End Game & Concerns About It

End Game & Concerns About It

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Posted by: Eirdyne.9843

Eirdyne.9843

Hi,

So, this week I finally finished crafting Incinerator. My previous legendary was Predator… yes, my friends say, I’m a steampunk nut. It struck me, as I was gathering materials, that there was NO way to gather materials.

I farmed Southsun for days. DAYS. I was sick, so off school and work. I farmed and farmed and farmed. And… 12 t6… maybe? This was per day. “So… okay,” I thought, “I’m just in the wrong place.” I read some guides online. Most say what you might expect: Southsun for animal parts, Orr for your odd things like bone, Grawl in Frostforge for totems, yahyah…

After about a week I realized I was not getting past this 12 number. Each day just dragged on. “Well, that’s why this is a legendary achievement,” I told myself. “You aren’t investing your time into little things. What did you expect?”

After a few more weeks, I reflected on WoW 2004 to 2006. I remember I had options… I remember my first epic mount was 900 gold back in 2004. That was equivalent to this. Endless hours of farming.

The difference was the aesthetic. In WoW I could go out and pick grass, flowers, or farm silk which ACTUALLY DROPPED from CREATURES! What amazing idea! If you are detecting sarcasm you’re right. In any other game you can go out and get your own stuff. In this game everything is really only accessible via gold. In a year of playing, without attempting to focus on any sort of acquisition I easily had enough silk for Ascended gear, but I had only 40 of any given type of component for a legendary. Most of that was acquired in Mystic Forge gambles with Obsidian Shards for the last legendary.

What this says to me is that the end game content in this game is utterly missing. There’s NOTHING to DO. The only option is this Korean style “grind 13 dungeons a day,” and “grind away at specific orr nodes” …“All day, every day,” and “do not stop”.

This reads fine. That’s just one story of a player who can focus like a machine at something until it is over. The issue is … that’s really all there is going on anyway.

So… I don’t have anything to do? I don’t think anyone else I know does either.

The most brilliant thing going is Dry Top, because it changes and it isn’t about combat so much as person missions to go find little chests buried in the sand. This in turn ends up being like a jumping puzzle and adventure mission all in one.

Does anyone else feel like Dry Top should be a model that is expanded on? Say into some Zelda type content? Maybe add some dynamic whether into the game too instead of static environments?

I don’t know.. be creative! What’s missing in end game? Any ideas?

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Posted by: Chameleon Dude.1564

Chameleon Dude.1564

What’s missing is that you, like far too many players, are seeing everything as a grind that must be ground out. Do you know why ascended gear was added? Because people were demanding grind in a game that wasn’t supposed to be grindy. Why have farming spots been nerfed continuously? Because they weren’t originally intended to be farmed like that.

Set the shiny object as a long term goal and let it come naturally, it happens. Doing content at nearly any level can yield plenty of valuable resources. As for specific ones – it’s usually best not to go out farming them and simply buy them with money earned elsewhere. I know it can be quite expensive, but that’s due to people playing trading post simulator and far too many people falling into the boat of treating the game as one huge grind.

Play for fun, the legendaries will come.

As for Dry Top – yes, that was a great zone and we could use a few more like it, preferably with varying settings.

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Posted by: Brother Grimm.5176

Brother Grimm.5176

If you kept your character in Southsun farming (and never left the zone with that character) you were likely continually under Diminishing Returns code. You need to rotate zones and do a few events in each one to avoid it. Changing characters does NOT remove DR.

Also, you could do other content that you liked for gold and just BUY the T6 mats as well, there is NO reason to limit yourself to the same activity for days and weeks on end….you are defining your own induced GRIND like that.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: Selene.9415

Selene.9415

After a few more weeks, I reflected on WoW 2004 to 2006. I remember I had options… I remember my first epic mount was 900 gold back in 2004. That was equivalent to this. Endless hours of farming.
The difference was the aesthetic. In WoW I could go out and pick grass, flowers, or farm silk which ACTUALLY DROPPED from CREATURES! What amazing idea!

You have options. Go do dungeons, or fractals, EotM or the world boss train. All of those have the ability to drop T6 mats, whether from mobs or champ boxes. Use the bonus money you earn from that to buy more t6 mats.

I’m not 100% sure if DR has changed any, but traditional farming (like in WoW) just isn’t that effective in GW2.

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Posted by: jackaljag.8637

jackaljag.8637

I’ve honestly not encountered your problem. Did Kudzu maybe eight, ten months ago, and the T6 I grinded out over a couple month just by taking a couple strolls through Orr with two-three alts, starting from Malchor’s Leap and then just wandering around all the way down to Cursed Shore while killing everything that crossed my path. Didn’t even think of it as farming, like I said, those were really just nice relaxing strolls I took while unwinding after classes. Must’ve bought 50-100 T6 total, toward the end when I got impatient. That was it. The rest dropped from mobs, the way you said you wished it worked – and when the drops were T5 then I just hoarded them up and threw em in the forge to promote them and get what I needed.

Currently I’m working on Predator with Inci and Flameseeker on the backburner, taking it even more casually – it’s been what, three or four months since I got the Hunter? I’m just doing my thing, mapping, running a few dungeons when my friends drag me into it, and the T6 is slowly but surely accumulating back again.

Meanwhile, what do I do as my endgame content? I’m working on map completion #7 (it’s relaxing and the game is so pretty I don’t get tired of it), I let my buddies drag me through FotM and Aetherpath, I help newbies learn the ropes, do some sPvP, roll an engie for each race because masterclass!!!, etc etc. Don’t expect to run out of stuff to do for a while yet.

Joran Blackgear – Engineer – EU | Juras Blackpowder – Engineer – NA

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Posted by: Danikat.8537

Danikat.8537

I agree that you were probably hitting Diminishing Returns on a regular basis.

I’ve never kept track of my drops but before I sold most of them to get the precursor I had about 150-200 of each T6 mat from about a year of casual play (2 hours a day or so, if you remove the time I spent on low level characters who can’t get T6 drops), and I’d used some for other things. But I move around between different maps a lot, and I can never be bothered with farming so I don’t think I’ve ever hit DR.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Gele.2048

Gele.2048

I agree there is no end game and no Dry top is boring in the end its same old jump and once u pass it you get sick of it we need wow and everquest model in this game