped out people who are new or returned. Really, its a population question and like all of them we’ll never know.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: zenleto.6179

zenleto.6179

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Savez.4657

Savez.4657

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

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Posted by: zenleto.6179

zenleto.6179

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Gene Archer.8560

Gene Archer.8560

That, “if,” remains to be determined.

No it doesn’t. We already have statements from new players.

I stated very specifically that it’s unknown which number is more, those driven away or those coming in.

But new players are being discouraged by these changes, and that’s not a good thing when it’s supposed to do the opposite, even if it’s only a small number. Because those discouraged will, much as the video maker did, pass that on to more people.

It was intended for players who are starting the game after the patch.

It is called the new player experience. It’s intended for new players, period.

As for the rest of your post: See @Ashen

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Posted by: zenleto.6179

zenleto.6179

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

Nah, no worries. Spanish? Anyway, guards only have the three buttons up above but they’re from the F1 – F3 buttons. Different keyboard? Still more anyways, I hadn’t heard that guardians were having trouble with these, just rangers and eles.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Ashen.2907

Ashen.2907

That, “if,” remains to be determined.

No it doesn’t. We already have statements from new players.

I stated very specifically that it’s unknown which number is more, those driven away or those coming in.

But new players are being discouraged by these changes, and that’s not a good thing when it’s supposed to do the opposite, even if it’s only a small number. Because those discouraged will, much as the video maker did, pass that on to more people.

It was intended for players who are starting the game after the patch.

It is called the new player experience. It’s intended for new players, period.

As for the rest of your post: See @Ashen

Anything ever implemented in a game will be liked by some and disliked by others. There is nothing Anet could ever do to avoid some new players being put off. The goal should not be to try to please everyone, an effort in futility, but rather to increase overall new player retention and enjoyment.

Measuring that is what will take time.

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Posted by: Vayne.8563

Vayne.8563

That, “if,” remains to be determined.

No it doesn’t. We already have statements from new players.

I stated very specifically that it’s unknown which number is more, those driven away or those coming in.

But new players are being discouraged by these changes, and that’s not a good thing when it’s supposed to do the opposite, even if it’s only a small number. Because those discouraged will, much as the video maker did, pass that on to more people.

It was intended for players who are starting the game after the patch.

It is called the new player experience. It’s intended for new players, period.

As for the rest of your post: See @Ashen

My hot water heater is called a hot water heater…but it only heats cold water. Hot water doesn’t need to be heated.

What something’s called doesn’t equate to why it was designed. Colin was pretty clear about player retention for people just starting being a problem and it had to be fixed. Presumably because they’re going to have a free trial and they want that experience to hold more people.

I don’t know why you’d think that meant someone already at level 8 or 9 who experienced the old system already would like this one better. Particularly if a bunch of experienced vets are knocking it.

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Posted by: Savez.4657

Savez.4657

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

Nah, no worries. Spanish? Anyway, guards only have the three buttons up above but they’re from the F1 – F3 buttons. Different keyboard? Still more anyways, I hadn’t heard that guardians were having trouble with these, just rangers and eles.

Okay lol, they are 3 :-D As said i dont know much about other classes, my main is an ele often used in d/d and i dont have problems switching to the right attunement i need in that moment as often as i can to get max advantage from the sigil of battle…i was simply surprised by the fact that they was removed at all for guardians in early levels, thats all.
My point was: u want to lock em, do it. But leave em visible, so that i know i will acquire that skill at that level. 4 skills out of 5 are greyed out in early level, but u can mouseover them and read “this skill will unlock at this level”. Deleting them even visually…mah

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Posted by: rapthorne.7345

rapthorne.7345

Just watched that video, and pretty much everything he said is exactly how I feel, too. (also as a new play with a little over a week’s experience)

Resident smug Englishman on the NA servers, just because.

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Posted by: Gene Archer.8560

Gene Archer.8560

What something’s called doesn’t equate to why it was designed.

Coming from the semantics guy.

Colin was pretty clear about player retention for people just starting being a problem and it had to be fixed.

Yes, and it’s done damage. Your presumptions be kitten ed.

I don’t know why you’d think that meant someone already at level 8 or 9 who experienced the old system already would like this one better.

I don’t know why you’d think they’d automatically hate it if they’re still new.

