Disparity among gem store gathering tools
Why would Anet do that? That’s 1000 less gems that’ll have to be spent on getting a gathering tool that has more benefits than the rest of them.
I DO think that they should mention on the watchwork pickaxe in the gem store that it has a chance to give additional mats when mined with, so people would be aware of their decisions.
Players should have all the information they need to make an informed decision, and when Anet screws up with a tooltip or something of that matter, that doesn’t inform a player when it should, then that’s what needs to be changed, not anything else.
I agree with you, at first I had a bone pick, then the watchwork pick came out. After some figuring I got the watchwork, have payed it off as every node i mine gives an extra 10s at least. But it totally sucks that now i have a completely useless bone pick (at least in the sense that the watchwork pick usually yields 2x the value) sitting in my bank collecting dust. I payed 1000 gems for it, kind of sad that its worthless to me now.. Even if i could sell back for 500 gems would be sweet. Oh well.
So, if I understand what you are asking.
If I buy one set, all my chars get a set? Even if I have the max number of possible chars (64), they all get a free set? No extra charge for having sets they can also use?
Your other suggestion, I’m not sure exactly what you are asking but it sounded like you wanted to know, if you have set A and set B comes out in the store, you wanted a way to convert the animation to set B? If so, how many gems would this cost?
ANet may give it to you.
Why would Anet do that? That’s 1000 less gems that’ll have to be spent on getting a gathering tool that has more benefits than the rest of them.
I DO think that they should mention on the watchwork pickaxe in the gem store that it has a chance to give additional mats when mined with, so people would be aware of their decisions.
Players should have all the information they need to make an informed decision, and when Anet screws up with a tooltip or something of that matter, that doesn’t inform a player when it should, then that’s what needs to be changed, not anything else.
Khajiit, I agree with you if a player was to choose one over the other when both are simultaneously available, or at least are known to exist. Molten Alliance Mining pick, the Chop-it-all Logging axe, etc. were all released at a specific price point (1000 gems). (I assume) tons of folks including myself purchased it/them, and don’t regret it. To release a completely and unequivocally better option at the same price later is somewhat insulting, though. They did exactly this by more recently releasing a logging axe (frost wasp?) that gives snowflakes, and a mining pick (watchwork pick) that gives watchwork sprockets. These were released at the same price as items that “do less.” That’s the issue.
I get that it is a relatively moot point, as I don’t think anyone with a MAM or other infinite gathering regrets their decision to purchase back when they were put out originally (I know I don’t regret it) it just leaves a sour taste in one’s mouth to see the same pricing for something better (barring disputes on aesthetics, of course)
So, if I understand what you are asking.
If I buy one set, all my chars get a set? Even if I have the max number of possible chars (64), they all get a free set? No extra charge for having sets they can also use?
Your other suggestion, I’m not sure exactly what you are asking but it sounded like you wanted to know, if you have set A and set B comes out in the store, you wanted a way to convert the animation to set B? If so, how many gems would this cost?
Flesh, the side issue (just me being lazy) is that for instance: I bought a molten alliance mining pick waaaaaay back when it came out and I’m super happy I can share it across characters now (it was originally for one character), why not treat it like the zenith skins so each character on the account has access to it rather than having to re-bank the account bound item depending on who I’m playing.
I disagree with your first point – granted, it would be nice to buy only one set of tools and get them for all the characters, but i’m pretty sure Anet is not going to do that, as it would cut into their earnings. There are many people that would rather buy a second (and third, and fourth, and…) set of tools than be bothered with shuffling them bewteen accounts, and Anet is very much aware of that.
Your second point, however, is very valid. Watchwork pick should never exist. Wintersday picks are less a problem here, because they aren’t infinite, but watchwork one is a clear case of gear progression. In the gem store.
Everyone that bought an infinite pick before watchwork (for the same price), has every right to feel cheated. In fact, anet was asked, when the molten pick appeared, whether it will remain the best harveting tool forever or not, and the reply was an assurance that it will. Granted, the question wasn’t really about future picks that would offer additional bonuses on top of original function, but more about whether it will harvest any future resource nodes if they were to apperar, but still…
That was a very, very bad decision by Anet.
