Dungeon Finder - Rating System

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Professor Sensei.2941

Professor Sensei.2941

I know this might need to be moved to “Suggestions” but here it goes anyways…

Lets have a dungeon finder in GW2! It would be simple to use and allow players from all servers to connect on a common ground quickly. Have a button on the top bar similar to the WvWvW and PvP buttons that would allow you to pick a dungeon and que for it! It would be that simple and to unlock the dungeon just make it to where you need to clear the explorer on that toon! If they wanted to go a level deeper a path option after picking the dungeon could also be selected.

As for a rating system it would be simple as well! Based on the path/dungeon you would receive rating points. Obviously this would be to pair similar skilled players with each other but could also double as a feature to volunteer yourself to “teach” lower ranked players.

Right now many players know about http://gw2lfg.com/ and use it to find parties but still isn’t perfect by any means. An in game tool would allow players to que together faster, smoother, and without delay.

One of the other big advantages of this would be clearing up /map chat and take out the overflow hopping in LA for the average player.

Anyways… anyone with me on this?

Professor Sensei – Thief
Everything Purple

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Meeooww.3742

Meeooww.3742

Rating system is a terrible idea. It would create huge gaps between new players and those with high rating. I wouldn’t even consider joining lower ranked players. Since the last thing I want to do is join a dungeon that wastes too much time.

Dungeon Finder is a pretty good idea though.

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Toxyn.9608

Toxyn.9608

I can’t picture a rank system being good in reality. How would the game award rank points? Is damage valued over healing? If you run a healing build what is stopping people from moving out of your heal fields, giving you a lower rank? How does condition damage ranking work when you have a group of five people geared for it (shared stacks prevent ranking)? Dodging should award rank but it could be abused.

If you mean a ranking system based off of a win/loss ratio of dungeon completion, how is that fair to the skilled players who get unlucky with bad players every time?

If it is available for Fractals, there would have to be an AR gating system so people can’t just click “queue for L26” and expect to be carried.

It might be a convenient tool, but it will not be simple for ANet to implement.

“The fatal flaw in every plan is the assumption that you know more than your enemy.”

Antonius Duarte – Elementalist – Kaineng

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: emikochan.8504

emikochan.8504

no auto queueing, a group finder is enough. dungeon finder ruined wow.

Welcome to my world – http://emikochan13.wordpress.com

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Professor Sensei.2941

Professor Sensei.2941

I can’t picture a rank system being good in reality. How would the game award rank points? Is damage valued over healing? If you run a healing build what is stopping people from moving out of your heal fields, giving you a lower rank? How does condition damage ranking work when you have a group of five people geared for it (shared stacks prevent ranking)? Dodging should award rank but it could be abused.

If you mean a ranking system based off of a win/loss ratio of dungeon completion, how is that fair to the skilled players who get unlucky with bad players every time?

If it is available for Fractals, there would have to be an AR gating system so people can’t just click “queue for L26” and expect to be carried.

It might be a convenient tool, but it will not be simple for ANet to implement.

Your reading way to deeply into a rating system. As for queing for fractles you could only que for the level you have unlocked.

The last thing I ever want to see in Guild Wars would be a armor rating system. However it would be nice to see a rating system to que players with similar skilled players. No this would not be a simple thing to start and im sure they have discussed it before. But if the community demands it then they will sink some money into developing it.

Professor Sensei – Thief
Everything Purple

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Anakin.9765

Anakin.9765

Some ANet posts have stated that they are working on “something” for a grouping system, but that’s all they’ve said. I like the idea of a grouping system, but I do not find a rated dungeon finder system very attractive.

It would be neat to have a system that just finds players that meet certain search criteria that are also looking for likewise players. We would then group up as usual and jump into the dungeon. I, personally, would prefer this system over the usual dungeon finder. I can’t quite put my finger on the exact reasons, but it has more appeal to me.

I couldn’t dig up the original confirmation of a dungeon grouping system, but here is another that references the original! That’s enough!

https://forum-en.gw2archive.eu/forum/game/dungeons/dungeon-finder-system

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Fiddlestyx.9714

Fiddlestyx.9714

Look at FotM, rating systems suck.

Also to unlock the dungeon in the dungeon finder tool, you should need to clear “story” first.

Dungeon Finder - Rating System

in Guild Wars 2 Discussion

Posted by: Professor Sensei.2941

Professor Sensei.2941

Look at FotM, rating systems suck.

Also to unlock the dungeon in the dungeon finder tool, you should need to clear “story” first.

I actually meant to put that. I feel stupid now.

Professor Sensei – Thief
Everything Purple