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Posted by: zenleto.6179

zenleto.6179

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

Nah, no worries. Spanish? Anyway, guards only have the three buttons up above but they’re from the F1 – F3 buttons. Different keyboard? Still more anyways, I hadn’t heard that guardians were having trouble with these, just rangers and eles.

Okay lol, they are 3 :-D As said i dont know much about other classes, my main is an ele often used in d/d and i dont have problems switching to the right attunement i need in that moment as often as i can to get max advantage from the sigil of battle…i was simply surprised by the fact that they was removed at all for guardians in early levels, thats all.
My point was: u want to lock em, do it. But leave em visible, so that i know i will acquire that skill at that level. 4 skills out of 5 are greyed out in early level, but u can mouseover them and read “this skill will unlock at this level”. Deleting them even visually…mah

Oh wow, really? They not showing. One of my beefs (not that I’ve advertised it) is the skills showing as locked. Huh. You’ve got my mind twirling.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Gene Archer.8560

Gene Archer.8560

Just watched that video, and pretty much everything he said is exactly how I feel, too. (also as a new play with a little over a week’s experience)

Sorry, but Colin and Vayne’s hard data and metrics clearly tell you that you’re wrong. This is what’s best for the game and you.

(for the record, this post is laced with 10 tons of snark)

(edited by Gene Archer.8560)

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Posted by: Savez.4657

Savez.4657

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

Nah, no worries. Spanish? Anyway, guards only have the three buttons up above but they’re from the F1 – F3 buttons. Different keyboard? Still more anyways, I hadn’t heard that guardians were having trouble with these, just rangers and eles.

Okay lol, they are 3 :-D As said i dont know much about other classes, my main is an ele often used in d/d and i dont have problems switching to the right attunement i need in that moment as often as i can to get max advantage from the sigil of battle…i was simply surprised by the fact that they was removed at all for guardians in early levels, thats all.
My point was: u want to lock em, do it. But leave em visible, so that i know i will acquire that skill at that level. 4 skills out of 5 are greyed out in early level, but u can mouseover them and read “this skill will unlock at this level”. Deleting them even visually…mah

Oh wow, really? They not showing. One of my beefs (not that I’ve advertised it) is the skills showing as locked. Huh. You’ve got my mind twirling.

okay, u clearly looking for a flame. keep it for you. As u see who was interested perfectly understood.

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Posted by: zenleto.6179

zenleto.6179

Correct me if i’m wrong. Im not an altaholic, but being bored i was trying a guardian right before the patch. Also because i was missing the “hint” achievement from guard. The “f1” “f2” skills were there even if locked, at level 7 f2 was available…now i dont see those skills even in the panel…did they cut the “i’m curious about what this skill will do” hype too?

For a guardian? Wut?

Yup, i uninstalled the game so i cant check righ t now but i recall that the “f1” “f2” up to “f4” skils were there in the panel just they were not available until the required level, but still visible (im speaking of Aegis fo example)

Ah ok. Seriously, the function button skills are spaced even worse than the others.

maybe i didnt explain myself well (sorry english its not my 1st language), or i didnt understand your last post (sorry if its that the case). But in the video i cant see what u call “function buttons” atop of the 5 main skills (before they was there). At least allow players to stay curioous about what that currently unusable skill will do, this way a new player will think that apart the 10 slot skill bar nothing more will come out.

Nah, no worries. Spanish? Anyway, guards only have the three buttons up above but they’re from the F1 – F3 buttons. Different keyboard? Still more anyways, I hadn’t heard that guardians were having trouble with these, just rangers and eles.

Okay lol, they are 3 :-D As said i dont know much about other classes, my main is an ele often used in d/d and i dont have problems switching to the right attunement i need in that moment as often as i can to get max advantage from the sigil of battle…i was simply surprised by the fact that they was removed at all for guardians in early levels, thats all.
My point was: u want to lock em, do it. But leave em visible, so that i know i will acquire that skill at that level. 4 skills out of 5 are greyed out in early level, but u can mouseover them and read “this skill will unlock at this level”. Deleting them even visually…mah

Oh wow, really? They not showing. One of my beefs (not that I’ve advertised it) is the skills showing as locked. Huh. You’ve got my mind twirling.

okay, u clearly looking for a flame. keep it for you. As u see who was interested perfectly understood.

