Dungeon nerfs
The ONE CHEST per character per day has been in effect for SEVERAL months now.
Mud Bone – Sylvari Ranger
The ONE CHEST per character per day has been in effect for SEVERAL months now.
If by several you mean one and a bit, than yes.
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/first#post3896042
The ONE CHEST per character per day has been in effect for SEVERAL months now.
If by several you mean one and a bit, than yes.
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/first#post3896042
Hmmmm, ok, seems like its been longer(more like 3-4 months).
Mud Bone – Sylvari Ranger
The ONE CHEST per character per day has been in effect for SEVERAL months now.
If by several you mean one and a bit, than yes.
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-15-2014/first#post3896042Hmmmm, ok, seems like its been longer(more like 3-4 months).
He speaks of the “material” chests, the ones that spawns in the dungeon after each big boss is killed. Before you could run a dungeon even with the same character 2000 times in a row and get your lovely bunch of blues, soulbound runes and sigils, “awesome tonics” each time.
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