"Endgame" Re-re-visited..?

"Endgame" Re-re-visited..?

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Posted by: Pawstruck.9708

Pawstruck.9708

So… I’m noticing a trend on the forums (not necessarily in game) where people are complaining about the new gated gear-grind system and how it’s taking people out of the world; that there are “empty” zones with all points contested and nobody to do events, etc. etc.

Right.

I’m just wondering.

Are you the same people who complained 2 months ago that there was no endgame content? When the developers and the community responded that “endgame starts at level 1,” were you the people who laughed and said “that’s cute, but we want something more”? Endgame at launch was pretty much the same as beginning- and middle-game: Gather, kill stuff, get skill points, craft weapons, do dungeons. Sounds like an MMO to me.

We all knew, though, that the devs would eventually need to provide some sort of standardized repeatable content for those die-hard grinders. Now it’s here, and everybody’s doing it. And now we’ve got the WoW problem: People standing around major cities and not going into zones. Well, I should say we supposedly have the WoW problem, because I still see people all over the place. Not that I personally care; I typically play alone. But I’m still in que for 1-5 hours for WvW (this is a good thing), I still see the cities populated, and the sky to my knowledge hasn’t fallen yet.

And so I ask you: Come, let us reason together. GW2 launched with no traditional endgame, and we cried for it. Now we’re getting it. How do you feel about it? What should the vision for endgame content be in a game like this? Do we still think there should be endgame content?

Instead of just complaining and doomsaying, let’s get some coherent philosophy going on.

-Paw

P.S.: “Endgame” is referencing here a gated system wherein only level 80’s with certain requirements met can participate, i.e. the Agony system.

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Posted by: Astralporing.1957

Astralporing.1957

I’m just wondering.

Are you the same people who complained 2 months ago that there was no endgame content?

1. (new eq tier) does not equal (new content)
2. No, we’re not the same people.

both answers would be obvious to anyone that actually tried to read topics you are referencing.

Actions, not words.
Remember, remember, 15th of November

"Endgame" Re-re-visited..?

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Posted by: Pawstruck.9708

Pawstruck.9708

It was a rhetorical question meant to display a point. That would be obvious to anyone that actually tried to read the topic you are referencing.

/gg

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Posted by: Drakkonis.2768

Drakkonis.2768

Honestly, the growing trend is that players complain. Period. I don’t think there’s middle ground here.

I’ve hit lvl 80 long ago and there’s always something to do. Crafting new exotics, raiding dungeons, killing monsters, teaming up for PvP or WvW, doing JP’s, making money then spending it, following other players around until they notice you and WP away… So, yeah, I’m end-gaming for a while now.

I like the semi-sandbox style of the game. Nobody’s forcing you to do anything. I can do as I please. I mean, I don’t even have a piece of those Ascended items. So what? Veteran Trolls die just as easily without them.

Chaos is the only true answer.

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Posted by: Meret.5943

Meret.5943

And so I ask you: Come, let us reason together. GW2 launched with no traditional endgame, and we cried for it. Now we’re getting it. How do you feel about it? What should the vision for endgame content be in a game like this? Do we still think there should be endgame content?

Instead of just complaining and doomsaying, let’s get some coherent philosophy going on.

-Paw

P.S.: “Endgame” is referencing here a gated system wherein only level 80’s with certain requirements met can participate, i.e. the Agony system.

Your definition of endgame might perhaps be different than mine.

Endgame in GW1 had no special requirements whatsoever, unless you were running a gimmick build like trapping UW or B/P rangers in Tombs. That was fun stuff. Then again, it was SO much easier to level, gear up, and skill up the kind of character or build people needed for those gimmick builds, than it is in GW2.

If the dungeons in GW2 were more user-friendly to begin with, and everybody did all of them, then there could be a Hard Mode/Heroic version of the dungeons. Again, no special gear req, just better communication and strategy than normal mode.

I don’t know about endgame pvp, there doesn’t seem to be any solution to the zerg-at-all-cost in WvWvW. Unless they added a completely new form of pvp that actually ends and has a tangible, time-sensitive reward for the server. E.g. winning Tol Barad in WoW gave you access to a dungeon for 2 hours, or like in GW1, winning Heroes’ Ascent used to mean your server has access to the dungeons of UW and FoW.

Just some thoughts.

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Posted by: Astralporing.1957

Astralporing.1957

It was a rhetorical question meant to display a point.

Oh yes, i have noticed that you thought it was a rhetorical question. You still got the answer wrong.

Actions, not words.
Remember, remember, 15th of November

"Endgame" Re-re-visited..?

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Posted by: Reihert.1509

Reihert.1509

I’m not the same people that were complaining, but asking for end game achievements isnt the same as asking for end game grind.

What they could do is add some really hard dungeon that could simply reward those ascended gear as a loot table at the end AND keep the current system on, so people that were trying to get there (hoarding relics as they attempt) or have time to grind could still get the same result.

Hell, i’d rather my reward to be just an awsome cosmetic gear, as long it doesnt involve grinding. It would be fun to have really hard challenges to overcome, that actually took us weeks to progress in it.

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Posted by: NaughtyProwler.8653

NaughtyProwler.8653

By in a WvW queue for 1-5 hrs, you really mean 1-5 mins, right?

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Posted by: GrapeGatsby.6937

GrapeGatsby.6937

People would rather complain about the game than contribute that’s why no one posts on the suggestion sub-forum.

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Posted by: Fende.1950

Fende.1950

Do you not know how forums work? People complain about things they don’t like about the game. Patches fix whatever they didn’t like, and they go enjoy the game. People who liked it just the way it was, or generally hate the new stuff come to the forums to complain. Patches fix whatever they didn’t like, and they go enjoy the game. Rinse, Repeat.

"Endgame" Re-re-visited..?

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Posted by: alcopaul.2156

alcopaul.2156

i didn’t belong to the people who whined that there’s no endgame. the endgame is when i finally installed GW2. the game was the 5 years that i waited for it.

"Endgame" Re-re-visited..?

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Posted by: Astralporing.1957

Astralporing.1957

…if you insist

Who exactly were you addressing your post to?

To people that asked for endgame contend, got what they asked for, and are now happy? I don’t think so – they don’t need to discuss possible changes and variations to endgame system. They got what they wanted after all.

To people that didn’t ask for endgame content, and got what they didn’t ask for? That would be even stranger – they didn’t want it, so why now they’d need to consider how should they want it?

It seems, that (as your rhetorical question suggests) your post is aimed at people that asked for endgame content, got it and are now unhappy with what they received.
Except i don’t remember even a single post on this forum that would come from such a group. If you look hard, you maybe, just maybe could find a few such people – certainly not enough to address whole thread to.
The whole cathegory of people you are addressing your post to is almost non-existant.

I was simply pointing that fact to you.

Edit: …seems the post i was responding to was removed

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)