Do You Enjoy Zerg Content ?

Do You Enjoy Zerg Content ?

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Posted by: Decrypter.1785

Decrypter.1785

Im finding it harder to log in everyday heres why

Zerg > Skill All the world events are just mindless zergs except the wurm and tequatl , These two events are the only ones i enjoy doing as they’re not a given and require co-ordination ..

WvWvW has become very stale Also due to zerg > skill and the 2v1 scenarios

Spvp/Tpvp i am r 80 and loads of champ titles i know have no progress or incentive to play because no more titles really

So yeah Im basically bored i guess , but wanna play the game , anyone else just feeling the same way as me ?

[WM]give us in game ladder

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Posted by: Kurrilino.2706

Kurrilino.2706

I totally hear you.
A-Net had a very noble idea to create a more action based GW.
Problem is that they created an environment that makes build creativity impossible.

You ares tuck with fixed skills and traids are doing nothing dynamic.
Beside that the monster also forbid creativity.
Billions of HP mixed with a timer declines every creativity if you wanna beat it.

The only solution i see is A-Net going do dynamic monster where direct damage is doing nothing, you have for another way to hurt it. Maybe carrying explosives around.
That would lead instantly to people building defense builds and creativity is back.
On top you need more than 5 skills you can change which are not weapon based like in GW1.

Sadly this will not happen despite it being the last step to build the most epic game ever created.

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Posted by: sternenstaub.8763

sternenstaub.8763

Not really feeling the same way, but I can understand your point.

Still, most people are the so called “casual”, whatever that means. These people have fun going around with theyr character and stomping stuff in PvE, while chatting/TS. These people enjoy the Zerg. As well as the big dungeon crowd who does pseudo sc runs.

They are just hear playing whatever they want do relax and earn rewards. The game has mostly not much for the “hardcore” whatever that may mean.

I don’t see this changing and actually, my life changed a lot after university and beginning to work the last years, so I see myself changing my point of view from demanding moar and settle with less just to relax and have fun.
I’d still enjoy some HM of dungeons and less zerg though

In PvP I am still pretty low on rank and have enough to do for years…
WWW is pretty boring all in all and if 2v1 is bad, well than get a buddy or two and play 2v3. It’s still an MMO

These kind of games will always get stale at some point with too much time. Look for something else to relax for a while and come back in 3 to 6 months. It will be more interesting then. Also, playing other classes (which you might have already done) is quite nice for a change of pace.

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Posted by: lakdav.3694

lakdav.3694

Actually even Teq and Wurm is zerging, it just needs (much) more awareness than the basic trains which give it a level of challenge. But still, its zerging. Just a bit more tactical one. Actually its not even more tactical than a balanced WvWvW encounter with 100+ players in it, because Teq/Wurm can be learned and repeated, at which point the only factor that makes you lose is the other players lack of experience.

Only thing thats not a zerg at this point thanks to megaservers (other than spvp) are fractals and dungeons. And even there you exchange zerging for stacking, and you are back at easyville.

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Posted by: Kaiyanwan.8521

Kaiyanwan.8521

Best. Content. Ever.

It requires individual skill, makes a character feel heroic and unique. It really matters how you built-up your character and what skills/weapon sets you use.

And the challenge is awesome. Every fight feels unique and fresh. We need more of this.
I think it would be a great idea, if the next LS season had a bit more of it, as I think we did not have enough of it in LS1.

Two thumbs up!

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Posted by: Lambent.6375

Lambent.6375

I enjoy zerg content.

“Caithe, someday you’ll see, Tyria needs me. -Scarlet”

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Posted by: morrolan.9608

morrolan.9608

Its destroying the game.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: storiessave.3807

storiessave.3807

I was fine with PvE zerging back when it was 20-30 people on a world boss, 40 at the very most. 100+ people stacking on a boss is just pathetic, with the exception of Teq and 3-Headed Wurm. I’ve stopped doing the world boss train, which is what I used to enjoy the most about the game pre-megaserver.

WvW, I think it depends on what server you’re on, really. In the lower tiers, there aren’t massive 60+ person blobs in at least some of them (could have changed with the free server transfers pre-S2 though, not sure). The t7 server I used to be on had much smaller scale wuv fights than t1 does. I still find it fun either way, personally, so long as it’s organized, but I can see how some would be agitated by it.