Remember, remember, 15th of November
ANet is selling something to you for one of your chars to use at a time. If you want you can switch the item between them or buy others for your other chars to use. ANet isn’t charging a subscription. They are getting their monthly income by selling items in the gem store. How does ANet benefit from giving away multiple of the same item instead of selling multiples of the same item?
Here is an anology: If you buy a bicycle, it’s annoying because only one person can use it that day. Why doesn’t the store give me a bicycle for each family member to use when I buy one?
The item that ANet is selling may be digital but they earn money for each one sold, and people do buy more than one set. Some people buy one set for each char.
(And I do have one set of tools. I put the set in my bank at the end of each day and withdraw it at the beginning for the char I’m playing that day)
ANet may give it to you.
(edited by Just a flesh wound.3589)
Khajiit, I agree with you if a player was to choose one over the other when both are simultaneously available, or at least are known to exist. Molten Alliance Mining pick, the Chop-it-all Logging axe, etc. were all released at a specific price point (1000 gems). (I assume) tons of folks including myself purchased it/them, and don’t regret it. To release a completely and unequivocally better option at the same price later is somewhat insulting, though. They did exactly this by more recently releasing a logging axe (frost wasp?) that gives snowflakes, and a mining pick (watchwork pick) that gives watchwork sprockets. These were released at the same price as items that “do less.” That’s the issue.
I just want to clarify that the Frost Wasp “axe” does NOT give snowflakes. Trust me, I have one and use it. The only gathering tool from the gem store that does something like this is the Watchwork Pick, a mistake they’ve not repeated.
The gathering tools that give snowflakes are from the Wintersday stuff. They come with charges, are account bound, and there’s all three kinds of them (axe, pick, and sickle). These were gained in-game quite easily, and anyone that earned the Wintersday Tree for their home instance will still get one every now and then.
delicate, brick-like subtlety.
fair enough, that was my misunderstanding on the wasp axe – statement still stands on me being miffed about the watchwork pick =)
flesh and astral, you DO realize that they aren’t selling multiple gathering tools to the same people, right? About a year ago they made infinite tools account bound, you can use them on ALL of your characters, but you have to send the single item around (which is a nuisance, but such is life)
fair enough, that was my misunderstanding on the wasp axe – statement still stands on me being miffed about the watchwork pick =)
flesh and astral, you DO realize that they aren’t selling multiple gathering tools to the same people, right? About a year ago they made infinite tools account bound, you can use them on ALL of your characters, but you have to send the single item around (which is a nuisance, but such is life)
Yes they are selling multiple infinite tools to the same people. I’ve seen posts where people say they get the tools that match their char’s theme. I’ve seen posts where people say that each one of their chars have their own set.
ANet may give it to you.
that has nothing to do with what I was saying though, that’s an argument on aesthetics.
that has nothing to do with what I was saying though, that’s an argument on aesthetics.
Didn’t you just say that people don’t buy multiple sets?
Some people have one set for each char. Whether it has the same animations or not, they bought multiple sets.
ANet may give it to you.
There have been a number of threads and a number of posts on this topic. ANet hasn’t directly responded to the discrepancy between the Watchwork Mining Pick and the other infinite-use picks.
I don’t think it’s unfair to sell items in the gem shop that offer different features. For example, some outfits come with great ‘toys’ and others don’t. There are variations in price among armor pieces, finishers, and minis. All of that seems like what happens in most businesses: pricing isn’t always entirely logical.
On the other hand, I do think it’s unfair to release items in the gem shop that offer features that are unavailable through normal game play: it’s really hard to obtain more than a few sprockets on your own without the Watchworking Mining Pick. (I say that as an owner of multiple WMPs.)
Flesh, the issue wasn’t whether you were right or wrong (I know folks do occasionally make odd purchases, like some with thematic approaches to their gathering tools) it was rather the relevancy of their purchases.
