(edited by Ashantara.8731)
Dumb AI: downed state + enemies ignored
Funny enough, the AI that is the best at rezzing etc I’ve seen so far is the WvW Npc’s. That Camp Lord is my best buddy! He has rezzed me more than my guild has.
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”
The NPCs are useless. Their only purpose is to waste your time with unskippable cutscenes. Don’t ever expect anything from them and you’ll never be disappointed.
With the situation you describe it is not like players are any better. You could say the AI is an extremely good representation of the average player.
There are many reported bugs about this in this forum right now.
Braham hates your guts atm, so I wouldn’t count on him rezzing you.
Rox, on the other hand, shame on her!
NPCs rezzing you in story missions is entirely random. While going through some of the LWS2 achievements, there were some missions where Marjory would only rez me on the challenge mode, but not regular. Some missions were the opposite (only getting rezzes on regular, not on challenge). In other missions the NPCs would only sometimes rez me. In the Hearts and Minds fight, Caithe is pretty good at rezzing you, but if you down before you get Caithe on your team usually no one will rez you, but sometimes braham will if he is right next to you when you go down. In LWS3 I have yet to see any NPC try to rez you (well maybe they do in episode 1, haven’t done that since it was released and don’t remember).
Above all I just want their behavior to be constant. Either they will always try and rez you, or they never will. Across all missions.
Excelsior!
Yes, the AI is very buggy and I can’t remember it being this bad when I went trough the story with my Engineer. It went so badly and affects all AI involvments.
It’s downright stupid what happens, it’s like this game brought up some lost code from Alpha state. Probably someone figured out there is still a floppy in drive A:
Lame joke aside, it’s really, REALLY terrible. Not that it plays way harder this way because it is not meant to be this way, it’s also killing any sort of immersion. Trahearne is watching me fighting off all the NPC alone which are steamrolling me and I barely can manage them. When I shadow step around for my dear Asura life he just casually strolls alongside.
In that one personal story mission where that Island is being taken over by undead, it was super ridiculous as Engineer, because all the AI enemies would attack only me. I switched the game off because I literally died instantly while the other 50,000 health in form of 5 NPC are just scratching their heads 5 meters away.
This year it’s different; the main island (you know, this arena-like shaped yard) was full with undead as expected. And they all stood still, as the map designers put them into the game. I could walk past them, they won’t attack. Here and there were some guys fighting, but that’s it. Triggering certain events on my own that should happen due to NPCvsNPC fights is hilarious – especially with the epic 5,000-man clash ambient sound in the back and the cheering that “we” got the island back. With “we” they mean the 90cm midget I guess…
I could go on and on; if I would show this game to anyone I would strictly avoid any place involving NPCs right now, else they would die from laughter. Something broke, but I am pretty used to that already; have yet to see an instance that does not fail during loading (wrong light settings, no shaders, script failures) or simply just bug out. It’s a shame, and I am thankful when I can finally decide what I want to do, and not dying 4 times by kittened AI.
and politically highly incorrect. (#Asuracist)
“We [Asura] are the concentrated magnificence!”