Tarnished Coast

Catorii | Lustre Delacroix | Catorii Desmarais | Synalie

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Posted by: JoeytheHutt.1742

JoeytheHutt.1742

I think its the wrong way to look at it.
Trains/zergs are the easiest way to farm almost anything, you got some gold, karma, loot, rares and the chance of valuables. And its fast.
I dont think it is about enjoying or having fun so much, zerging is a tool, not a goal.
Of course there are ppl who finds this fun too, I do occasionally. Besides, finding something challenging thats not zerged is almost impossible in the open world.
Its not a player-problem, its a game mechanics problem. Zergs arent destroying the game, Anet is.

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Posted by: squallaus.8321

squallaus.8321

I think its the wrong way to look at it.
Trains/zergs are the easiest way to farm almost anything, you got some gold, karma, loot, rares and the chance of valuables. And its fast.
I dont think it is about enjoying or having fun so much, zerging is a tool, not a goal.
Of course there are ppl who finds this fun too, I do occasionally. Besides, finding something challenging thats not zerged is almost impossible in the open world.
Its not a player-problem, its a game mechanics problem. Zergs arent destroying the game, Anet is.

Sounds like you have never tried taking on world bosses in a small group. Because if you had you would know that a lot of the times you actually have to use your skills in a timely manner, pulling off heals without being interrupted, make use of combo fields and finishers, corrdinate rezzing each other. In general, you actually had to have a decent build + decent skills to win. Which was far better than the spam fest with a 100 players in one location that is plaguing the game in it’s current state.

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Posted by: Zok.4956

Zok.4956

So yeah Im basically bored i guess , but wanna play the game , anyone else just feeling the same way as me ?

Zerging the world bosses was kind of fun when it was new (for me) but started to become boring after a few days. I think most of the people do it not because it is fun but to farm.

Greetings.

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Posted by: Claudius.5381

Claudius.5381

I like zerging in wvw to a certain extent. To beat a zerg with a guild group can be quite artful and enjoyable. I am in a wvw guild which is quite good at that. Mindless following a commander does not work very well in the fights I experience.

I do not like zerging in pve if it is like against svanir/maw or such bosses, where you and countless others stand around for a while autoattacking the boss. A good counter example for how to do that better was the Marionette battle, and still is the Tequatl fight. There you have at least to use a modicum of skill and awareness.

I am pretty optimistic though that ArenaNet has learnt a lot from LS 1. I hope for more awesome encounters like Marionette.

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Posted by: Yargesh.4965

Yargesh.4965

It is only a zerg because everyone who tags gets a reward. Any other game would be exactly the same if they did not have mechanics where only the first to tag gets anything at all. In other games you either run past if you can’t take a high level mob or you are in a small group and everyone else runs past.
They made the events in Lions Arch much more rewarding if you did not just run in a huge mass. People still just ran in a huge mass because it was the easiest way they knew how.

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Posted by: Dee Jay.2460

Dee Jay.2460

I don’t know. I always alt + tab and browse reddit during zerg events while being auto-shot-afk and then ask for a rezz because I’m too lazy to walk.

I enjoy looting though.

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Posted by: JoeytheHutt.1742

JoeytheHutt.1742

I think its the wrong way to look at it.
Trains/zergs are the easiest way to farm almost anything, you got some gold, karma, loot, rares and the chance of valuables. And its fast.
I dont think it is about enjoying or having fun so much, zerging is a tool, not a goal.
Of course there are ppl who finds this fun too, I do occasionally. Besides, finding something challenging thats not zerged is almost impossible in the open world.
Its not a player-problem, its a game mechanics problem. Zergs arent destroying the game, Anet is.

Sounds like you have never tried taking on world bosses in a small group. Because if you had you would know that a lot of the times you actually have to use your skills in a timely manner, pulling off heals without being interrupted, make use of combo fields and finishers, corrdinate rezzing each other. In general, you actually had to have a decent build + decent skills to win. Which was far better than the spam fest with a 100 players in one location that is plaguing the game in it’s current state.

