Dye/Outfis
It takes 2s to redye it though
It takes 2s to redye it though
It doesn’t, if you don’t remember the exact dyes used, which OP was talking about
It takes 2s to redye it though
It doesn’t, if you don’t remember the exact dyes used, which OP was talking about
I still fail to see the problem I guess. I never dye in a rush and figuring it out takes seconds for me. o.o
I still fail to see the problem I guess. I never dye in a rush and figuring it out takes seconds for me. o.o
It is not really a big problem, I agree. It would just be a convenient option and given that armors save their dyes, it seems not too difficult to implement for outfits as well.
I’d love this; it’s a much bigger problem the more dyes you have — I am only missing 33 dyes total at this point, all of them BL specialty. For now I keep a Word document that I can open on my second monitor with a list of the dye schemes I prefer for each outfit for each alt and a * to denote things the alt might actually wear in character in the right setting. For example,
Donari Mal Di Bette
Arcane – Pyre, Flare, Abyss, Glint’s Isolation
*Arctic – Pottery, Tarnished Silver, Cocoa, Umber
Balthazar – Antique Gold, Shadow Abyss, Pyre, (any)
Ceremonial – Cinders, Flare, Olive Oil, Moss
etc
with the dyes listed per the dye box
1 2
3 4
Then I can use the search field to find the dye in the dye panel and apply it. Any time I get a new outfit I spend a while finding good dye schemes for all the alts that would conceivably ever wear it (eg I did not bother picking dyes on the Anise outfit for my female charr). I put them in the Word document and then I can get ready for RP sessions much faster.
Of course I can change up the dye schemes and if I find one I like as much or more, it gets on the list.
I still fail to see the problem I guess. I never dye in a rush and figuring it out takes seconds for me. o.o
It is not really a big problem, I agree. It would just be a convenient option and given that armors save their dyes, it seems not too difficult to implement for outfits as well.
Call me a nab but I just realized armor does that. And if you switch back and forth between something new and old said dyed armor, it transfers. O.O
The reason armor can save its dyes is because armor is actual specific items. Its a piece of gear in your inventory that the server has to keep track of, and one of the things it keeps track of is the dyes selected for that particular piece.
Outfits aren’t. An outfit is basically just a “toggle” that applies a static appearance to your character. When you switch an outfit, it just switches which static appearance is being applied.
So there’s nothing to tie the dyes to, because its not like the game actually keeps track of outfits in any way like it does with armor.
Now, they could change it so that the server did store that type of information, but it would require an overhaul of how outfits work in terms of the game engine.
The “easy” way to do it would be to just have your chosen dye combination apply to every outfit you equip, but since some of them have different numbers of dye channels, even that would be problematic.
The “easy” way to do it would be to just have your chosen dye combination apply to every outfit you equip, but since some of them have different numbers of dye channels, even that would be problematic.
This is the current behavior. While some outfits only have three channels, the four dyes you select persist from outfit to outfit. Sometimes the combination continues to look good, sometimes you want to change it up because you want the dark/light areas to make sense.
At the very beginning of outfits, they “forgot” your dye choices any time you changed outfits and everything went to default. The current saving of the four, and keeping it character specific, is a vast improvement but it would still be nice to have per-outfit dye schemes for each character.
The “easy” way to do it would be to just have your chosen dye combination apply to every outfit you equip, but since some of them have different numbers of dye channels, even that would be problematic.
This is the current behavior. While some outfits only have three channels, the four dyes you select persist from outfit to outfit. Sometimes the combination continues to look good, sometimes you want to change it up because you want the dark/light areas to make sense.
At the very beginning of outfits, they “forgot” your dye choices any time you changed outfits and everything went to default. The current saving of the four, and keeping it character specific, is a vast improvement but it would still be nice to have per-outfit dye schemes for each character.
Shows how often I use outfits, I didn’t even realize they ever changed it from defaulting back to normal. Heh.
Should it remember for each outfit? Sure, perfect world. Otherwise it’s notepad time.
Now I don’t run with multiple armor sets so does armor remember how it’s dyed when swapped?
RIP City of Heroes
Armor does remember, piece by piece. That is, if you have your chest dyed silver and blue, and another chestpiece that is dyed black and purple in your bags, if you swap them you will be wearing black and purple on your chest in the channel configuration assigned to that piece of armor.
I agree, this would be very helpful. I have 4 outfits (5 if I’ve got the loyalty one) and the fact that it’s a pain to swap to them (compared to town clothes where it was 1 key press) is the main thing that puts me off using them regularly.
Having to re-do the dyes each times adds an extra disincentive to using them. It’s a pain to re-do them and trying to finding combination that fits on everything severely limits my options.
“Life’s a journey, not a destination.”