It is my habit during intense combat situations to collect loot from corpses, while still fighting in case I drop and nobody is there to help me up. However, when other players are there, or fallen NPCs my pressing the F key to loot will often animate me to resurrect them, which leaves me open to attack – and sometimes if I am not quick to break out of it, that is exactly what happens. Can we perhaps have an option that if the system determines two quick F taps in quick succession that it will switch to the resurrection animation only if it is valid?
I’m aware that I can option the auto-looting but prefer not too.