Not sure how I “sound” what you think. Im from one of the lowest pop servers, Teq was very rarely done, Jormag occasionally. Even Shatterer was hard to get enough ppl for regular kills.
I know how beeing few against world bosses is. Its even easier/faster for some of them.
Those days are gone, now most everything is done with lots of ppl. And you cant choose not to. Before the15th I could.
It was way more fun to make it in the last minute, not as it is now when we are not even close to fail. It was also more fun to explore maps when there wasnt anybody to res you, or you had to clear out a skill point alone. And I could run around with max settings.
But those days are gone.
I wish they wasnt.

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Posted by: wasted.6817

wasted.6817

No.

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Posted by: Efaicia.3672

Efaicia.3672

LOL, I remember being ridiculed for these statements.

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Posted by: Asmodeus.5782

Asmodeus.5782

Who wouldn’t love fighting a huge swarm of players for the 1/100th of the available loot? ;D

Language is a virus from outer space.

William S. Burroughs

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I enjoy doing zerg content on occasion. I don’t do it all the time, although admittedly world bosses have been a ‘zerg fest’ since launch, so it’s not like that’s really any different now. Teq and Wurm are still zergs, just slightly more organized chaos, but still zergs.

No, I’m not bored, but I don’t play long hours either. I play an hour or 2 a night, and a few more on the weekends if I have time. I still have lots of things to do…

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Decrypter.1785

Decrypter.1785

Marroinette content was rather good prolly best new boss fight they brought out so far imo

[WM]give us in game ladder

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Posted by: Beldin.5498

Beldin.5498

I like zerg content at least much more than instanced dungeons / raids.

However, its maybe a little too much meanwhile, and especially for new LS content i hope that they at least make again alternate things to do beside the zerg content.

Also the most fun zerg content for me were the world events in Rift, since there the mobs didn’t spawned out of thin air all the time but out of the Rifts and you have seen on the map where they moved from A to B.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Asmodeus.5782

Asmodeus.5782

Lanfear, doing Golem and Fire Elemental solo or with 2-3 players was mighty fun… And I was doing it on Piken, so no population problems there. Just had to stay up late… It was worth it, going to miss it. :/

Language is a virus from outer space.

William S. Burroughs

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Posted by: jheryn.8390

jheryn.8390

I think it is a matter of personal play style. I like zergging once in a while when I just want to go around mindlessly gathering gold and items and don’t want to think very hard about what I am doing. It is a stress reliever. Other times I want to test my skill ability and challenge myself. Depends on the day.

I think it is evident that people have very different opinions about the matter. For example you have two posts above that are polar opposites right next to each other. @Lambent.6375 who loves zerg content and @morrolan.9608 who thinks it is destroying the game.

I laughed when I saw one of these posts right after the other. It shows that the game is different for every player.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Lanfear, doing Golem and Fire Elemental solo or with 2-3 players was mighty fun… And I was doing it on Piken, so no population problems there. Just had to stay up late… It was worth it, going to miss it. :/

I’ve never done Golem in a small group. Did do FE once, with only like 6 of us. Was interesting, and very different than the large group smack down. Took a lot longer though…

I’m on AR and had to regularly guest elsewhere if I wanted to do any of the bosses other than SB. Not a huge change for me beyond having people without needing to guest, finally.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Draknar.5748

Draknar.5748

Actually even Teq and Wurm is zerging, it just needs (much) more awareness than the basic trains which give it a level of challenge. But still, its zerging. Just a bit more tactical one. Actually its not even more tactical than a balanced WvWvW encounter with 100+ players in it, because Teq/Wurm can be learned and repeated, at which point the only factor that makes you lose is the other players lack of experience.

Only thing thats not a zerg at this point thanks to megaservers (other than spvp) are fractals and dungeons. And even there you exchange zerging for stacking, and you are back at easyville.

If you consider Teq/Wurm zerg content, then any boss fight requiring large numbers of people in any game is zerg content.

Is your definition of zerg content literally that a lot of people are needed? Because that’s not what zerg content is. Zerg content is a ton of people mindlessly being able to mash 1 to kill something, like the mindless Zerg overrunning things. Not a bunch of people having to time things out, focus different objectives, dodge attacks, etc. That’s not zerg content, that’s a boss fight requiring a large number of people. Big difference.

