Do you think Anet will listen?

Do you think Anet will listen?

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Posted by: ICEing.9237

ICEing.9237

Or are all these topics meaningless.

Why even vent? I realize, if they spent all this time making the patch they won’t reverse it. While I agree it’s a horrific update, not much can be done sadly.

If only we could enjoy gw2 like it was months ago

Teknekality

[Dark Renegatus]

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Posted by: Redenaz.8631

Redenaz.8631

I’m hopeful that they’ll take the complaints into consideration. I might not be happy with what some of the things in this update, but I still generally like Anet and the people that work there, and I think they generally, genuinely want to make a good game and make players happy.

Making changes requires more than simply good will and good intentions, so I don’t expect to be 100% satisfied, but I think there are some clear areas for improvement that wouldn’t be crippling to implement. In no particular order, my realistic wishlist:

1) Restore the old naming system, where gear used the name of the item used for looks. If I’m asking another player what his crazy staff is (say, The Crossing,) it’s just confusing for his chat link to say “Knight’s Pearl Staff” or something like that. It still previews correctly, but it’s confusing and not nearly as cool.

2) Most, or at least some town clothes tonics converted into Outfits. I’ve said this in several other threads, but Outfits are dyeable, usable in combat, and usable across characters, while tonics..aren’t those things. And take up inventory space. And have a 15 minute time limit for no readily apparent reason. While there are reasonable technical reasons to keep from making things like hoodies into regular armor skins, I don’t see any reason the clumsy tonics can’t be outfits.

3) Fix outfit dye memory. Any time you swap outfits, the dye resets. While an outfit only has four dye channels, I’m never going to want to swap outfits often if I have to re-dye them every single time. If every single piece of spare armor I keep in my inventory (which is rather a lot) can remember its dye pattern, I don’t think remembering dye patterns for the outfit slot would be too demanding.

Honestly, those three things are all I really hope for. I know we can’t have everything and still progress the game; some things have just got to go as part of the trade-off. These three things, however, don’t seem unreasonable, and I think they’re doable while adding a lot of polish to the experience of using them.

~The Storyteller – Elementalist – Jade Quarry~

(edited by Redenaz.8631)

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Posted by: SpyderArachnid.5619

SpyderArachnid.5619

They didn’t listen to any of the feedback/concerns leading up to the patch, why would they listen after the patch?

They haven’t responded to anything yet since the patch went live. Just basic bug reports and closing tons of threads.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

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Posted by: JustTrogdor.7892

JustTrogdor.7892

I hope they will reconsider the new daily system, and not just cater to achievement point hunters and leaderboard fanatics. I thought the cap on dailies was for them but Anet made it worse.

https://forum-en.gw2archive.eu/forum/game/gw2/Only-10-Daily-Achivements/

The Burninator

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Posted by: Fredgerd.3204

Fredgerd.3204

They didn’t listen to any of the feedback/concerns leading up to the patch, why would they listen after the patch?

They haven’t responded to anything yet since the patch went live. Just basic bug reports and closing tons of threads.

Because players are often reactionary and they probably want to see how people like things after we’ve had a few weeks to adjust. Personally I’m enjoying things overall and I think they just need to tweek a few nitpicky things and address concerns of minority parts of the community like RPers. Honestly if thats all that goes wrong in a patch this big I think thats pretty impressive. I was initially worried they’d do some cash grabby thing with the new wardrobe system but its just as fair if not more so than before and we got a number of good balance changes, even if they make DPSers kitten and moan.

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Posted by: Max Lexandre.6279

Max Lexandre.6279

They did not listen, there was threads about some changes with the huge majority of negative feedback and requests for ANet change their mind.

Actually, they prefer to give us refunds than give us what we ask for.

They did not, if they have that idea they will force it upon us, we like it or not, well only thing they can’t do now is be surprised if the game population numbers keep reducing again some days after the patch.

The patch itself is not enough to call people back to game, it doesn’t fix some main points we are asking for changes for more than 1 year now…
I’m not sure what to except from ANet anymore about this.

I’m The Best in Everything.
Asura thing.

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

My experience has been that Anet listens. The players are just impatient and demand immediate action.

