Q:
Discussion on Lack of Content and New content
Well, on the plus side, you aren’t paying monthly for the game, so it’s not like you’re obligated to login everyday to play the same content you’re tired of :x <3
I understand that but releasing new content in the game will allow them to make more money by drawing in new players and getting the old ones to spend more money on it.
Another thought ive been discussing with my guildies is that they released this game on the basis of the dragons. But the only dragon we’ve actually fought and killed is Zhaitan. We still have at least 4 other dragons to fight yet they are pulling our view away from them through living story.
Hopefully with the new year comes new content. I would love to buy an exspansion for this game
Some people are bored with content that goes away ‘every two weeks’. Some people say it’s too fast. Some people like the ‘two week’ delivery cadence. Some people go through expansion content quickly, and start asking for more soon. Some people take their time with any content delivered. Some people haven’t finished the content originally released. Some people might come back if an expansion were offered for sale. Some people might leave. Some people might stay, but not buy the expansion.
There are many kinds of players, and many scenarios might happen.
Personally, I’d rather have new content every 2 weeks than an expansion that took 1-2 years to develop and only offered a week’s worth of content, assuming of course I want to continuously play the game. If I was mainly playing another MMO however, I’d rather have expansions so I could play it like GW1, where I’d play it for about a month every expansion.
An actual boxed expansion isn’t needed and having one would only be for advertising. The living story is an expansion delivered over time. The temporary content is simply the daily life in Tyria. They have always said that there would be bigger releases throughout the living story, which I’m guessing is coming soon considering the current arc is coming to an end. You’ll have to wait and see what the big finale does.
Simply put, anything an expansion can do the living story can do. Look at the big picture.
I feel dead walking on gw2 xD i need content to burn!!!!!
Play It Again, Sam
If the content introduced by an expansion expired and became unplayable a month after its release, would people buy it?
The problem with the Living World so far is that it has made permanent changes to the open world, as designed, but has left little content that can actually be replayed — or even experienced at all by players who don’t catch it before it is tossed on the ash heap of Tyrian history. For those of us who miss it, it might as well have never existed at all and means nothing to us.
Living World content has mostly been mindless zerging, tedious achievement checklists and bug-addled, slapdash “throwaway content” that the LW teams have little incentive to refine or debug, because they are under heavy deadline pressure and need to turn right around and get to work on the next release. The quality and appeal of Guild Wars 2 has suffered because of this.
Colin and other devs have already acknowledged the problem with this approach and have indicated that we can expect more permanent, replayable content from the Living World in the future.
While that may not satisfy the desire some players have for a full paid expansion, growing the world with new, permanent, replayable content would definitely make the contrast less stark and enrich the game experience for everyone.
A truly living, growing world with new replayable, meaningful content is my hope for 2014, and I’m counting on the good people of ArenaNet to make it happen.
Always follow what is true.” — Sentry-skritt Bordekka
Please, let me buy another expansion
I laughed at the idea of housing in WvWvW.
Please, let me buy another expansion
I laughed at the idea of housing in WvWvW.
He probably mean something similar to what WIldstar is doing with the warplots, where you will have to build your own fortress with your team and do massive battles. thats actually awesome
Yeah, for me personally I’m at the stage where a proper expansion is a necessity if this game is to have any more life in it for me. I haven’t played in a couple of months as this drip-drip-drip of temporary, novelty content bores me now. I just logged in there for the first time in ages and had a look around. Nothing had changed. Logged out.
A whole new map area, new hearts, new dynamic events, new gear and new enemies would bring me back. Until then, I’ll just check in every month or so.
Please, let me buy another expansion
Stop trying to make open PVP happen. It’s not going to happen
A whole new map area, new hearts, new dynamic events, new gear and new enemies would bring me back. Until then, I’ll just check in every month or so.
Please no more hearts; they’ve been an utter failure. What we need is gripping, difficult, RPG-styled quests with meaningful plot, lore, and all the fluffy stuff, similarly to how they were in GW1.
A fantasy of sci-fi cyborg implants grafted into the desiccated flesh of Guild Wars’ corpse.
Please, let me buy another expansion
Stop trying to make open PVP happen. It’s not going to happen
but why not open world pvp server? if you dont want open world pvp you dont join on a pvp server… you stay in a pve server….
anyone who disagrees is wrong, because this is not an opinion, it is a fact. If someone buys the game today, it’s as if anet has only updated the game a few times, and almost no actual content.
“just bought the game, it’s a year old, have they added any content?”
“yea, they added adventure box, some pirate stuff, queens jubilee ect.”
“cool where can I play that?”
“you can’t”
If it’s not playable, it’s not new content. We need permanent content. we need map expansions, new races, new weapons, armor, profession, skills, and dungeons. We don’t need 30 new achievements to grind out every two weeks.
anyone who disagrees is wrong, because this is not an opinion, it is a fact. If someone buys the game today, it’s as if anet has only updated the game a few times, and almost no actual content.
“just bought the game, it’s a year old, have they added any content?”
“yea, they added adventure box, some pirate stuff, queens jubilee ect.”
“cool where can I play that?”
“you can’t”
If it’s not playable, it’s not new content. We need permanent content. we need map expansions, new races, new weapons, armor, profession, skills, and dungeons. We don’t need 30 new achievements to grind out every two weeks.
Well I agree and disagree. I’ve no real problem with Living Story (although there are several things they could improve like a bit more permanency). But I don’t think it should really be removed outright. I do feel like ANet has been focussing only on the living story (or at least placed the majority of their focus on the Living Story) which because of how living stories are handled does leave new players out of experiencing a lot of content. Initially I had hoped that while one team was working on new living story content, another team could be working on more permanent content, thus every few months we’d get permanent content with living story to tide us over when we’ve gone through the new content. Although that hasn’t really been the case.