Zerg =/= large group of people. Zerg = large group of people that need absolutely no tactics whatsoever, just win due to sheer overwhelming numbers. Neither Teq or Wurm can be won simply by having a bunch of people present.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: lakdav.3694

lakdav.3694

I was under the impression that the term “zerg” refers to the race from Starcraft that was adept at overwhelming the opposition with sheer numbers. I havent played Starcraft all that much, but to my knowledge even playing the zerg faction required some level of tactical thinking. It was a strategy game.

So yes, my definition of the zerg is that a lot of people are needed. Everyset boss mechanic can be learned to the level of feeling like mindless automatic button-mashing.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I do actually. It makes it feel more massive in my massively multiplayer game. As long as I get credit for what I do that’s all that matters. When I don’t get credit is when the problem arises.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Shep.4265

Shep.4265

MY definition of zergng is you kittening people are impossible to please. Any organized group over 5 people can easily be considered zerging… yet if you can’t beat it you kitten… so people stack up 20-30 beat the boss and still you kitten cause now it’s not a challenge…..
/repeat.

(edited by Shep.4265)

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Posted by: Asmodeus.5782

Asmodeus.5782

20-30 would not even be that bad in comparison with what is going on right now.

Language is a virus from outer space.

William S. Burroughs

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Posted by: Draknar.5748

Draknar.5748

I was under the impression that the term “zerg” refers to the race from Starcraft that was adept at overwhelming the opposition with sheer numbers. I havent played Starcraft all that much, but to my knowledge even playing the zerg faction required some level of tactical thinking. It was a strategy game.

So yes, my definition of the zerg is that a lot of people are needed. Everyset boss mechanic can be learned to the level of feeling like mindless automatic button-mashing.

Zerg was indeed coined from the race in SC, however, if you played the game (and follow the lore), the Zerg do indeed win by overwhelming numbers and not really strategy (even though they do have an overmind/kerrigan that can direct them). Obviously to make the race fun to play they couldn’t simply have the gameplay = make one building mass one unit (although that argument could be made for marine balls….stupid marine balls…). But if we are sticking with lore, the Zerg simply reproduce faster than any other species and that is their key to victory, the majority of their species being pretty easily killed (save for upper tier units), if the Zerg didn’t have overwhelming numbers as a characteristic, they would not have been a formidable force, they need the numbers to throw at you (and honestly, winning as Zerg comes down to getting those numbers, you seriously need to overwhelm them, that’s the key, you can’t micro small groups as a Zerg and hope to win, you quite literally have to zerg them with numbers (be it mutalisks, hydra/roach, lings, etc). The fact a human player has to use strategy is just for enjoyable gameplay.

Sounds like we have different opinions to be honest. Do you have any examples of large scale encounters that you don’t consider zerging or are all large scale encounters zerging because of having a lot of players (i.e. 40man/25man raids in WoW).

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Mosharn.8357

Mosharn.8357

They need to add more solo content and small team content. Things like liadri were great. Give us skill based small group fights and solo stuff. This zerg auto attack stuff is boring and pointless.

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Posted by: Sola.7250

Sola.7250

Ok, it’s great for farming and completing your monthly but, it’s not much fun, you just showing up and spam the 1 key, it get’s old fast.

The game went from no one doing an Event to everyone doing Events!

I just want some way to do temple events, they now seem to be open 24/7. I miss doing temple events with some pug groups!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They need to add more solo content and small team content. Things like liadri were great. Give us skill based small group fights and solo stuff. This zerg auto attack stuff is boring and pointless.

Really? The whole entirety of the rest of the game isn’t enough solo content and small team content? Yes, adding the occasional new dungeon would be good, but some people also want HUGE group content, of which there is an insignificant amount when compared to the entire rest of the game.

Ok, it’s great for farming and completing your monthly but, it’s not much fun, you just showing up and spam the 1 key, it get’s old fast.

The game went from no one doing an Event to everyone doing Events!

I just want some way to do temple events, they now seem to be open 24/7. I miss doing temple events with some pug groups!

