Does anyone see a problem with this?

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Posted by: Kestin.2368

Kestin.2368

I spent ages previewing different armor skins to see what would go nicely with the radiant pieces, as I’m less than halfway to the boots, let alone the top and bottom (which, imo, aren’t what I want anyway). I finally settled on the Armageddon legs, even though they cost a lot of karma, because with celestial dye, the…er, hanging-down-part seemed to glow almost like the rest. Since I can’t put images in posts, check out the attachment to see what happened.

Even with the brightest white dye, they’re dull as anything. Why? Is there anything I can do with my graphics settings to see it in-game like I see it in the preview, or is it a problem with the game itself? I’m really disappointed.

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Lore fanatic, achievement hound, map completionist, PvEer, filthy casual.

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Posted by: Chaialyna.1023

Chaialyna.1023

Is your character standing in Cursed Shore perhaps, maybe at night? I noticed yesterday that my guardian’s armor looked dull there for a bit, even with Celestial dye which it looks like your preview used.

Alts-R-Us ~ All professions at 80 ~ Still leveling characters.
Main? What “main”? I play all of them sooner or later.

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Posted by: Kestin.2368

Kestin.2368

No, the picture was taken in a keep in WvW, but it looks like that everywhere I go.

Lore fanatic, achievement hound, map completionist, PvEer, filthy casual.

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Posted by: tolunart.2095

tolunart.2095

First, the preview is a view of ideal lighting while actual lighting conditions vary a lot. Also, the radiant armor pieces are designed to actually glow while other skins are just shiny reflective metal. The real view doesn’t look bad, but realize that unless they make other glowing white armor skins that’s the closest match you’re going to get.

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Posted by: DarkWasp.7291

DarkWasp.7291

I spent ages previewing different armor skins to see what would go nicely with the radiant pieces, as I’m less than halfway to the boots, let alone the top and bottom (which, imo, aren’t what I want anyway). I finally settled on the Armageddon legs, even though they cost a lot of karma, because with celestial dye, the…er, hanging-down-part seemed to glow almost like the rest. Since I can’t put images in posts, check out the attachment to see what happened.

Even with the brightest white dye, they’re dull as anything. Why? Is there anything I can do with my graphics settings to see it in-game like I see it in the preview, or is it a problem with the game itself? I’m really disappointed.

You could try turning your graphics all the way up for a sec. Even if you get terrible frames, you only need to see the colors temporarily, and work from there.

If I had to guess, it would be a post-processing thing. I see a bunch of people ingame who are just glaring white, even the pieces that aren’t radiant skins.

^ Uses Guild Wars 2 character screenshots for desktop wallpapers.

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Posted by: Kestin.2368

Kestin.2368

I turned my graphics to Best Appearance, and…it looked just as bad. Even the metal parts weren’t shined up like they look in the preview. I’m even more disappointed now. I really had hoped to pull a mix-and-match…it could have looked so good…

Lore fanatic, achievement hound, map completionist, PvEer, filthy casual.

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Posted by: rapthorne.7345

rapthorne.7345

The preview does not take in to account current map lighting conditions. Wearing metal armour your gear will change in hue depending on light sources and time of day.

Resident smug Englishman on the NA servers, just because.

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Posted by: Stooperdale.3560

Stooperdale.3560

Some armor pieces do respond to dyes differently to others. This can be true even for different armor pieces in the same set. I don’t know whether it is the material types or some shading in the armor pieces themselves. I don’t know how players can remedy this.

I get a grey color with celestial dye on the legs on the falconer’s armor set.

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Posted by: rapthorne.7345

rapthorne.7345

Some armor pieces do respond to dyes differently to others. This can be true even for different armor pieces in the same set. I don’t know whether it is the material types or some shading in the armor pieces themselves. I don’t know how players can remedy this.

I get a grey color with celestial dye on the legs on the falconer’s armor set.

Some armour (especially, it seems, heavy/light) incorporate either cloth or leather, or leather and plate.

Chain-mail, plate armour and scale-mail all react differently to dye, too, despite all being metal

Resident smug Englishman on the NA servers, just because.

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Posted by: daft inquisitor.1605

daft inquisitor.1605

Out of curiosity, what dye did you actually use? Was it actually Celestial?

EDIT: I suggest trying “Silver”, myself. I’ve been using it in game, and it always looks appropriate to me. It’s not quite as bright as Celestial, however, not by far.

Baelyyrn [Zero Brigade]
Mechanist Gregory [BEER]
Arondight Unfading [ZB]

(edited by daft inquisitor.1605)

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Posted by: fellyn.5083

fellyn.5083

Different areas of the game cause armors dyes to look differently. Not sure why and I’m not sure if it’s on purpose, either.

