Dynamic events repeating, breaking immersion

Dynamic events repeating, breaking immersion

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Posted by: gwawer.9805

gwawer.9805

It’s not immersive when a dynamic event repeats immediately after I complete it. For example, there is the silvari quest npc in the beginning of the game who asks you to get rid of the mosquitoes that are attracted to the bright lights that you previously fixed for her. After I turn in the quest, she thinks me for killing the mosquitoes and rejoices in her victory, but 3 seconds later she starts asking for help again because the event as reset. This is a really big immersion breaker for me.

Now this has been stated before, but no one to brainstorm some ideas that they could do to make these dynamic events more immersive.

First obviously they can increase the reset timer.
But the problem that this creates is that when there are many players in the area, there won’t be enough dynamic events for everyone to do. If you just finished the mosquito event, it sucks for another player who just arrived to have to wait 10 minutes to do the events. The way around this would be to add more events that occur after one another so that if the mosquito events has just ended then the fishing event will have just started. That way every player always has an option to do some event that is active.

Second, they could improve the way dynamic events lead into one another., And add more events that help bridge the reset of the original event.

For example, back to the silvari quest Npc.

Dynamic events repeating, breaking immersion

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Posted by: Ellisande.5218

Ellisande.5218

I don’t know if that quest is the best example because even in the real world no matter how mosquitoes you kill there are always more just waiting for you to drop you guard.

Dynamic events repeating, breaking immersion

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Posted by: Peetee.9406

Peetee.9406

I don’t know if that quest is the best example because even in the real world no matter how mosquitoes you kill there are always more just waiting for you to drop you guard.

Not only do I agree with this but I feel it helps the immersion. You can never kill all the mosquitos, just like you can never kill all the krait or invading hyleks. These DEs repeating help to make the area feel like a massive invasion with waves of attackers.

Kayku
[CDS] Caedas
Sanctum of Rall

Dynamic events repeating, breaking immersion

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Posted by: gwawer.9805

gwawer.9805

Yeah but it shouldn’t reset instantaneously.

Fine. Misquitos were a bad example. But come on guys..you know what I mean.