Double HP for TT wurms?
Read the patch notes.
Gee thanks. I’m at work, I barely have time to check the forums much less look for the patch notes. Anyone else?
gotta love the people that just say “read the patch notes” and put on their sunglasses like bad kitten…..seriously. your not cool dude, at all.
It’s supposed to be hard. Anyone who could kill it before can still kill it again just fine post-patch.
actually lest all just skip teq like TT, now is the same crap anyways
Teq is still very doable with an organized group. We kill him every time with 8 minutes and change to spare. He needed the buff. It was ridiculous how fast his health was going down after the big patch. Teq is not meant to be completely faceroll.
Teq is still very doable with an organized group. We kill him every time with 8 minutes and change to spare. He needed the buff. It was ridiculous how fast his health was going down after the big patch. Teq is not meant to be completely faceroll.
I still haven’t gotten an answer to my question.
BTW, you keep saying that you are beating TEQ with more than 8 minutes left after the patch. Can we get a video please?
Yes TT has double health now.
Teq is still very doable with an organized group. We kill him every time with 8 minutes and change to spare. He needed the buff. It was ridiculous how fast his health was going down after the big patch. Teq is not meant to be completely faceroll.
I still haven’t gotten an answer to my question.
BTW, you keep saying that you are beating TEQ with more than 8 minutes left after the patch. Can we get a video please?
Exactly. Been beating Teq for years and NEVER seen a finish with 8 minutes left. To Xarellei I have to say screenshots or it didn’t happen dude. Teq is broken and no amount of “it is still doable” is going to keep it from being excluded to the masses like triple. Xarellei needs to quit the elitism and realize ALL world bosses should be faceroll. That is all thousands of us have time for. Glad he has all day with no job but for the rest of us in the real world…
Yes TT has double health now.
Thank you.. and wow. Do the devs even play their own game? Do they realize TT is mostly dead because people just skip it as it’s very hard to find an organized group that is big enough, good enough, to even complete the 3? Doubling the 3’s HP is just, sorry, stupid.
World bosses are supposed to be for community building and semi casual players – TT. Teq has turned into a elitist only event that can easily be beaten by organized groups but go stuff your self puggie randos. this defeats the purpose of these events and wastes server resources for a elite few. Also you can’t just give us a Teq and the rewards from it for so long then cruely change it and deny us those rewards. World Bosses are the lifeblood of casual players and Teq is a big chunk of that blood.
Teq is still very doable with an organized group. We kill him every time with 8 minutes and change to spare. He needed the buff. It was ridiculous how fast his health was going down after the big patch. Teq is not meant to be completely faceroll.
I still haven’t gotten an answer to my question.
BTW, you keep saying that you are beating TEQ with more than 8 minutes left after the patch. Can we get a video please?
We killed Teq today with ATT guild spawn with 8:31 remaining on the clock. Note, this was ATT’s first time taking on Teq after the patch.
Everyone in the zerg was tightly packed at the crit/DD spot throughout the entire fight. Lots of downs (not dead), and lots of banners to keep rallying us up with all of Teq’s AoE raining down directly on top of us.
Based on today’s outcome, I think we will tweak up a few things for the next Teq encounter.
(edited by Sango.6502)
Well people did get a massive damage increase against bosses that couldn’t be crit before, and had a limited condition cap.
The fix was slapped on rather hastily so i doubt much testing could’ve been done to see if these numbers are right.
When ATT did TT today, we were able to complete it successfully.
Phase 1 is noticeably slower. Typically you would have that little time period to wait to have all wurms around the same health and begin to kill them when it goes down to the 2 minute mark. This time, we didn’t really have that.
Cobalt was troubling too because instead of the little breather were you just do clearing, well you had to actually do both clearing and barrels so we perform more burn phases. It wasn’t until less than 1 minute, we had to do the last barrel run.
It was about under 5 seconds left that all 3 heads were down for phase 1. After that was done, phase 2 did not have any issues.
We did notice that phase 2 Cobalt glitched which was a bit hilarious because it would typically come after us into the rock face. It was stuck at around the dock at the ocean, so we went after it and did a little bit of a burn on it, then suddenly it teleported to the rock face were we would normally do the burn, so we all ran back to finish it off.