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Posted by: daft inquisitor.1605

daft inquisitor.1605

Different areas of the game cause armors dyes to look differently. Not sure why and I’m not sure if it’s on purpose, either.

It is. Environmental lighting and all. It’s meant to make the zone you’re in have a stronger visual presence, by having an affect on your character directly. That’s why usually the more foreboding areas have stronger affects on coloration. (Like Arah.)

Baelyyrn [Zero Brigade]
Mechanist Gregory [BEER]
Arondight Unfading [ZB]

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Posted by: Gibson.4036

Gibson.4036

The way clothing reacts to in-game lighting is very strange.

I made a pinky-purple Sylvari to match the Mesmer theme color. In most lighting his skin looks consistent to the overall color shift of the environmental lighting. Clothing, however, is a crapshoot. In the dye window I can find dyes that will make parts of his clothes match his skin, and in some areas of the game they will continue to do so, but in others they will become drastically more blue or pink. I can redye to make the item match his skin again, but then in another area they will skew off into another color.

You’d think lighting would shift most materials in the same color direction, but apparently not.

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Posted by: Korossive.7085

Korossive.7085

The reason is bad implementation of colors in rendering engine.

The lighting in the preview panel makes white look white, and color X look like color X.
In-game lighting makes all colors grey bland. I spent hours on hours on all sets with all colors, they all get washed out faded-grey in-game. Only black remains black in-game.

Don’t complain over this – wont be fixed this decade.

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Posted by: Tuomir.1830

Tuomir.1830

The way clothing reacts to in-game lighting is very strange.

I made a pinky-purple Sylvari to match the Mesmer theme color. In most lighting his skin looks consistent to the overall color shift of the environmental lighting. Clothing, however, is a crapshoot. In the dye window I can find dyes that will make parts of his clothes match his skin, and in some areas of the game they will continue to do so, but in others they will become drastically more blue or pink. I can redye to make the item match his skin again, but then in another area they will skew off into another color.

You’d think lighting would shift most materials in the same color direction, but apparently not.

Yeah, skin is barely affected by lighting at all, which looks pretty bad with paler characters in dark areas, which creates a bad looking lighting contrast between the armor and the skin.

Only fools and heroes charge in without a plan.

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Posted by: Zavve.8205

Zavve.8205

Yeah it all depends on the location. Here is one of my old pictures in a dark area lol.

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Posted by: locoman.1974

locoman.1974

Depends on location.

In the preview window you have a perfectly white completely lit ambient lighting… but turns out that there’s really no (or very few) areas of the world that are like that, lighting changes depending on where you are in the world. In one place it might look orangeish, in others bluish and so on depending on what color the ambient light is set to.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

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Posted by: Tuomir.1830

Tuomir.1830

Moral of the story, don’t dye all white. It never looks good.

Only fools and heroes charge in without a plan.

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Posted by: daft inquisitor.1605

daft inquisitor.1605

The reason is bad implementation of colors in rendering engine.

The lighting in the preview panel makes white look white, and color X look like color X.
In-game lighting makes all colors grey bland. I spent hours on hours on all sets with all colors, they all get washed out faded-grey in-game. Only black remains black in-game.

Don’t complain over this – wont be fixed this decade.

I don’t think there’s anything to “fix” here. The system works exactly as it should. Also, they don’t “all get washed out/faded”. If that’s the case, I think your saturation settings on your monitor may be off. Yes, the colors change, but a lot of times I’ve seen them get more vibrant as well. It depends entirely on the setting you’re in. If you’re in a dark area, yes, the colors won’t be as bright, but there are plenty of highly-lit areas in the game, where the color will just change slightly based on the hue of the lighting. You know, kind of like how real life works.

Baelyyrn [Zero Brigade]
Mechanist Gregory [BEER]
Arondight Unfading [ZB]

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Posted by: Khisanth.2948

Khisanth.2948

The reason is bad implementation of colors in rendering engine.

The lighting in the preview panel makes white look white, and color X look like color X.
In-game lighting makes all colors grey bland. I spent hours on hours on all sets with all colors, they all get washed out faded-grey in-game. Only black remains black in-game.

Don’t complain over this – wont be fixed this decade.

I don’t think there’s anything to “fix” here. The system works exactly as it should. Also, they don’t “all get washed out/faded”. If that’s the case, I think your saturation settings on your monitor may be off. Yes, the colors change, but a lot of times I’ve seen them get more vibrant as well. It depends entirely on the setting you’re in. If you’re in a dark area, yes, the colors won’t be as bright, but there are plenty of highly-lit areas in the game, where the color will just change slightly based on the hue of the lighting. You know, kind of like how real life works.

I recall reading/watching something about something similar in real life with the type of lighting used in some clothing stores …

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Posted by: samo.1054

samo.1054

Don’t be too sad, you’re an Asura anyway… It’s not like anyone can see what you’re wearing…