They’ve chosen to purchase based on a subjective viewpoint (aesthetics) and there is nothing wrong with that. The issue lies in selling an objectively better item for the same price as a previous item. Hell, if it was as simple as 1100 gems for that pick, so be it.
Illconceived, thanks for the heads up – I’m guessing I failed at searching or the search still sucks, lol
Again – there is NOTHING wrong with new or different products, the issue is the pricing scheme. This is also (mostly) a rant thread rather than an “OMG DO SOMETHING ABOUT THIS” thread. I don’t expect anything special for me or other people who bought our stuff back in the day (although it’d be nice, and a suggestion was added), but I do want to make my “complaint” for lack of a better word.
Given that there have been threads already made, I imagine there is not much point in belaboring the issue then, Ill?
I think it would be nice for people that have personal Merchant, TP, Bank, Hair stylist should get a copy on all alts. I only have 2 of the 4 (Merchant, TP)
As for gathering tools and salvage items yeah it would nice but how much extra Gems would you be willing to pay for it? I asked because Commanders tag was 100g each per alt then went account wide with each alt getting a copy for 300g.
“ANet. They never miss an opportunity to miss an opportunity to not mess up.”
Mod “Posts created to cause unrest with unfounded claims are not allowed” lmao
Your suggestion only works if people only buy one set per account. If they buy multiple sets per account, it doesn’t matter what the reason is. All ANet sees is multiple sets per account being sold therefore they have no incentive to allow people to get free sets by a zenith like method.
ANet may give it to you.
I agree with you, at first I had a bone pick, then the watchwork pick came out. After some figuring I got the watchwork, have payed it off as every node i mine gives an extra 10s at least. But it totally sucks that now i have a completely useless bone pick (at least in the sense that the watchwork pick usually yields 2x the value) sitting in my bank collecting dust. I payed 1000 gems for it, kind of sad that its worthless to me now.. Even if i could sell back for 500 gems would be sweet. Oh well.
BS on the 10s each since sprockets are going for around 3s each, before tax and the average 3 whacks would mean you are getting more than one every single time. So enough with the exaggeration. 95% of the time 100 whacks will yield you between 12 and 28 which at the going low sell price would roughly yield 28 – 65s after TP tax.
RIP City of Heroes
I have no problem with watchwork tool giving sprockets, in fact I think it’s a great idea to add more flavor to them. I think they should expand this idea for all tools. However I do mind that the rest of them are not giving any additional benefits while being at the same price tag.
I bought molten mining pick completely oblivious of the fact that I’d benefit far more from buying watchwork one. On top of that infinite tools that I bought earlier are still soulbound and ofc no way of transfering them to other chars.
Are my tools less worthy just because I bought them when they came out? Should I dump another +300g to get one with added benefit and other tools that I can actually transfer to other chars?
On top of that infinite tools that I bought earlier are still soulbound and ofc no way of transfering them to other chars.
Are my tools less worthy just because I bought them when they came out? Should I dump another +300g to get one with added benefit and other tools that I can actually transfer to other chars?
FYI, you can make them account bound at no cost by exchanging them at the Black Lion Weapons Specialist.
(edited by JustTrogdor.7892)
Yeah, just take them to any specialist, turn in the old ones and poof you have account bound ones
On top of that infinite tools that I bought earlier are still soulbound and ofc no way of transfering them to other chars.
Are my tools less worthy just because I bought them when they came out? Should I dump another +300g to get one with added benefit and other tools that I can actually transfer to other chars?
FYI, you can make them account bound at no cost by exchanging them at the Black Lion Weapons Specialist.
:O really? No one told me that’s an option lol! If I could I’d kiss you right now as you made me a very very happy person thingy!
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point. I try not to think about it too much, because it’s infuriating. I’d pay 200 gems to be able to switch to the watchwork pick, but apparently good will isn’t something anet is interested in fostering.
-Mike O’Brien
Because we can’t be angry about both?
