Dungeons Entering Cooldowns.

Dungeons Entering Cooldowns.

in Guild Wars 2 Discussion

Posted by: Luna.9640

Luna.9640

I know that many will not agree with me or even hate me for this but someone should be the black sheep.

Thats my personal point of view and no one is meant to agree or like it but yet here it is.

One of best ideas of this game was the idea of being somehow free and not bound to things we was bound playing other MMOs.
I loved the fact that i can go everywhere,do whatever i want and whenever i want.

But this have changed lately with the chain if mistakes Anet made.
They introduced a new item tier which require you to run a Dungeon.
And that was the only possible way to acquire those new items instead of adding them to WvW,sPvP and World Drops.
They already limited the game doing this and i do not agree with it.

We all saw how this new dungeon dragged most of the player base out of WvW,sPvP and world map into a single point – LA Dungeon Entrance.
GW2 is bound to player base from day 1 and to run it require players to play all parts of it or they slowly die.

As Anet already stated they intend to increase the numbers of this new dungeons in time as well as add the same gear to the other parts of the game however the damage is already done and with more dungeons and more items to come i fear that this will be the end of GW2 as the game we know it and turn it to something not pleasant to be part of.

I think Anet should put Dungeon Entering Cooldowns already and Dungeon cooldown reseter scrolls to the shop.(before you say it..they already copied a lot of content from other MMOs so it don’t matter if someone did this already)