Dungeon Story Mode as Personal Story

Dungeon Story Mode as Personal Story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This has come up before from time to time. I know, I’ve argued it before. But I’m doing Light in the Darkness on another character and once again it comes to the fore.

The personal story is about how the player character’s rise to power and also the story of Destiny’s Edge. The problem, though, is that Destiny’s Edge isn’t in the personal story except for once at level ~30, again for a glimps at ~60 during A Light in the Darkness and finally at the very end.

The scene during the brief level 30 mission is a lead up to the story told by the first half of Dungeon Story Modes. The short glimps during Light in the Darkness is a lead up to the later half until the final Personal Story mission and final Dungeon Story Mode in Arah. The problem is that there is no continuity because the Dungeon Story Modes aren’t part of the Personal Story until Arah.

They made Arah soloable because it wasn’t fair to force a dungeon experience on people in order to finish the story. I would like to see the same treatment done to all the story modes, and ALSO to have them integrated into the Personal Story so that you have to do each of them in order at their appropriate intervals of where they would fit into the story.

It would tie everything up better, it would make the whole story, especially the very end, make much more sense, and it would introduce all of the dungeons to people that otherwise might never have done them. It would also make people more invested in those characters for events that occur in HoT. The only downside is whatever amount of resources it takes to reduce difficulty scale to solo and integrate it into the personal story. I have no idea what that would take and since it seems like it must be easy it’s probably anything but. I’d still like to see it happen though.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Dungeon Story Mode as Personal Story

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Posted by: CaptainVanguard.4925

CaptainVanguard.4925

Personally im for this along with “raid story mode” for those that never experienced the raid.

Frankly its time that a-net realized that more access to content=more incentive to actually do it.

Less accessability creates an atmosphere of “my club not yours” and ultimately creates a feeling of stagnation and non-interest in future developments.

It tends to make things feel less engaging.

I also strongly advocate that yes, the personal story is yours, and frankly thats the thing, it should always have been yours from the start, explorable mode is definately a group thing and should remain so. But the dungeon story should be accessable to everyone to better understand the connection between the DE characters since it doesnt seem inherantly clear until doing the dungeon storylines which more or less tell their entire plot.

Likewise, its highly important the game adds raid-story modes for people that dont care about the actual challenge as it will help keep them in the loop.

The argument that raids should be exclusive to people that do 10 man content is nonsense if the story suffers, if the raids had nothing to do with the story at all, that wouldnt be an issue.

But they do.

The first raid especially was pivotal to understanding what was about to happen in season 3 since it focused on introducing hte mantle, and unless you played it, you wouldnt know.

That goes against the idea that raids were meant to be “for fun” and dont interfere with the personal plot.

In conclusion I would definately like to see more access to story content as explorable stuff is honestly just “fluff” which it should always be, rather than being pivotal to the plot itself.

Dungeon Story Mode as Personal Story

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Posted by: coso.9173

coso.9173

i like this idea too!

Dungeon Story Mode as Personal Story

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Posted by: reapex.8546

reapex.8546

The problem is that there is no continuity because the Dungeon Story Modes aren’t part of the Personal Story until Arah.

They made Arah soloable because it wasn’t fair to force a dungeon experience on people in order to finish the story. I would like to see the same treatment done to all the story modes, and ALSO to have them integrated into the Personal Story so that you have to do each of them in order at their appropriate intervals of where they would fit into the story.

What I don’t like about making Arah story into Personal Story is that it is no longer repeatable. A lot of players, like replaying dungeon stories. It would be great, if Anet made personal story repeatable.

Dungeon Story Mode as Personal Story

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Posted by: emikochan.8504

emikochan.8504

Getting a group for a story mode dungeon is pretty accessible and quick, just do it :P

Welcome to my world – http://emikochan13.wordpress.com

Dungeon Story Mode as Personal Story

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Posted by: Manasa Devi.7958

Manasa Devi.7958

The problem isn’t “doing it”, the problem is how the current way of things makes people experience the totality of the story in disjointed chunks, because people don’t realzie they should be doing it. If people plough on through the personal story as guided by the GUI and the green star, and they don’t realize the dungeons tell part of the story, the story experience ends up making less sense than it should.

Dungeon Story Mode as Personal Story

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Posted by: Jaher Dal.9503

Jaher Dal.9503

You mean they aren’t part of the personal story? Every time I had gotten a mail saying to go to a dungeon in game at various times of the game, I went. It led up to the events of the last mission, and it also added to the overall story.
I didn’t know people ignored the letters and skipped them. I really like the dungeons, because the story mode you do as the story unfolds, and the exploration modes you go back to later are the aftermath of what happened in the story mode.

Dungeon Story Mode as Personal Story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

You mean they aren’t part of the personal story? Every time I had gotten a mail saying to go to a dungeon in game at various times of the game, I went. It led up to the events of the last mission, and it also added to the overall story.
I didn’t know people ignored the letters and skipped them. I really like the dungeons, because the story mode you do as the story unfolds, and the exploration modes you go back to later are the aftermath of what happened in the story mode.

While it isn’t necessarily an issue, it’s become much easier now that the LFG is functional and useful, it’s still a gap for those that don’t necessarily want to do group content like dungeons. I like having my story to myself and while I’ve done all the story modes eventually I did not do them in order and I didn’t do them when they came up. Also, since they’re tied to your actual current level they’re disjoined in that way too. Unless you neglect to level your character ahead of the story, like I am currently doing with my eventual Tempest, you may be able to do the story dungeons outside of when they make sense in the personal story.

If you do CoF and CoE before you meet DE in LA you get to see them making up before you even see them breaking up. It’s disjointed.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Dungeon Story Mode as Personal Story

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The problem is that there is no continuity because the Dungeon Story Modes aren’t part of the Personal Story until Arah.

They made Arah soloable because it wasn’t fair to force a dungeon experience on people in order to finish the story. I would like to see the same treatment done to all the story modes, and ALSO to have them integrated into the Personal Story so that you have to do each of them in order at their appropriate intervals of where they would fit into the story.

What I don’t like about making Arah story into Personal Story is that it is no longer repeatable. A lot of players, like replaying dungeon stories. It would be great, if Anet made personal story repeatable.

That would be nice, and I think it’s something they might be working on eventually, but I don’t know.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Dungeon Story Mode as Personal Story

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Posted by: reapex.8546

reapex.8546

The problem is that there is no continuity because the Dungeon Story Modes aren’t part of the Personal Story until Arah.

They made Arah soloable because it wasn’t fair to force a dungeon experience on people in order to finish the story. I would like to see the same treatment done to all the story modes, and ALSO to have them integrated into the Personal Story so that you have to do each of them in order at their appropriate intervals of where they would fit into the story.

What I don’t like about making Arah story into Personal Story is that it is no longer repeatable. A lot of players, like replaying dungeon stories. It would be great, if Anet made personal story repeatable.

That would be nice, and I think it’s something they might be working on eventually, but I don’t know.

Yeah, years ago they said it would be something would like to do. However, later on several employees expressed on the forums that didn’t really see the point of doing it. When we started pointing out lore reasons, some Anet employees began to see where we were coming from. I have several characters, I haven’t completed personal story on due to its lack of replay-ability. I would rather play through it years from now, so I can get a reminder of the story.

Dungeon Story Mode as Personal Story

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Posted by: Traced.3495

Traced.3495

It’s all the same to me if they the story mode of dungeons is changed, but I wouldn’t like them to be forced as a part of the story. It was nice that they were optional.

let the sky fall