Many people complain that in Orr it is hard to get around due to the lack of players to help hold waypoints. I have a solution for this problem.
Most waypoints have a DE that determines if they become contested or not. As it currently is, NPCs are no match for mobs, and unless a player is around they will inevitably fall and the waypoint go down. Since Orr is lacking players much of the time, I suggest that there be a new RNG roll added to each of the DEs to counter this if no one is around. If there are no players in range of the dynamic event when it starts, there should be a roll for a NPC buff called “Inspired”, in which the NPCs will be given additional stats which will enable them to successfully complete the dynamic event.
With this buff then there will be more dynamisism in dynamic events, so that you don’t always have to have a player to succeed, which is not dynamic.