Dyes - Class based?
Coincidence.
15 char min post length…
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
My thief’s first find was a black 15 minutes into the game. Coincidence or not, it was awesome.
Random is random
I have noticed a weird theme its like certain dye characters seem to become obsessed with your character, my Warrior from Lvs1-80 has almost completed the whole spectrum of Oranges, and sofar with my Necro from Lvs 1-16 I’ve found 4 dyes, and they’ve all been variants of blue.
This is off your topic but another funny coincidence I had was when I bought 30Unidentified dyes from the trading post I went a whole week of playing without finding one as a random drop O.o
Seems to run in cycles for me. My ranger gets mostly greens and browns but all the sudden she seems to be getting “pastels” drop. Granted, they’re not what I would consider pastel (they practically glow in the dark!) but different.
My other girls don’t get many dye drops at all. Of course, the next one’s level is half the ranger’s, but still.
Lili BirchFlower, Adjutant, Royal Black Watch
http://www.royalblackwatch.net/
I have the same suspicion as OP. My Sylvari Ranger has so many browns and greens its ridiculous. Reds and Purples? Hardly. Blues only because I transferred them to her from my other (human) characters.
I didn’t think about profession but it might be that too. Either way, I feel like one of them (profession/race) is a factor but no evidence or proof of anything.
I have never experienced that kind of phenomenon … but my guildmates are on this notion that the Norn have a hidden racial ability to find more dyes than average, regardless of color. I personally doubt it since I play a Norn myself and have yet to find that secret treasure trove of dyes, but the three other Norns in my guild tend to say otherwise.
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .
Random is random
There is no such thing as “random”.
Computers aren’t able to do a true random generator.
Random is random
There is no such thing as “random”.
Computers aren’t able to do a true random generator.
Does that mean the millions of threads on RNG will stop being posted in every MMO forum?
Wishful thinking, I know…
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
Random is random
There is no such thing as “random”.
Computers aren’t able to do a true random generator.
There are what 407 dyes? Everytime you open an unid dye you have 0.25% chance of getting the 1 you want. Green dyes have a higher chance looking at the wiki there are 72/407 dyes dont know where you guys are getting dyes are class specific
On my thief and elementalist I find a lot of everything, and even found a couple of rare pinks ^_^
Yeah, it really is just coincidence. on My Sylvari thief (who’s male, btw) I am constantly finding shades of blue and purple, with the occasional green. In fact, I don’t think I’ve ever found a dark, thiefy colored dye on him.
Random is random
There is no such thing as “random”.
Computers aren’t able to do a true random generator.There are what 407 dyes? Everytime you open an unid dye you have 0.25% chance of getting the 1 you want. Green dyes have a higher chance looking at the wiki there are 72/407 dyes dont know where you guys are getting dyes are class specific
Not sure if you’re implying it, but I never said that dyes are “class specific”.
I just said that there is no such thing as a “true random”. A RNG is a “random simulator”, and works by math formulas.
We don’t know how it really works and if there may be factors that could influence it in some way.
The chosen class MAY (although I think it’s quite unlikely) have an effect on the RNG “roll”.
You seem to be forgetting something. Along with Race and Class, what else do you choose at Character Creation? Colour scheme.
Most, but certainly not all, of my Ranger’s dyes have been similar to her original colour scheme. The same goes for my Necro. All of the Rare dyes that I have found (I had a couple given to me by guild mates that already had that colour) have been a shade of one of the colours originally chosen for that character in character creation.
I still think it is random, though. If anything, you might get a slightly better chance of finding a shade of Blue if you chose Blue on creation.
Kyxha 80 Ranger, Sokar 80 Necro
Niobe 80 Guardian, Symbaoe 45 Ele
I got all shades of Orange and Red for my first few levels. My roommate, who made a Mesmer, got nothing but pink and purple dyes for his first 50~ levels.
It seems likely that, at least for your first couple of dyes, it tends to give you dyes of the same color.
It may just be coincidence, but I have noticed streaks along a particular theme, but I don’t think it’s profession related.
Fuz is, of course, correct.
Technically a computer can’t do true “random”.
in the list of developers I have the least faith & trust in.
Congratulations ArenaNet!
Fuz is, of course, correct.
Technically a computer can’t do true “random”.
Agreed, as a MTGO player, all land or no land blocks proofs that often.
“After several hours I’m still swinging this sword with1 lodestone drop”
for once im not the one bringing up the “Computers cant do random” O_o, ehenver i do usually i get a 2-3 ppl at least insisting it can…
So yeah computers can technically do randoms, though at the very complex algorithms used by RNG most RNG, is semi-random enough that we will in fact see it as completely random
Sokar Rostau – I wish the colour scheme you selected at character creation affected your dye drops, since I intended to stick with the same general colour for each character. Unfortunately all of mine seem to be getting mostly beige and pastel drops even though the colours I picked for them are medium/dark red, green and brown and black, blue and purple.
About the RNG thing I don’t think it’s relevant that computers can’t do true random number generation (for what it’s worth neither can humans). Just because it’s not random doesn’t mean it’s linked to your choice of character, or anything else in the game.
What computers do when programed with a RNG is use a complicated algorithm to generate a long string of numbers with no discernable (mathmatical) pattern. That algorithm doesn’t have to take inputs from your character, the zone, the time of day or any other factor in the game or in real life. The fact that people can and do work out the pattern comes from the fact that it is possible to work out what that algorithm is, from experimentation, or the fact that in many games the computer isn’t constantly running that algorithm – it just creates one string of numbers and then loops it. So sooner or later the pattern will repeat and you can predict what number and therefore what result will come next.
But again the pattern is purely a random string of numbers and I think it’s unlikely to be linked to anything in the game.
The type of patterns people have seen with dye drops I suspect come from the fact that people don’t like things being random, we like to look for rules and meaning in everything. You can see it in a lot of games where people come up with “rules” or “tricks” to make things they know are random go the way they want. Poker players who wear lucky cuff-links; people who mash A+B to make sure the Pokeball closes even though they’ve seen the code and know it’s done by RNG; the 3 million and 1 theories on what will increase your chances of a mini polar bear drop in GW1 etc.
We’d rather have rules that make no sense than accept the idea that there are no rules at all.
“Life’s a journey, not a destination.”
A good explanation but at least in my case it doesn’t quite fit.
I’ve counted the number of dyes of a particular hue on my characters and it does fit my observation.
With that being said, yeah i guess it’s just a really bizzare coincidence.
I find a lot of dyes period. I kill a lot of mobs. Friends of mine don’t find as many dies. They’re prone to standing around during idle time while I kill and rarely sit still. Kill more, find more dyes. Pretty simple. Colors of dyes are totally random in my experience.