Sorry, but doing the minimum necessary effort to complete a task is your bad, not theirs. If you find spamming the 1 key to be boring, don’t DO that. Use all your powers, treat the fight like you are the only one there and maybe it will be more fun?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Nocturnal.5023

Nocturnal.5023

Too many zerging kinda content is probably the reason I got burned out and took a break from GW2 since December last year, only just started playing again after last patch. GW2 need more content like Bazaar of the four winds, Queen’s Gauntlet(beating Liadri was satisfying), SAB, TA aether path(fun challenging dungeon). I tend to enjoy those non-zerging events update way more.

youtube.com/hungryasuras

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Posted by: IndigoSundown.5419

IndigoSundown.5419

I dislike the term “zerg.”

This word gets used to label two different issues — the number of players doing an event and lack of skill needed in completing an event. Take Teq/Wurm or even Marionette. These events require huge numbers of players but can be failed if people don’t know the mechanics — and let’s face it, that’s what skill is in large-scale encounters.

I propose two alternate terms. We could call it “herd” content. Even better, “stampede” content. After all, the herd does sort of race off to the next thing, much like a stampede. The only difference, really, is that they’re following the sheep dog (commander tag) instead of preceding it.

;)

To answer the OP’s question: I dislike herd content. While I know that this type of event is what the game was designed around, I did not expect: that the game’s infrastructure would handle such content poorly and that such content’s visual components would induce nausea and headache.

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Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

No. I hate it. I can’t see a thing, I can’t hit a thing and it doesn’t have any form of excitement to me. I prefer to kill a champ or finish a group event against all odds. So that at the end, I can walk away with my head held high and know I did well.

Whenever I’m doing something and I see a large group of people coming my way, I often move away soon after.

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Posted by: CptAurellian.9537

CptAurellian.9537

They need to add more solo content and small team content. Things like liadri were great. Give us skill based small group fights and solo stuff. This zerg auto attack stuff is boring and pointless.

Agreed.

All those open world zerg bosses are just boring. Even if the fight is -in principle- remotely interesting, the zerging destroys it by ridiculous scaling and the giant clusterkitten of particle effects.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

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Posted by: Chadramar.8156

Chadramar.8156

Still, most people are the so called “casual”, whatever that means.

Mostly it has come to mean “someone I hate cause they’re not like me”, a bit like “gay” or “any-word-for-female” except for the ongoing history of RL violence. As a playstyle descriptor, it’s basically useless these days.

These people have fun going around with theyr character and stomping stuff in PvE, while chatting/TS. These people enjoy the Zerg.

Eh. Most people would sneer at me for being extremely “casual”. Never gave a dead rat’s last fart about gear or titles or “meta”-whatever or other “status”-nonsense in a game, and never will. And I loathe “zerging”, just as I loathe anything brainless. I want to engage in content in my own time and my own way while feeling that my presence and contribution actually make a difference — not as an utterly superfluous tagalong in an (often abusive) amorphous blob. Not to mention the lag. And the annoying barrage of particle effects which means I can’t even see what I’m fighting.

What I want is more instanced content for solo players, small and medium groups, without stupid gimmicks but with support for more varied playstyles beside “LOL full zerk or die u casual noob”. Unfortunately, that’s a lot harder to create than zerg-fodder. And since so many players just exploit or skip or cheese their way through anything anyway, why bother? IMO both developers and players are to blame for the state of the game’s content.

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Posted by: Jski.6180

Jski.6180

Your miss labeling content when you call it “zerg content” what it should be called is group content that has no restriction on the number of ppl who can join in.

So you have 2 systems in online game play (most mmo but other online games hold to this) you have the one person tag or the one group tag (this is where who ever hits first or hardest gets the reward from attk the mob and or event often its make the game very anti-social.) The other system is the free tag system what we see in GW2 where any number of ppl can tag a mob and get loot from that mob or event (this is a very social type system that rewards ppl from playing together.)

So what you call zerging is really just the thing about playing online games with other ppl when you call it a zerg your trying to make a joke of what ppl have come to an mmorpg to do. Most mmo even non mmo that are online are moving this way because its dumb to play a game online that punishes a person from playing with other ppl.

And the big thing that you leave out is if these ppl did not enjoy “zerging” (as you put it) then the “zerg” would be smaller this includes being reward from this type of game play the person is saying to them self “these rewards are worth playing this way and i find this more enjoyable then playing on my own” is the simple truth you must look at from each person point of view of choosing how they play the game.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

(edited by Jski.6180)

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Posted by: Flytrap.8075

Flytrap.8075

Your miss labeling content when you call it “zerg content” what it should be called is group content that has no restriction on the number of ppl who can join in.