To be fair, Anet does take way too long to do things.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: DarkOcean.8746

DarkOcean.8746

They don’t care that some people/people don’t like the update. They’ve pretty much taken the “If you don’t like it GTFO” policy. That, along with holding their hands against their ears and shouting “NANANANANANANANA WE CAN’T HEAR YOU. THESE CHANGES ARE SO MUCH BETTER.”

It’s obvious they think this patch is the bee’s knees. Just talk to the Black Lion Armor Trader in Divinity’s Reach and read how he is actually making you a good deal with your old town clothing. Quite insulting.

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Posted by: timmyf.1490

timmyf.1490

I hope they don’t listen. The QQ on the forums right now is intense. Much of it is wrong. There isn’t much good they can get from all this nonsense.

Karaoke – Guild Leader – [MEGA] Super Mega Happy Fun Time
www.getunicorned.com / northernshiverpeaks.org

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Posted by: Blade Syphon.4325

Blade Syphon.4325

They didn’t listen to any of the feedback/concerns leading up to the patch, why would they listen after the patch?

They haven’t responded to anything yet since the patch went live. Just basic bug reports and closing tons of threads.

This.

If Anet actually had any intention on changing things to the Wardrobe System and Dyes, to say nothing about the myriad of other problems this update brought to the game, they would have done so before it went live, and had a more direct feed back with their players on the forums in regards to it.

They didn’t, which means that in the coming weeks, all we have to look forward too is the next installment of the Living Story, and likely no changes to any of the issues this update brought with it.

In a way, this is going to be a very painful, and likely very expensive, lesson that Anet is going to learn. But, we can hope they DO learn from this, and actually take into consideration overwhelming feed back on the forums that says “We don’t like these changes, do not do them”.

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Posted by: Jrunyon.3012

Jrunyon.3012

That, along with holding their hands against their ears and shouting “NANANANANANANANA WE CAN’T HEAR YOU. THESE CHANGES ARE SO MUCH BETTER.”

Pot, meet kettle.

Nesmee – Thief
[OHai] – Northern Shiverpeaks

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Posted by: DarkOcean.8746

DarkOcean.8746

That, along with holding their hands against their ears and shouting “NANANANANANANANA WE CAN’T HEAR YOU. THESE CHANGES ARE SO MUCH BETTER.”

Pot, meet kettle.

Uh. No. The old mix-and-match town clothing was superior in every single way. An argument can be made for the outfits, but the tonics are just insulting and a complete downgrade in every single way. Curtis refused to take any negative feedback and basically just said “Don’t knock it until you try it!”

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Posted by: MOJO.6439

MOJO.6439

Vote with the only thing they will understand. Log out. And if you do stay, no more Gem Store. For me, this “patch” has been so disappointing that I am going to take a break for a while. The world boss trains are dull now, town clothes are a joke (half of character customization is gone), I do NOT feel like redoing all of the builds on all of my toons — my fault for leveling so many 80s… The bottom line is that Anet shut down the game I liked. It is free to play so someday in the future I will pop in to see if it ever got better. (IF they refund my town clothes money — won’t be back if they don’t.)

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Posted by: DarkOcean.8746

DarkOcean.8746

(IF they refund my town clothes money — won’t be back if they don’t.)

Unfortunately, you’ll most likely want to keep the game installed to make sure they refunded you correctly. So either way they still have you logging in periodically to check.

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Posted by: MOJO.6439

MOJO.6439

email… I can check email.

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Posted by: DarkOcean.8746

DarkOcean.8746

email… I can check email.

I’m amazed you actually trust them to restore the gems to your account without you having to log in to check.

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Posted by: MOJO.6439

MOJO.6439

I asked for a refund to my card. I don’t want gems — don’t trust the company any more.

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Posted by: DarkOcean.8746

DarkOcean.8746

I asked for a refund to my card. I don’t want gems — don’t trust the company any more.

They’ll close your account, just saying.

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Posted by: Evon Skyfyre.9673

Evon Skyfyre.9673

Welcome to Arena net’s NGE. Swg vets will understand.

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Posted by: Knighthonor.4061

Knighthonor.4061

From now on maybe Anet should do public testing before patches..
World of Warcraft and Rift does this.

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Posted by: Wanderer.3248

Wanderer.3248

Or are all these topics meaningless.