They should just upgrade all infinite picks to give the same extra material, to be fair to everyone
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point. I try not to think about it too much, because it’s infuriating. I’d pay 200 gems to be able to switch to the watchwork pick, but apparently good will isn’t something anet is interested in fostering.
Guhracie, you know kitten well it doesn’t work that way and if you wanted a Watchwork Pick you’ll have to shell out another 1000 gems.
As for the OP, you’re talking about ONE item that is different than all the rest of the infinite tools…I repeat, 1 item, out of how many? Is it really that offensive that 1 item out of half a dozen plus offers a bonus at the same cost as the ones that don’t? Look at the real world, how many times has a company introduced an item identical to another item only it has 1 added benefit, yet the price is exactly the same as the other item…countless times…and yet those people don’t kitten…because they purchased the exact item they wanted. As for those that claim to not have known about the bonus from the Watchwork Pick…I call BS.
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point.
What’s more, people weren’t sure at that point how good the infinite thing really is, and did ask if the infinite pick (singular, as there was only one at this point) will always remain the “top tier” of harvesting equipment, or if there will ever come a point when better picks will be released. The answer was, that they don’t have to worry about ever replacing it. Lot of people made a purchase trusting Anet on that point. That trust turned out to be misplaced.
Remember, remember, 15th of November
What Anet could do is sell a bundle of these things for a reduced price, such as
1 pick = 1000 gems
2 picks = 1800 gems
3 picks = 2700 gems
i.e, roughly 10% of the same cost as buying three individually. I’m pretty sure some people would totally go for that.
wasent there a combo pack pick/sickle/axe for 1800 awhile back?
I agree with you, at first I had a bone pick, then the watchwork pick came out. After some figuring I got the watchwork, have payed it off as every node i mine gives an extra 10s at least. But it totally sucks that now i have a completely useless bone pick (at least in the sense that the watchwork pick usually yields 2x the value) sitting in my bank collecting dust. I payed 1000 gems for it, kind of sad that its worthless to me now.. Even if i could sell back for 500 gems would be sweet. Oh well.
BS on the 10s each since sprockets are going for around 3s each, before tax and the average 3 whacks would mean you are getting more than one every single time. So enough with the exaggeration. 95% of the time 100 whacks will yield you between 12 and 28 which at the going low sell price would roughly yield 28 – 65s after TP tax.
I was taking into account rich nodes included into the mix (every so often you get 10 hits opposed to 3-4), and whether you believe me or not that’s fine. But I do get a sprocket almost every single hit. Maybe I’m just lucky but I get a LOT of sprockets. Which are worth more then most materials.
I agree with you, at first I had a bone pick, then the watchwork pick came out. After some figuring I got the watchwork, have payed it off as every node i mine gives an extra 10s at least. But it totally sucks that now i have a completely useless bone pick (at least in the sense that the watchwork pick usually yields 2x the value) sitting in my bank collecting dust. I payed 1000 gems for it, kind of sad that its worthless to me now.. Even if i could sell back for 500 gems would be sweet. Oh well.
BS on the 10s each since sprockets are going for around 3s each, before tax and the average 3 whacks would mean you are getting more than one every single time. So enough with the exaggeration. 95% of the time 100 whacks will yield you between 12 and 28 which at the going low sell price would roughly yield 28 – 65s after TP tax.
I was taking into account rich nodes included into the mix (every so often you get 10 hits opposed to 3-4), and whether you believe me or not that’s fine. But I do get a sprocket almost every single hit. Maybe I’m just lucky but I get a LOT of sprockets. Which are worth more then most materials.
I don’t get a sprocket almost every single hit. I get maybe a sprocket per node, but not always. Sometimes it skips nodes.
Wiki says: http://wiki.guildwars2.com/wiki/Watchwork_Mining_Pick
Has a small chance to reward a watchwork sprocket on each swing in addition to mining results.
That fits in with what I’ve seen with mine.
ANet may give it to you.
Well I must be really lucky with mining then I dunno I always get a bunch. =P
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point. I try not to think about it too much, because it’s infuriating. I’d pay 200 gems to be able to switch to the watchwork pick, but apparently good will isn’t something anet is interested in fostering.