So… zerg content?

Fort Aspenwood | [Bags]

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Posted by: Atlas.9704

Atlas.9704

I don’t mind it.
I kind of enjoy playing with content that requires a large group, but I don’t have to actually group up to do it.
The folks that play like zerglings, the ones that don’t listen or adapt to the enviroment, get stomped by the enemy and I get a cheap chuckle.

Its a win-win for me.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

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Posted by: squallaus.8321

squallaus.8321

I think it is a matter of personal play style. I like zergging once in a while when I just want to go around mindlessly gathering gold and items and don’t want to think very hard about what I am doing. It is a stress reliever. Other times I want to test my skill ability and challenge myself. Depends on the day.

I think it is evident that people have very different opinions about the matter. For example you have two posts above that are polar opposites right next to each other. @Lambent.6375 who loves zerg content and @morrolan.9608 who thinks it is destroying the game.

I laughed when I saw one of these posts right after the other. It shows that the game is different for every player.

But the point is, before the megaserver implementation you had a choice to guest at servers with varying populations. Now you don’t have a choice.

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Posted by: Jski.6180

Jski.6180

Your miss labeling content when you call it “zerg content” what it should be called is group content that has no restriction on the number of ppl who can join in.

So… zerg content?

No zerg is talking about ppl spamming 1 and only to intend to spam one yes you have ppl who leech events but that not really important you still have ppl who are doing much more then spamming 1 making the events work and having some level of organization.

The problem come into play when ppl say “zerg even sux” with out really understand what they are saying and that they can only see things in a negative light. Ppl like this will never find any type of happiness in any thing they do in a game or real life. So try not to let a few ppl mess up an experiences for every one else. If you truly do not enjoy playing with other ppl i think you should stop playing mmo you should even stop playing online games there always going to be some level of zerging and zerging like effect in these games where there are more then 2 ppl there.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Brother Grimm.5176

Brother Grimm.5176

I don’t know. I always alt + tab and browse reddit during zerg events while being auto-shot-afk and then ask for a rezz because I’m too lazy to walk.

I enjoy looting though.

I guess if this attitude is what Zerg content fosters, then it IS indirectly destroying the game….but not everyone plays Zerg content like that.

There is also the option of NOT joining the Zerg and doing something else….the other content still exists.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: jweez.7214

jweez.7214

I hate it in pve. The lag sucks and it’s hard to get everyone on the same page. With that said anet has improved the fps and apparently it is possible to get everyone organized. I just don’t think they will ever be able to make the fps a non issue.

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Posted by: CeNedro.7560

CeNedro.7560

For some content up to 15-40 ppl can be enjoyable, though i still prefer small groups/solo. More than 40 ppl is a pain…

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Posted by: Elmo Benchwarmer.3025

Elmo Benchwarmer.3025

No, I don’t like zerg content.

I really liked doing world events with only a handful of people. It was more or less challenging, the individual mattered. Now, with mega servers, not so much anymore.

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Posted by: Mac.3872

Mac.3872

The seasons I dislike the effects the megaserver has had on world bosses is that now there are way to many people at the event, which means a lower frame-rate and more particle effects. Its becoming a slide-show of red, green, blue.

The events seem to scale really badly too. I think Anet have a real job to do to get the scaling right on these bosses.

I`m fairly confident, though, that the current situation is not the end product , and is still very much a work in progress for Anet. (at least, I really, really hope so.)

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Posted by: Rauderi.8706

Rauderi.8706

Worst part about the zergs?

Scaling.

A fight that takes 2 minutes with 5 people can take 8 with 40 people. And with the condition cap, the damage output of a large group is even worse.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

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Posted by: WingedVictory.9013

WingedVictory.9013

I think the worst part is the community itself that farms in zergs (besides the spam buttons mentality >.>). Here’s an example of how they react to someone wanting to take a champion (in Queensdale) for fun:

All chat is map- red and red with stripe are two players that were less than friendly, obviously.

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(edited by WingedVictory.9013)