Why even vent? I realize, if they spent all this time making the patch they won’t reverse it. While I agree it’s a horrific update, not much can be done sadly.

If only we could enjoy gw2 like it was months ago

All I’ve seen are complaints from min-maxers, speed runners, farmers, and role players. I have some sympathy for the role players, but they’re all minority groups. So yeah, u doubt anyone important is listening.

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Posted by: Nage.1520

Nage.1520

They didn’t listen to any of the feedback/concerns leading up to the patch, why would they listen after the patch?

They haven’t responded to anything yet since the patch went live. Just basic bug reports and closing tons of threads.

This.

If Anet actually had any intention on changing things to the Wardrobe System and Dyes, to say nothing about the myriad of other problems this update brought to the game, they would have done so before it went live, and had a more direct feed back with their players on the forums in regards to it.

They didn’t, which means that in the coming weeks, all we have to look forward too is the next installment of the Living Story, and likely no changes to any of the issues this update brought with it.

In a way, this is going to be a very painful, and likely very expensive, lesson that Anet is going to learn. But, we can hope they DO learn from this, and actually take into consideration overwhelming feed back on the forums that says “We don’t like these changes, do not do them”.

Anet isn’t going to learn an expensive lesson from this.. IMO people complaining on the forums are a vast minority. I see so many people in game enjoying this patch, playing with the wardrobe, getting their dye collections complete, playing with new builds. Yes, there ARE people who are unhappy, and reasaonably unhappy at that, but the there is no lesson to be learned here.

In my opinion, and the opinion of many others, this patch, over all, is a good thing. I keep asking, for example, people who are upset by the town clothes thing, how they’d feel if Anet never ever ever made a single piece of town clothes again, but they kept the old system. The system as it stood was not sustainable. It was badly designed. Anet had to redesign it, or leave it as is but abandon it. In the future, two, three years down the road it will be better, because there will be more options. Why? Because Anet won’t have to design town clothes on a separate mesh from other clothes. It’s better for the game. And it’s really unfortunate that people are disenfranchsied by that, but far more people will buy use town clothes now that most of them (and all the new ones) will be compatible with armor.

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Posted by: Im Mudbone.1437

Im Mudbone.1437

From my experience with this game for the past year and a half, mmmmmmmmmm probably not.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Ohoni.6057

Ohoni.6057

I am beginning to worry. I wouldn’t expect them to have all these issues fixed already, obviously, but they haven’t even COMMENTED on most of them, even though these concerns had all been raised weeks ago when the systems were announced. You’d think they would at least be capable of saying “we get why you don’t like X, but here’s what we can’t do to fix it. . .”

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Berelious.3290

Berelious.3290

ANet actually listens very well, which is what brought most of the changes in the patch about in the first place. Account wide dye? ANet solved it… Low population on maps? ANet solved it… Locker system for skins? ANet solved it… Trait system revamp (which has been demanded many times)? ANet solved it. I’ve been reading about demands for these changes for months on end, and now that ANet did as they were asked, suddenly we hear from the other side of the coin who couldn’t be bothered till now to speak up. Sorry guys, too little too late.

Corwin Grimjaw: Guardian (80)
Yak’s Bend Server
Crimethink [ct]

(edited by Berelious.3290)

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Posted by: Lyssan.3768

Lyssan.3768

ANet actually listens very well, which is what brought most of the changes in the patch about in the first place. Account wide dye? ANet solved it… Low population on maps? ANet solved it… Locker system for skins? ANet solved it… Trait system revamp (which has been demanded many times)? ANet solved it. I’ve been reading about demands for these changes for months on end, and now that ANet did as they were asked, suddenly we hear from the other side of the coin who couldn’t be bothered till now to speak up. Sorry guys, too little too late.

Listening and fixing some stuff while totally fxxxing up something else? How good is that, really, in the long run? As far as not speaking up on here before, some people prefer to spend their time playing a game and only take the time to comment on something when it is royally screwed. For those that think they do not listen, we will see, but if enough people think they are not listening for long enough, Anet will find themselves losing a large part of their customer base.

