Dungeons should not close when...
They shouldn’t close when…
C’mon, the suspense is killing me.
Time is a river.
The door is ajar.
They shouldn’t close when…
C’mon, the suspense is killing me.
Lol I know hahahaa
They shouldn’t close…when…what? Im lost!
Haha. Yeah. But what is not funny is that we can all finish that statement. Group leadership should be passed to a member still in the instance when the current leader leaves the dungeon or group.
I’ve mentioned this before, and it has to be tied to the story/explorer dungeon types and variables therein. My guess is when the leader (whose character model is keyed in on) of a dungeon leaves instance, the engine loses the reference for that model in the cutscenes and therefore must close the instance. Just a guess though.
im wondering too
dungeon should not close when there a new patch?
dungeon should not close ..? come on finish the sentence
Dungeon should never close until you decide to leave, period!
Edit: btw this is how it worked in gw1, you were never kicked from a dungeon even when everyone has left, you could stay as long as you wanted to explore or w/ever and i don’t see why it shouldn’t be the same in gw2.
I’ve been kicked out of dungeons on number of occasions just b4 i got my chest or trying to grab a poi but the leader grabs his chest and leaves immediately, never bothering to ask if everyone was ready to leave. This should never happen. it’s horrible, especially when u trying to explore Arah.
(edited by Tiger Ashante.1792)
Hey Ace,
could you please add more details on what you exactly wanted to describe with your post. This would allow us to evaluate if you’re reporting a bug or if you’re making a suggestion and lead you to the right place on the forums.
Thanks for your cooperation.
Obviously he’s referring to when the Instance Creator leaves….
This is a sticky issue b/c currently we can also benefit from it when we join a PUG of Guildies that we have no reason to trust…. in many cases lately whom will vote-kick you and probably one other “filler” to bring in their own guild members for a free 60 tokens for people who literally did nothing but “be online and show up” to get them. IoW: kicking the instance owner backfires on them and penalizes their SCAM when you’re the player who did all the Story Modes and then started the dungeon before they could.
(edited by ilr.9675)
Best Troll Post 2013
As others said, it’s pretty obvious that the full sentence is “Dungeons should not close when the instance owner leaves party”. This is a issue that anyone that has done a few dungeons knows about, and probably gets annoyed about as well.
Whoever the instance belongs to, decides to leave for whatever the reason, right at the end of the dungeon, perhaps from rage quitting, genuinely needing to go, or whatever else the case might be. This results in the whole party being booted out, even if they wish to continue. It’s a horrible design in a game mode that is pretty obviously hosted on ArenaNet’s side (unless magically everyone that plays Guild Wars 2, have excellent connections and I’m wrong). Why are there even ‘instance owners’ in the first place?
Seafarer’s Rest
Could equally be “Dungeons should not close when their waypoint is contested.” maybe he doesnt like having to do events to unlock CoF/Arah.. we just don’t know!
Its so obvious what TC meant and some were lost… c’mon
As others said, it’s pretty obvious that the full sentence is “Dungeons should not close when the instance owner leaves party”.
As mentioned, the OP could as well be talking about how specific dungeons become closed when certain dynamic events are happening near them. Considering this topic was created during the Cursed Shores exploit, in which those trying to do the Arah dungeon often saw players not wanting to open the dungeon, it’s a possibility that the OP would be complaining about this system.
It’s funny how often people who claim something is “obvious” are completely wrong about whatever they are talking about.
treadmill, of being in that obvious pattern of every time I catch up you are going to
put another carrot in front of me” – Mike O’Brien right before Ascended weapons
Our group was recently trolled when the creator left right as the final boss reached about 5% health. I have heard other reports of this behavior. It seems to be getting more common.
If it is trollable, people will troll it. Anet should address this before it gets out of hand.
Obviously he’s referring to when the Instance Creator leaves….
This is a sticky issue b/c currently we can also benefit from it when we join a PUG of Guildies that we have no reason to trust…. in many cases lately whom will vote-kick you and probably one other “filler” to bring in their own guild members for a free 60 tokens for people who literally did nothing but “be online and show up” to get them. IoW: kicking the instance owner backfires on them and penalizes their SCAM when you’re the player who did all the Story Modes to started the dungeon before they could.
thanks for the clarifycation i dont do dungeon with pug only guild group so never come across this. truly didnt know what op was hinting at
This definitely needs to change, its an incredibly easy method of griefing.
I’ve mentioned this before, and it has to be tied to the story/explorer dungeon types and variables therein. My guess is when the leader (whose character model is keyed in on) of a dungeon leaves instance, the engine loses the reference for that model in the cutscenes and therefore must close the instance. Just a guess though.
I’ve never thought of it like this. If this is the case perhaps it would be best of the cutscene is based on your character and no one else’s.
This definitely needs to change, its an incredibly easy method of griefing.
I’ve mentioned this before, and it has to be tied to the story/explorer dungeon types and variables therein. My guess is when the leader (whose character model is keyed in on) of a dungeon leaves instance, the engine loses the reference for that model in the cutscenes and therefore must close the instance. Just a guess though.
I’ve never thought of it like this. If this is the case perhaps it would be best of the cutscene is based on your character and no one else’s.
There’s an idea. Probably the best one for the day.
Would you like some hard cheeze with your sad whine?