Do Bleeding Buffs Stack? (See question)

Do Bleeding Buffs Stack? (See question)

in Guild Wars 2 Discussion

Posted by: Polantaris.9513

Polantaris.9513

Q:

+5 Arms Trait for Warriors gives “33% Chance to Cause Bleeding with Critical Hits”.

Does this ability stack with the Sigil on Weapons that has a similar effect? The Superior Version is: “60% Chance on Critical: Bleeding (5 seconds)” (Superior Sigil of the Earth).

Also, if you have two weapons, one in each hand, does having this sigil in both weapons DOUBLE the effect? As in, 2x 60% chance to cause Bleeding on Criticals? Does it only effect which weapon does the attack? What if both weapons attack in an attack (Like the Thief Sword + Dagger combo skills)?

Any help on this would be great, thanks.

Do Bleeding Buffs Stack? (See question)

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Posted by: wintermute.4096

wintermute.4096

A:

The trait and the sigil will stack insofar as that both get a separate chance to proc, which could very well happen on the same attack, yes. The sigil would then go on an internal cooldown of ~5s (unsure about the exact number) before it could proc again, but the trait would be unaffected by that.

It has been reported that multiple sigils of the same type could net you an increased proc chance each strike (multiplicative), but that they would share their internal cooldown, and no doubleprocs could happen.

Do Bleeding Buffs Stack? (See question)

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Posted by: RaoZaoku.5289

RaoZaoku.5289

Iirc they don’t stack, so people use different sigils on dual wield weapons.

Do Bleeding Buffs Stack? (See question)

in Guild Wars 2 Discussion

Posted by: Polantaris.9513

Polantaris.9513

Thanks guys, appreciated.

Edit: I’m not even sure if it has a Cooldown. It doesn’t say that it does. It says the Bleeding will last for 5 seconds, at least that’s how I read it. Usually an ability with a cooldown will specifically state that it does, separate from the duration of said ability.

(edited by Polantaris.9513)