No I’m not Languages and idiom differences, mate. Not even midnight here.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Vayne.8563

Vayne.8563

Just watched that video, and pretty much everything he said is exactly how I feel, too. (also as a new play with a little over a week’s experience)

Sorry, but Colin and Vayne’s hard data and metrics clearly tell you that you’re wrong. This is what’s best for the game and you.

(for the record, this post is laced with 10 tons of snark)

It’s not my data, it is Anet’s. I simply believe they did those tests and got the results they said they did.

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Posted by: Spiderbite.8049

Spiderbite.8049

for better or worse,
word of mouth is the most effective advertising.

“No, I don’t.”

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Posted by: Gene Archer.8560

Gene Archer.8560

It’s not my data, it is Anet’s. I simply believe they did those tests and got the results they said they did.

There are not enough pictures of Facepalming Picard in the universe to properly emphasize just how hard I am facepalming at this very moment.

The magnitude may well set off the Richter Scale.

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Posted by: Vayne.8563

Vayne.8563

It’s not my data, it is Anet’s. I simply believe they did those tests and got the results they said they did.

There are not enough pictures of Facepalming Picard in the universe to properly emphasize just how hard I am facepalming at this very moment.

The magnitude may well set off the Richter Scale.

Which doesn’t make you right. Ridiculing someone doesn’t make them wrong either.

The future will prove Anet wrong or right.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Actually, if people had watched the video and paid attention, they’d see that the changes discouraged the newbie, because he feels like his freedoms in the game have been stifled and his choices have been taken from him.

Regardless of what Vayne thinks. The changes -ARE- actively discouraging new players. Is it more than they’re bringing in? Who knows.

But the fact they’re discouraging the type of player that they’re made for should say SOMETHING to him.

But then he’d have to admit that maybe Anet screwed up.

It’s not like I stand alone. Here are a couple of threads from reddit. Read the comments.

Anet may have screwed up and they may not have screwed up. But it’ll take a lot more time than most of the fan base gave it to know that they screwed up. A knee-jerk reaction by the playerbase does not a screw up make.

http://www.reddit.com/r/Guildwars2/comments/2g4iio/so_i_tried_making_a_new_character_last_night/

http://www.reddit.com/r/Guildwars2/comments/2g3fmt/i_honestly_think_leveling_is_much_more_fun_now/

Tell that to Bioware. The end to ME3 cost them. There forums where on fire, much like GW2’s are. What did Bioware do? They added to the end to make it better.

I know that there are bugs, and yes misinformation. But by ANets own words they have “hidden” icons like PvP and WvW that “unlock” as a level up reward. So by the very wording what are people to think? If anything the misinformation is ANets doing. I was leveling an alt and dinged 21-22 I can’t remember what level it was and I was rewarded with a neck item, the information I had read that trinkets now had a chance to drop. Making it sound as if they where level locked. So the misinformation started by the NPE. People then past on this information that they got ingame, to the forums. Then they are told that the game is giving them the wrong information. Nothing is level locked(apart from weapon skills which is horse s**t) and we need to stop acting as if it is. Surly from a year of testing someone would have picked this up, And thought, humm the wording on that’s a bit off. Should probably change that. But no, we are over reacting dew to information given to us BY THE GAME! I’ll be glad when next week rolls around to we can see what’s been fixed and changed.

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Posted by: Gene Archer.8560

Gene Archer.8560

Ridiculing someone doesn’t make them wrong either.

It does in this instance, as I will explain below.

The future will prove Anet wrong or right.

Your tunnel vision is showing.

I was facepalming your need to defend yourself from a post that was openly and admittedly labeled as pure snark. I literally left no wiggle room for anyone to take that post seriously and you still managed to take it seriously by bothering to even respond to it.

Apparently 10 tons of snark isn’t enough. I’ll be sure to order 20 next time.

(edited by Gene Archer.8560)

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Posted by: Vayne.8563

Vayne.8563

Actually, if people had watched the video and paid attention, they’d see that the changes discouraged the newbie, because he feels like his freedoms in the game have been stifled and his choices have been taken from him.

Regardless of what Vayne thinks. The changes -ARE- actively discouraging new players. Is it more than they’re bringing in? Who knows.

But the fact they’re discouraging the type of player that they’re made for should say SOMETHING to him.

But then he’d have to admit that maybe Anet screwed up.

