Dumb AI: downed state + enemies ignored

Dumb AI: downed state + enemies ignored

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Posted by: Ashantara.8731

Ashantara.8731

Is it just me or has the AI become dumber after several updates within the past year?

I am currently playing the original campaign with my elementalist, and even when I port myself, after I have entered the downed state, to an NPC that isn’t currently in an aggro zone, they still would just stand around ignoring me (and the enemy) completely — neither are they engaging in the fight nor helping me back up. They would just leave me lying there, fighting for my life. Then again, when we are all surrounded by foes, it takes those NPCs forever (if at all) to engage in the fight and help defeating our adversaries.

For the love of the Six, what is this? It is majorly annoying and eventually results in unnecessary deaths and lots of frustration. I don’t remember the AI behaving this braindead a year ago…

Edit: P.S. The same thing happens in other campaigns. Let’s take LSW3 Ep.3 as a recent example. Sometimes Rox or Braham would up you when you are down and laying next to them, on other occasions they simply ignore you and let you die.

(edited by Ashantara.8731)

Dumb AI: downed state + enemies ignored

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Posted by: joneirikb.7506

joneirikb.7506

Funny enough, the AI that is the best at rezzing etc I’ve seen so far is the WvW Npc’s. That Camp Lord is my best buddy! He has rezzed me more than my guild has.

Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”

Dumb AI: downed state + enemies ignored

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Posted by: Khisanth.2948

Khisanth.2948

The NPCs are useless. Their only purpose is to waste your time with unskippable cutscenes. Don’t ever expect anything from them and you’ll never be disappointed.

With the situation you describe it is not like players are any better. You could say the AI is an extremely good representation of the average player.

Dumb AI: downed state + enemies ignored

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

There are many reported bugs about this in this forum right now.

Dumb AI: downed state + enemies ignored

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Posted by: onevstheworld.2419

onevstheworld.2419

Braham hates your guts atm, so I wouldn’t count on him rezzing you.

Rox, on the other hand, shame on her!

Dumb AI: downed state + enemies ignored

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Posted by: OriOri.8724

OriOri.8724

NPCs rezzing you in story missions is entirely random. While going through some of the LWS2 achievements, there were some missions where Marjory would only rez me on the challenge mode, but not regular. Some missions were the opposite (only getting rezzes on regular, not on challenge). In other missions the NPCs would only sometimes rez me. In the Hearts and Minds fight, Caithe is pretty good at rezzing you, but if you down before you get Caithe on your team usually no one will rez you, but sometimes braham will if he is right next to you when you go down. In LWS3 I have yet to see any NPC try to rez you (well maybe they do in episode 1, haven’t done that since it was released and don’t remember).

Above all I just want their behavior to be constant. Either they will always try and rez you, or they never will. Across all missions.

Dumb AI: downed state + enemies ignored

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Posted by: Zedek.8932

Zedek.8932

Excelsior!

Yes, the AI is very buggy and I can’t remember it being this bad when I went trough the story with my Engineer. It went so badly and affects all AI involvments.

It’s downright stupid what happens, it’s like this game brought up some lost code from Alpha state. Probably someone figured out there is still a floppy in drive A:

Lame joke aside, it’s really, REALLY terrible. Not that it plays way harder this way because it is not meant to be this way, it’s also killing any sort of immersion. Trahearne is watching me fighting off all the NPC alone which are steamrolling me and I barely can manage them. When I shadow step around for my dear Asura life he just casually strolls alongside.

In that one personal story mission where that Island is being taken over by undead, it was super ridiculous as Engineer, because all the AI enemies would attack only me. I switched the game off because I literally died instantly while the other 50,000 health in form of 5 NPC are just scratching their heads 5 meters away.

This year it’s different; the main island (you know, this arena-like shaped yard) was full with undead as expected. And they all stood still, as the map designers put them into the game. I could walk past them, they won’t attack. Here and there were some guys fighting, but that’s it. Triggering certain events on my own that should happen due to NPCvsNPC fights is hilarious – especially with the epic 5,000-man clash ambient sound in the back and the cheering that “we” got the island back. With “we” they mean the 90cm midget I guess…

I could go on and on; if I would show this game to anyone I would strictly avoid any place involving NPCs right now, else they would die from laughter. Something broke, but I am pretty used to that already; have yet to see an instance that does not fail during loading (wrong light settings, no shaders, script failures) or simply just bug out. It’s a shame, and I am thankful when I can finally decide what I want to do, and not dying 4 times by kittened AI.

Zedexx, sly Asura Thief/Assassin
and politically highly incorrect. (#Asuracist)
“We [Asura] are the concentrated magnificence!”