They are running a business. And it is not good business to give away premium items for free. All you people crying over the watchwork pickaxe look ridiculous. Spend the $20.00 for the gems. You are helping support the game which is a good thing. Sorry if I sound harsh but all these “gimme gimme I am entitled” threads lately are getting annoying.
I DO think that they should mention on the watchwork pickaxe in the gem store that it has a chance to give additional mats when mined with, so people would be aware of their decisions.
Players should have all the information they need to make an informed decision, and when Anet screws up with a tooltip or something of that matter, that doesn’t inform a player when it should, then that’s what needs to be changed, not anything else.
This is the description for the Watchwork Mining Pick in the gemstore: “Used to mine all metals. Unlimited uses. Has a small chance to reward a watchwork sprocket on each swing in addition to mining results.”
So anyone who says he didn’t know beforehand, just hasn’t read the description of the item very well.
I agree with you, at first I had a bone pick, then the watchwork pick came out. After some figuring I got the watchwork, have payed it off as every node i mine gives an extra 10s at least. But it totally sucks that now i have a completely useless bone pick (at least in the sense that the watchwork pick usually yields 2x the value) sitting in my bank collecting dust. I payed 1000 gems for it, kind of sad that its worthless to me now.. Even if i could sell back for 500 gems would be sweet. Oh well.
BS on the 10s each since sprockets are going for around 3s each, before tax and the average 3 whacks would mean you are getting more than one every single time. So enough with the exaggeration. 95% of the time 100 whacks will yield you between 12 and 28 which at the going low sell price would roughly yield 28 – 65s after TP tax.
I was taking into account rich nodes included into the mix (every so often you get 10 hits opposed to 3-4), and whether you believe me or not that’s fine. But I do get a sprocket almost every single hit. Maybe I’m just lucky but I get a LOT of sprockets. Which are worth more then most materials.
I use a watchwork pick as well. The chance is 20% per hit, not per node. And never, never have I every gotten close to every hit yielding a sprocket. Your quote was “every node i mine gives an extra 10s at least”. That simply doesn’t happen unless you only mine a couple of nodes a day in which you were just very lucky. If you mine out a map it quickly drops to the statistical range that a 20% chance gives.
RIP City of Heroes
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point.
What’s more, people weren’t sure at that point how good the infinite thing really is, and did ask if the infinite pick (singular, as there was only one at this point) will always remain the “top tier” of harvesting equipment, or if there will ever come a point when better picks will be released. The answer was, that they don’t have to worry about ever replacing it. Lot of people made a purchase trusting Anet on that point. That trust turned out to be misplaced.
Yep. This is it exactly. There have been a few gemstore shenanigans that are off-putting, and this one is the one that burned me the most, personally.
-Mike O’Brien
Because we can’t be angry about both?
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point.
What’s more, people weren’t sure at that point how good the infinite thing really is, and did ask if the infinite pick (singular, as there was only one at this point) will always remain the “top tier” of harvesting equipment, or if there will ever come a point when better picks will be released. The answer was, that they don’t have to worry about ever replacing it. Lot of people made a purchase trusting Anet on that point. That trust turned out to be misplaced.
Those questions had to do with additional mat tiers and ANet’s answer was solely about that and you know it.
RIP City of Heroes
I tried to exchange my molten pick for a watchwork pick. My ticket was refused. When I bought the molten pick, there was no hint that they’d release an improved version at the same price point.
What’s more, people weren’t sure at that point how good the infinite thing really is, and did ask if the infinite pick (singular, as there was only one at this point) will always remain the “top tier” of harvesting equipment, or if there will ever come a point when better picks will be released. The answer was, that they don’t have to worry about ever replacing it. Lot of people made a purchase trusting Anet on that point. That trust turned out to be misplaced.
Yep. This is it exactly. There have been a few gemstore shenanigans that are off-putting, and this one is the one that burned me the most, personally.