It’s not like I stand alone. Here are a couple of threads from reddit. Read the comments.

Anet may have screwed up and they may not have screwed up. But it’ll take a lot more time than most of the fan base gave it to know that they screwed up. A knee-jerk reaction by the playerbase does not a screw up make.

http://www.reddit.com/r/Guildwars2/comments/2g4iio/so_i_tried_making_a_new_character_last_night/

http://www.reddit.com/r/Guildwars2/comments/2g3fmt/i_honestly_think_leveling_is_much_more_fun_now/

Tell that to Bioware. The end to ME3 cost them. There forums where on fire, much like GW2’s are. What did Bioware do? They added to the end to make it better.

I know that there are bugs, and yes misinformation. But by ANets own words they have “hidden” icons like PvP and WvW that “unlock” as a level up reward. So by the very wording what are people to think? If anything the misinformation is ANets doing. I was leveling an alt and dinged 21-22 I can’t remember what level it was and I was rewarded with a neck item, the information I had read that trinkets now had a chance to drop. Making it sound as if they where level locked. So the misinformation started by the NPE. People then past on this information that they got ingame, to the forums. Then they are told that the game is giving them the wrong information. Nothing is level locked(apart from weapon skills which is horse s**t) and we need to stop acting as if it is. Surly from a year of testing someone would have picked this up, And thought, humm the wording on that’s a bit off. Should probably change that. But no, we are over reacting dew to information given to us BY THE GAME! I’ll be glad when next week rolls around to we can see what’s been fixed and changed.

I don’t have all the text in front of me, but saying something now has a chance to drop in game, doesn’t mean that you couldn’t use one if you got it before. I remember someone posting the vista message too. Nothing said they were locked.

Regardless, it’s a mess no matter how you slice it. I can’t wait for next week either.

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Posted by: ProphetSword.5427

ProphetSword.5427

I think people are upset because things changed to something they’re not used to. If these changes had been part of how things were done at launch and the game had always been this way from the beginning, nobody would have cared about any of it. It would just be part of the leveling process to eventually open things as you leveled.

What I love is veteran players who have a stable full of 80th level characters they play all the time who complain or quit over this, when it doesn’t affect an 80th level character at all.

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Posted by: Kamui.4038

Kamui.4038

I think people are upset because things changed to something they’re not used to. If these changes had been part of how things were done at launch and the game had always been this way from the beginning, nobody would have cared about any of it. It would just be part of the leveling process to eventually open things as you leveled.

Not quite. I would question why this much-touted downed state was not available to me right away, instead I just die, same with the much-touted underwater combat, and question why I am not trusted with these basic things when I see level 2 monsters in the water, but I can’t fight them for some reason. I would question why am I dancing for cows, and why is the compass sending me to a level 80 zone. I would question why the dyes I just used were locked up, when the dyes were also a big feature. I would eventually come to the conclusion that this game was P2W by how so much appears locked away even though I can see it right there in front of me, I just can’t touch it.

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Posted by: MVP.7961

MVP.7961

They only need to remove the lock system (and undone what they did to the story with this patch) everything will be fine.

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Actually, if people had watched the video and paid attention, they’d see that the changes discouraged the newbie, because he feels like his freedoms in the game have been stifled and his choices have been taken from him.

Regardless of what Vayne thinks. The changes -ARE- actively discouraging new players. Is it more than they’re bringing in? Who knows.

But the fact they’re discouraging the type of player that they’re made for should say SOMETHING to him.

But then he’d have to admit that maybe Anet screwed up.

It’s not like I stand alone. Here are a couple of threads from reddit. Read the comments.

Anet may have screwed up and they may not have screwed up. But it’ll take a lot more time than most of the fan base gave it to know that they screwed up. A knee-jerk reaction by the playerbase does not a screw up make.

http://www.reddit.com/r/Guildwars2/comments/2g4iio/so_i_tried_making_a_new_character_last_night/

http://www.reddit.com/r/Guildwars2/comments/2g3fmt/i_honestly_think_leveling_is_much_more_fun_now/

Tell that to Bioware. The end to ME3 cost them. There forums where on fire, much like GW2’s are. What did Bioware do? They added to the end to make it better.