I will not comment on stuff I do not make use of, like the PvP and a good majority of the WvW stuff and skill buffs or changes, because I really do not get into that much detail on that part of the game. As far as the rest of the comments, I have been speaking up in game, which I am pretty sure Anet has people in game, maybe just playing, but also monitoring the general feel, so I have no problem repeating some of what I have said in game, and more stuff I have noticed that is right and wrong with GW2 compared to GW1, and some that is just messed up in general along the way. I mostly just play the PvE stuff, so most of my observations apply to that part.

  • Allowing dyes to be used across an entire character, and now for the entire account – > GW1
  • Open maps so you don’t have to form a party in a town – > GW1
  • Being able to buy gems and from that, upgrades – > GW1
  • Being able to buy said gems with real world or game money – > GW1
  • Scaled area levels – > GW1

Overall GW2 was decent, but it was not as good as GW1, as is often the case with sequels, but Anet, you could have gone with what worked in 1 and expanded on it, instead of trying to hash out a similar base themed game.

What doesn’t work in 2, both because it changed from 1, and just in general.

  • Changing around the professions from 1 – < GW1 (If you wanted to add new professions to what was already successful in 1, go ahead, but keep what was there and worked.)
  • Treating every single skin since the wardrobe upgrade as if it were level 80 by way of the ripoff transmute stone exchange rate, HUGE fail! Easy solution, and you already have the system in place with the transmute charges. Each regular transmute stone = 1 transmute charge, and each of the max level version, 3 charges. Charge 1 for a transmute of regular low level (level 79 and below) item and skin, and 3 charges if either the skin or the item or both are high end (level 80, ascended, etc.). It doesn’t fxxx over everyone who wants to transmute items at a non-80 level, and keeps the charge system the same otherwise. This should be easy. After all, you had a way to tell if an item had to use a high level stone to transmute or not before, you can use the same flag now.
  • I have been saying this one since pretty much day one, but the download screen should have had a bar that has the file size total for ALL of the files, MB, GB, or whatever. How many files is good, but if there can be only one, then total file size should be the one used. The only way number of files works is if they are all going to be exactly the same 100% of the time from now until the game stops. Some files are 1kb, some are Mbs in size. Having both the total number of files and amount of space, even better, but if you had to choose 1 over another, this was not the one you should have picked.

I have a programming degree so I know how difficult it can be putting out a game like this, but there is just some stuff I have to wonder, what the hell were you thinking?

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Posted by: zenleto.6179

zenleto.6179

Welcome to Arena net’s NGE. Swg vets will understand.

I know what you mean but this is NGE Lite. Plus its only really annoying for the RPers. Just about everyone else has formed the usual battlelines and game on.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: IndigoSundown.5419

IndigoSundown.5419

To be fair, a lot of the changes are their take on what people asked for. The problem with this is twofold: not everyone asked for the same thing, and the things some asked for are not what others wanted; and their take is sometimes a compromise between what people asked for and what they want to provide.

The wardrobe is an example of the latter. It is kind of like what some people asked for, but not really. Balance changes are always an example of the former.

So, yes, I expect they will listen … though they will probably wait a bit to see if the initial outrage dies down — and even then, they may not act. If they’re realists, they did not expect this patch to debut to universal acclaim.

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Posted by: phys.7689

phys.7689

To be fair, a lot of the changes are their take on what people asked for. The problem with this is twofold: not everyone asked for the same thing, and the things some asked for are not what others wanted; and their take is sometimes a compromise between what people asked for and what they want to provide.

The wardrobe is an example of the latter. It is kind of like what some people asked for, but not really. Balance changes are always an example of the former.

So, yes, I expect they will listen … though they will probably wait a bit to see if the initial outrage dies down — and even then, they may not act. If they’re realists, they did not expect this patch to debut to universal acclaim.

thing is the implementation is off. world boss timers? waypoints locked? no servers? transmutation in spvp? Send people to some of the worst scaling boss fights in game with large zergs? or the one that spawns 1/8 hours?

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Posted by: papryk.6273

papryk.6273

it’s ANET…what do you expect srsly? They will not listen.

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Posted by: Soulstar.7812

Soulstar.7812

Wildstar and ESO starting to look really good now…

in fact, cya.

