[Discussions] New skills and traits
Trait: Fortified
Elementalist/Earth/Master/Major
Description: When HP drops below threshold your toughness is increased according to your level.
Tooltip:
Threshold: 33%
Attribute Increase: (4 * Level)
Trait: Scorching Leap
Elementalist/Fire/Master/Major
Description: Whenever you dodge through enemies, you apply burning and bleeding to them.
Tooltip:
Maximum Targets: 5
Burning: 3s
Bleeding(x3): 10s
Additional: They could implement a fiery effect (but not like Fire Shield), like making the ele a burning ball burning in flames during dodge.
Trait: Melting Specialty
Elementalist/Water/Master/Major
Description: Whenever you strike chilled foes you and allies gain regeneration, and enemies are weakened.
Tooltip:
Maximum Targets: 5
Regeneration: 5s
Weakness: 10s
I’ll post more when I come up with ideas, these could be tweaked and give fresh cool choices.
(edited by Valento.9852)
I’m guessing by frozen you mean Chilled? Cos there’s only 1 skill in the game that freezes lol
The problem with the second trait I think is that with it you can quite easily end up applying permanent weakness even on bosses, which is otherwise only something you can do by giving up a lot of DPS.
(edited by Xae Isareth.1364)
I’m guessing by frozen you mean Chilled? Cos there’s only 1 skill in the game that freezes lol
The problem with the second trait I think is that with it you can quite easily end up applying permanent weakness even on bosses, which is otherwise only something you can do by giving up a lot of DPS.
I know! I exaggerated because it felt good haha, but I’d lower that to 5sec (since instances of weakness add up to duration, and others could apply several 1sec weakness instances for example).
You could put a say, 15 sec CD on it.
You could put a say, 15 sec CD on it.
It would make it useless, it’s already dependant on chilled… what could be done is to lower weakness/regeneration durations though.
See, I like new metas based on strict conditions. This one would put Signet of Water into play, as well as Frozen Ground and Frost Aura, or some sigils.