Dyes Info
Why would China get account-wide dyes while we have character-per dyes?
thats exactly what I thought, but appearantly its true… which honestly is beyond unfair…
Because they also have a coin mall item to unlock unidentified dyes…
Be careful what you wish for.
Because they also have a coin mall item to unlock unidentified dyes…
Be careful what you wish for.
In other words, they have to pay gems to identify unidentified dyes. Are you sure you are willing to have to pay real money to get an account bound worhtless brown dye?
O°v°O
Like he said, be very careful what you wish for. I sure as hell don’t want that unidentified dye unlock system. AND they said to compensate for dyes being account wide they lowered the drop rate of dyes generally.
Gotcha , well thats good then, When i heard the basics of this i was seriously ticked. Cool, well thanks for the info guys.
Anyone got info on the colors? (brightest of colors).
You also have to pay… I believe it’s 28 or 35 gems each and every single time you identify a dye…
I’d rather have them character bound…
Still, I won’t mind if we had a mix. Of things:
- Mint condition dyes: Always account bound by the purchaser right after acquisition either by purchase or gift from another player. When put on sale in the trading post, or given to other players through the mail system, they become “second hand”.
- Second hand dyes (those dropped by enemies, looted from chests, gathered or acquired through the trading post): Progressively account bound:
- Fine dyes: Account bound after the same dye is unlocked by 18 characters.
- Masterwork dyes: Account bound after the same dye is unlocked by 6 characters.
- Rare dyes: Account bound after the same dye s unlocked by 3 characters.
- Exotic dyes: Always account bound.
Even betterwould be simply making them account bound. Maybe I would start throwing in the mystic forge the ones I already have, instead saving them all to use with characters that do not have them yet.
(edited by MithranArkanere.8957)
I really don’t see why dyes couldn’t be tradeable as they are now but become account-wide when you double-click to use it.