I make PvP & WvW videos
Division of Skill
I make PvP & WvW videos
Warrior: Damage
Mesmer: Utility
Guardian: Support
Elementalist: Versatility
Engineer: Versatile Support
Ranger: Ranged damage
Necromancer: Glowing eyes
Thief: Invisibility
Warrior: kitten Rifle 50% life 1 shot
Mesmer: Portals
Guardian: Shields everywhere
Elementalist: AoE spawm
Engineer: Grenades
Ranger: Ranged damage and annoying pet
Necromancer: Fears
Thief: kitten Invisibility 30% life backstab
Warrior – Damage/Damage/Damage
Mesmer – Utility/Clones/ Support
Guardian – Support/Utility
Everything else is useless in the current meta, regardless of what sets them apart, it’s pretty irrelevant when they aren’t comparable. This is for PvE.
In PvP/WvW, the player determines which class is effective and unique. More akin to the lists above.
RIP my fair Engi and Ranger, you will be missed.
Warrior: Mostly Damage, some party support if you trait
Mesmer: Insane sebterfuge with clones
Guardian: boon spam +1
Elementalist: boon spam and insane skill diversity across elements
Engineer: versatility across kits and toolbelt.
Ranger: Two characters for the price of one
Necromancer: overcloak deathshroud for extra durability
Thief: many claim invisiblity, but its really initiative system replacing weapon CDs, unlimited combo potential.
Not going to go into builds as all classes can pull of variants of tank, dps, condition etc. Some classes do some builds better than others. But if you are looking at what makes each class unique the above is it.