I know that there are bugs, and yes misinformation. But by ANets own words they have “hidden” icons like PvP and WvW that “unlock” as a level up reward. So by the very wording what are people to think? If anything the misinformation is ANets doing. I was leveling an alt and dinged 21-22 I can’t remember what level it was and I was rewarded with a neck item, the information I had read that trinkets now had a chance to drop. Making it sound as if they where level locked. So the misinformation started by the NPE. People then past on this information that they got ingame, to the forums. Then they are told that the game is giving them the wrong information. Nothing is level locked(apart from weapon skills which is horse s**t) and we need to stop acting as if it is. Surly from a year of testing someone would have picked this up, And thought, humm the wording on that’s a bit off. Should probably change that. But no, we are over reacting dew to information given to us BY THE GAME! I’ll be glad when next week rolls around to we can see what’s been fixed and changed.

I don’t have all the text in front of me, but saying something now has a chance to drop in game, doesn’t mean that you couldn’t use one if you got it before. I remember someone posting the vista message too. Nothing said they were locked.

Regardless, it’s a mess no matter how you slice it. I can’t wait for next week either.

I never said I could not have use one if I had one before that level. I said it made it sound as if they level locked trinkets as a drop item. If they where level locked, then I think people trying to equip trinkets that can be crafted for lower levels would be kittened and we would have heard about it. But as you seem to agree with me this is a mess, but it is one that ANet made. For me actions speak louder than words. Roll on next week.

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Posted by: Fernling.1729

Fernling.1729

That, “if,” remains to be determined.

No it doesn’t. We already have statements from new players.

I stated very specifically that it’s unknown which number is more, those driven away or those coming in.

But new players are being discouraged by these changes, and that’s not a good thing when it’s supposed to do the opposite, even if it’s only a small number. Because those discouraged will, much as the video maker did, pass that on to more people.

It was intended for players who are starting the game after the patch.

It is called the new player experience. It’s intended for new players, period.

As for the rest of your post: See @Ashen

My hot water heater is called a hot water heater…but it only heats cold water. Hot water doesn’t need to be heated.

What something’s called doesn’t equate to why it was designed. Colin was pretty clear about player retention for people just starting being a problem and it had to be fixed. Presumably because they’re going to have a free trial and they want that experience to hold more people.

I don’t know why you’d think that meant someone already at level 8 or 9 who experienced the old system already would like this one better. Particularly if a bunch of experienced vets are knocking it.

I used to work at a retail store selling water heaters and this redundancy always annoyed me. They are called water heaters in the usa, not hot water heaters. Being from the usa yourself and being a man of a language, I’m sure you already knew that though.

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Posted by: Ashen.2907

Ashen.2907

My hot water heater is called a hot water heater…but it only heats cold water. Hot water doesn’t need to be heated.

What something’s called doesn’t equate to why it was designed. Colin was pretty clear about player retention for people just starting being a problem and it had to be fixed. Presumably because they’re going to have a free trial and they want that experience to hold more people.

I don’t know why you’d think that meant someone already at level 8 or 9 who experienced the old system already would like this one better. Particularly if a bunch of experienced vets are knocking it.

I used to work at a retail store selling water heaters and this redundancy always annoyed me. They are called water heaters in the usa, not hot water heaters. Being from the usa yourself and being a man of a language, I’m sure you already knew that though.
[/quote]

He is not from the USA.

I am, and people frequently call them hot water heaters, redundancy or no, where I am from. How did you become annoyed by the redundancy if people did not use the phrase ?

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Posted by: Penarddun.6827

Penarddun.6827

I still cannot fathom locking away content like diving goggles. If I read a “Come back later” on a diving goggle (Assuming I even read the text and didn’t just think “oh there’s nothing to do here,” click close), I’m probably just going to assume it isn’t inter-actable and never attempt to look at it again.

And when customizing an elementalist, if you pick earth attunement and then get into the game and only have fire abilites, how is that supposed to make a player feel? That their favorite attunement is locked behind the F4 key untill 20+ levels away. Ridiculous.

It seems like they tried to simplify early content by using massive streamlining for characters and professions that by design are unique. Theoretically they would need a tutorial/leveling scheme designed for each profession. Which of course would be way too much work.

(edited by Penarddun.6827)

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Posted by: Fernling.1729

Fernling.1729

My hot water heater is called a hot water heater…but it only heats cold water. Hot water doesn’t need to be heated.