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Posted by: Liquid.3602

Liquid.3602

Anet made a great game called Guildwars 2.. when i played in the Beta it was awsome.. i was addicted from the moment i joined.
But since they released the patches became worse worse and even bad and stupid.
Since 6 months ago i only play GW2 2 hours a week to speak to some old friends nothing more then that since there is nothing fun to do.

Things get nerfed changed wich did not need to be changed. Other things get buffed… well some people call it a buff i call it changing it but it has the same purpose only in a different way so nothing changed.

Anet made a video about they were excited about the patch… seems they are more excited then we are… since we play they game… they make the game but don’t listen to much to the community.

Goodjob Anet you got wasted.

tip: Give the community something to do and release a new piece of the map to explore and stop putting to much time into PVP/WVW…

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Posted by: Yargesh.4965

Yargesh.4965

As has been pointed out the majority of the things in this update have been asked for repeatedly on these forums. Hissy fits are really fun from the number of people who throw them on a regular basis, I just don’t see the attraction myself.

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Posted by: junho.7825

junho.7825

1) Restore the old naming system, where gear used the name of the item used for looks. If I’m asking another player what his crazy staff is (say, The Crossing,) it’s just confusing for his chat link to say “Knight’s Pearl Staff” or something like that. It still previews correctly, but it’s confusing and not nearly as cool.

I would be so happy if they will fix this problem at least

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

ANet actually listens very well, which is what brought most of the changes in the patch about in the first place. Account wide dye? ANet solved it… Low population on maps? ANet solved it… Locker system for skins? ANet solved it… Trait system revamp (which has been demanded many times)? ANet solved it. I’ve been reading about demands for these changes for months on end, and now that ANet did as they were asked, suddenly we hear from the other side of the coin who couldn’t be bothered till now to speak up. Sorry guys, too little too late.

Listening and fixing some stuff while totally fxxxing up something else? How good is that, really, in the long run? As far as not speaking up on here before, some people prefer to spend their time playing a game and only take the time to comment on something when it is royally screwed. For those that think they do not listen, we will see, but if enough people think they are not listening for long enough, Anet will find themselves losing a large part of their customer base.

I will not comment on stuff I do not make use of, like the PvP and a good majority of the WvW stuff and skill buffs or changes, because I really do not get into that much detail on that part of the game. As far as the rest of the comments, I have been speaking up in game, which I am pretty sure Anet has people in game, maybe just playing, but also monitoring the general feel, so I have no problem repeating some of what I have said in game, and more stuff I have noticed that is right and wrong with GW2 compared to GW1, and some that is just messed up in general along the way. I mostly just play the PvE stuff, so most of my observations apply to that part.

  • Allowing dyes to be used across an entire character, and now for the entire account – > GW1
  • Open maps so you don’t have to form a party in a town – > GW1
  • Being able to buy gems and from that, upgrades – > GW1
  • Being able to buy said gems with real world or game money – > GW1
  • Scaled area levels – > GW1

Overall GW2 was decent, but it was not as good as GW1, as is often the case with sequels, but Anet, you could have gone with what worked in 1 and expanded on it, instead of trying to hash out a similar base themed game.

What doesn’t work in 2, both because it changed from 1, and just in general.

  • Changing around the professions from 1 – < GW1 (If you wanted to add new professions to what was already successful in 1, go ahead, but keep what was there and worked.)
  • Treating every single skin since the wardrobe upgrade as if it were level 80 by way of the ripoff transmute stone exchange rate, HUGE fail! Easy solution, and you already have the system in place with the transmute charges. Each regular transmute stone = 1 transmute charge, and each of the max level version, 3 charges. Charge 1 for a transmute of regular low level (level 79 and below) item and skin, and 3 charges if either the skin or the item or both are high end (level 80, ascended, etc.). It doesn’t fxxx over everyone who wants to transmute items at a non-80 level, and keeps the charge system the same otherwise. This should be easy. After all, you had a way to tell if an item had to use a high level stone to transmute or not before, you can use the same flag now.
  • I have been saying this one since pretty much day one, but the download screen should have had a bar that has the file size total for ALL of the files, MB, GB, or whatever. How many files is good, but if there can be only one, then total file size should be the one used. The only way number of files works is if they are all going to be exactly the same 100% of the time from now until the game stops. Some files are 1kb, some are Mbs in size. Having both the total number of files and amount of space, even better, but if you had to choose 1 over another, this was not the one you should have picked.

