Dragon magic mastery
I think that any suggestion would need to include what mastering it would do, not just that we master it.
I’d love it if we could get this way Glint’s Gliding Skills permanently as an upgrade auf Gliding through such a Mastery, unlockung step by step the skills.
and when unlocked all of them, you can get then lastly a new skill, which allows you to attack foes while gliding with some kind of magical ranged Dragon Breath Attack where you receive for the moment a magical glint like-sillouette of a Dragon when you use this
Yes, there are now skills in Bloodstone Fen/lake Doric that are based on Bloodstone Magic.
But there is in the HoT Story also that moment, where you receive through glints egg powers that imprve gliding, those skilsl do I mean which I’d like to see getting permanently through such a mastery to have those gliding skilsl in maps, that have nothign to do with Bloodstones to have there skiills too and a skill with that you can attack foes under you while gliding that lets you briefly look like a dragon breathing massive fireballs of destruction
Id love to see (for PvE) also a mastery, that allows it to enhance our Weapons and Armors with Bloodstone Crystals to make them magical, so that the eqipment gets some PvE unique buffs, like one, which enhances the efficiency of our Boons, or one, which increases our Endurance Regeneration/or increases the Endurance Bar for more Dodges, or which increases the range of our Skills and all such stuff that essentially makes our characters for PvE more epic and heroic, without that such stuff can affect anyhow Pve/WvW to imbalance these game modes.
Thats essentially wherefore Msasteries are there!! They should give us character progression. They should give us the impression, that our characters grow stronger, learn new things that allow them to do new thigns there weren’t able to do before, to reach that way places in Tyria, that were unreachable before.
ANet makes currently soo less usage of the potentail that lies behind the Mastery System, that one can really only hope, that the next expansion will significantly improve and increase the amount of masteries, so that the Mastery System gets away from its lousy state of introduction and gets to grow bigger and bigger, so that you can see as a player, that Anet essentially makes also heavy usage of that new introduced gameplay aspect that has alot of potential to become something truly big and that not only for just new maps and new game content, but also as well for ALL of the old maps and the old game content to revive it and to give players again more reasons to revisit due to masteries also the old maps again more oftenly (at least for a while)