What something’s called doesn’t equate to why it was designed. Colin was pretty clear about player retention for people just starting being a problem and it had to be fixed. Presumably because they’re going to have a free trial and they want that experience to hold more people.

I don’t know why you’d think that meant someone already at level 8 or 9 who experienced the old system already would like this one better. Particularly if a bunch of experienced vets are knocking it.

I used to work at a retail store selling water heaters and this redundancy always annoyed me. They are called water heaters in the usa, not hot water heaters. Being from the usa yourself and being a man of a language, I’m sure you already knew that though.

He is not from the USA.

I am, and people frequently call them hot water heaters, redundancy or no, where I am from. How did you become annoyed by the redundancy if people did not use the phrase ?

[/quote]

He said “My hot water heater is called a hot water heater”. No, it’s not. Even the manufacturers refer to them as water heaters. If I started calling my computer screen a picture screen, it doesn’t mean it’s called a picture screen.(“What something’s called doesn’t equate to why it was designed.” makes it sound like he was referring to hot water heater being the actual name of the appliance.)
He’s from the USA. He moved from the USA to Australia.

(edited by Fernling.1729)

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Posted by: Brother Grimm.5176

Brother Grimm.5176

The guy making the video has a 100% valid point and has every right to be POed. His leveling experience is certainly “new” and I fail to see how it has been made better (apparently, neither does he).

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

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Posted by: Sylv.6514

Sylv.6514

As someone who has been here since beta and day 1 of head start, I would definitely tell new people to leave the game until later when all these horrible changes have been reversed or significantly improved. The new player experienced has been brutally butchered and is a shell of it’s former self. It gives a terrible first impression that you are better off avoiding. All of the over simplification of early events and the gated content is just dreadful. Don’t waste your time if you aren’t already a high level.

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Posted by: Ashen.2907

Ashen.2907

He said “My hot water heater is called a hot water heater”. No, it’s not. Even the manufacturers refer to them as water heaters. If I started calling my computer screen a picture screen, it doesn’t mean it’s called a picture screen.(“What something’s called doesn’t equate to why it was designed.” makes it sound like he was referring to hot water heater being the actual name of the appliance.)
He’s from the USA. He moved from the USA to Australia 10 years ago. When you’re 52 years old and move to another place only 10 years ago, I would definitely still say you’re from the USA.
I got all of this information from his posts over the years haha.

My apologies, wasnt aware of the move.

Still, if people are calling something X, then it is being called X regardless of the official name designated by its creators. Something may be called by any number of descriptors or names, some official, others less so.

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Posted by: laokoko.7403

laokoko.7403

They keep saying it is for the new players. But the thing is the game is actually harder with a bunch of skills or traits locked. (not that the game is actually hard…)

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Posted by: Fernling.1729

Fernling.1729

They keep saying it is for the new players. But the thing is the game is actually harder with a bunch of skills or traits locked. (not that the game is actually hard…)

They mean that it’s easier to ease new players into the game. It’s Anets take on a tutorial.
They nerfed the mobs in starter zones. You can literally autoattack them all to death now.

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Posted by: ipan.4356

ipan.4356

Anet’s biggest problem is they’re wasting time on this stuff instead of putting out new content.

Word of mouth from vets gets more players than all of this other NPE kitten.

If you don’t retain old players, you also won’t attract any new players either.

Word of mouth is king.

So, if the vets are unhappy, then you’re doing it wrong.

Still – the NPE isn’t the worst thing, especially 1-15. Past 15, it gets worse. I have a 22 Necro now with a single Utility. It’s annoying. Elites at 40 are annoying too. Personal story lock is annoying.

This isn’t going to work for new players, and it’s not going to work for old players, either.

But – the NPE is actually palatable if there was a bunch of new content coming. I could stomach it (largely because I already have 7 Lvl 80’s, so it largely wouldn’t affect me), but at the end of the day, there still isn’t much new content for this game, after two years.

And that, more than anything else, will kill it.

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Posted by: Fernling.1729

Fernling.1729

Anet’s biggest problem is they’re wasting time on this stuff instead of putting out new content.

Even the most fanboy players have acknowledged that there has to be something huge going on in the background because of how small the updates are. The amount of content produced just doesn’t match with the amount of people working on the game. It’s only logical to assume something is being worked on. Most seem to think it’s an expansion pack, I can only hope.