I have a programming degree so I know how difficult it can be putting out a game like this, but there is just some stuff I have to wonder, what the hell were you thinking?

I am not sure they could use your idea for Transmutation Charges, as some skins have the exact same look at less-than-level-80 and level-80. So, are you charged the higher price, or the lower price. Before, it depended on the stats for an item (and its skin). Now, it doesn’t. This is probably why they didn’t use a two-level Transmutation-cost.

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Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

As answer to the Topic.

Yes, they have and they will continue to listen. I have seen many wishes for this update, I know many who welcomes this and I am very impressed over how well it has worked since I was expecting more bugs on such a big Feature update.

It’s not all perfect yet but I know that they do listen to us, as long as we give constructive feedback and sorry to say this but this post is not realy sparkling with it… I see two people I see who has given constuctive feedback… I agree with Redenaz and disagree with Lyssan.

Anyway, keep it up Anet and thanks for a wonderfull game.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

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Posted by: Tayledras.1604

Tayledras.1604

I don’t know if it’s the solution most desired…but as to linking the item with the appearance you’re using you can do that from the hero screen wardrobe. I know at least I could with my Mind of Koda and Protector’s gear.

I suspect they will listen. Whether they do anything is another matter…but they’ll probably start talking within the week. Gotta remember they’re always busy…but post-patch release can be pandemonium for some of their teams.

I loooove the wardrobe…love the dyes…meh on the new traits since none really alter my playstyle but I give them a solid A for effort and hope they continue the theme of adding more. Haven’t been on any alts to test how the stat/trait deficit will impact them but I don’t expect much trouble since they apparently rebalanced everything to compensate. Definitely feel the love on double sigils for 2h weapons and no complaints about rune sets…other than wanting to drop money on testing out new ones lol. Can’t comment on the outfit/tonic situation since I didn’t ever buy any (none I liked enough to spend gold/gems/money on) so I have paid 0 attention. Never used town clothes either since my armor was always way better looking.

The only thing that I have any gripe with is the schedule on World bosses and the megaserver. They seem to have fixed the no-shows with one build or another so that problem is done but for my personal comfort I preferred the old system. On my server at least most of the boss events and especially the temples/big bosses were a sort of social event alongside the daily farming aspect. People knew each other…same commanders leading every day…that sort of deal. That is definitely not the case anymore. I suppose I can get used to the schedule in time…but yeah…Karka once a day if I am lucky and lots of waiting around when I used to just chain them as they spawned. Less action more thumb-twiddling doesn’t seem like the way to go…nor does breaking up server communities. I’m willing to wait and see what happens though…if it gets too bad this isn’t my only MMO…and deeefinitely not my only game.

If you want peace, prepare for war.

Do you think Anet will listen?

in Guild Wars 2 Discussion

Posted by: derpy.7236

derpy.7236

no. GW2 is a one time charge F2P game. they are not making a product for us to enjoy, they are making a product that will generate a stream of revenue. i think that’s why they are messing with the game economy and making it more favorable to purchase gems. maybe if GW2 was a subscription based game we would be seeing more permanent content added and less money grabs. i want to create and level one more character, after that i think i will look for a new game to play. i am not interested in doing PvP, and it seems like Anet is trying to force me into it by removing many of the daily challenges…….

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Posted by: papryk.6273

papryk.6273

no. GW2 is a one time charge F2P game. they are not making a product for us to enjoy, they are making a product that will generate a stream of revenue. i think that’s why they are messing with the game economy and making it more favorable to purchase gems. maybe if GW2 was a subscription based game we would be seeing more permanent content added and less money grabs. i want to create and level one more character, after that i think i will look for a new game to play. i am not interested in doing PvP, and it seems like Anet is trying to force me into it by removing many of the daily challenges…….

how can it be F2P if you are charged to own it?
and you know what? it’s called B2P

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Posted by: derpy.7236

derpy.7236

its all the same, once you buy it you don’t have to pay them any real money. that’s the issue, its not making them enough money so they mess with it to force people into buying gems………….

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Posted by: papryk.6273

papryk.6273

it’s not the same. F2P you dont have to buy the game or pay anything…it’s totally free.
Gw2 is not free.