This is one of the silliest arguments I have ever heard on these forums. So if you get it the way you want then nothing better can ever be released by Anet because it wouldn’t be fair to everyone that bought the previous version. Seems like some people think they are entitled to things. Just buy it for the love of god. It’s like $20.00 in gems with some left over.
So if you get it the way you want then nothing better can ever be released by Anet because it wouldn’t be fair to everyone that bought the previous version.
Yes, it is not only a vertical progress, but a vertical progress on a gemstore item. It should not exist.
It’s good that you understood the core of my argument.
Just buy it for the love of god. It’s like $20.00 in gems with some left over.
Why would i pay Anet money for creating something that i believe has a negative impact on the game?
Remember, remember, 15th of November
(edited by Astralporing.1957)
So if you get it the way you want then nothing better can ever be released by Anet because it wouldn’t be fair to everyone that bought the previous version.
Yes, it is not only a vertical progress, but a vertical progress on a gemstore item. It should not exist.
It’s good that you understood the core of my argument.Just buy it for the love of god. It’s like $20.00 in gems with some left over.
Why would i pay Anet money for creating something that i believe has a negative impact on the game?
Exactly how does the watchwork pickaxe have a negative impact on the game?
Illconceived, thanks for the heads up – I’m guessing I failed at searching or the search still sucks, lol
…
Given that there have been threads already made, I imagine there is not much point in belaboring the issue then, Ill?
The search function is all-but broken. I use Google instead, e.g.
site:forum-en.guildwars2.com inurl:forum watchwork mining pick
Forum veterans might tell you “there’s no point in belaboring the issue,” because they’ve seen the 100 other treads already. But since you hadn’t, I imagine there are 1,000s of other players who don’t know the background either. I wouldn’t recommend investing much time on it, since ANet hasn’t really responded previously, but then again, sometimes they do respond when there’s a graciously-worded new thread that offers a new twist to the discussion.
Everyone enjoys or finds fault with different aspects of the game, so we all have our own ideas about what can be improved and on what changes ANet should focus.
To be fair the molten pick looks awesome. Quite jealous of yours. lol
The only response ANet has had is not introducing another permanent gem shop tool that gives extras. Instead we will get temp tools like the snowflake ones we got during Wintersday.
RIP City of Heroes
Exactly how does the watchwork pickaxe have a negative impact on the game?
It creates a dangerous precedent for the future. One, that, unless clearly labeled as a Bad Idea™, might lead to introduction of further harvesting tools, with any new generation clearly superior to the previous one.
While i am not generally against vertical progression (in other games, that is), i am of the mind that any kind of vertical progression that involves real money is something that should be killed with fire (and the remains salted, just in case).
Remember, remember, 15th of November
I voice my support for adding an option of selling/trading your gem items for something else or whatever…
I bought all three unlimited tools when they came out, the Consortium Sickle, Molten Pick and Chop Axe, and if I recall correctly, they were 800 gems each and soulbound.
Since I had two characters which I played (still play) often at 80, I actually bought two of these, and now that they’re account bound… it just saves me the hassle of transfering them, but it still felt like a waste of gems.
Not to mention I felt like I had to buy the Watchwork Mining Pick just because of the added materials and I think I have about 700ish of them not, about 20g~ or it.
It’s not game breaking at all, because I had to mine about three times the ores for that amount, since I get about 1 sprocket per node, rarely less, rarely more, but it’s still an upgrade over the Molten Pick.
if you have 2 picks cause you picked up another just hand it to an alt?
Like colecting dust is not nice, but having to buy stuff to have the alt mine is pla(y)in(g) stupid..
Been There, Done That & Will do it again…except maybe world completion.
you can go to one of the bl chars in LA nad have your soulbound perma stuff exchanged for account bound, no extra fees.
Been There, Done That & Will do it again…except maybe world completion.
Some players still confuse the 200 gem bump in the Watchwork Pick at the time with the extra mat type it could drop and NOT the fact all gathering tools were changed from character to account bound. ANet even had a buy back program for redundant tools yet the grousing over the 25% mark up continues to be alive and well.
RIP City of Heroes