Endgame, whats the problem?

Endgame, whats the problem?

in Guild Wars 2 Discussion

Posted by: Eluthion.7691

Eluthion.7691

Hello fellow heroes of Tyria!

Well ive been playing the game now since head-start and i havent even made it to endgame so i can only speak from what ive heard about it but it seems to me that alot of people are very dissapointed with it since they think that there isnt very much to do at max lvl, and frankly i cant understand that. From what ive seen and heard you can still play all the story mode dungeons and all the explorable mode dungeons and there are even several roads you can choose within those dungeons. Now i can understand that many people arent satisfied with that since they arent called raids and there isnt 25 people fighting in it but really think about it, wouldnt you like to enter a dungeon thats as rock hard as a raid but instead of bringin 10 idiots just to get a full group you can bring five organized friends who knows what theyre doing, and why should the dungeons become old just because youve run them one time? how many times didnt we run all the wow dungeons and raid? week after week after week over and over again. And that didnt bother us, so i really dont understand what everyone is complaining about

and above the dungeons there crafting, fill out all the crafting proffesions, get 100% world completion, all the new awesome looking events with dragons and fro gods sake the whole zaithan events and then the dungeon after that! Youve also got WvW and structured pvp and thats incredibly fun, and thats why were all here right? to have fun.

and lets keep in mind, expansions are coming

The only thing we can do is to decide what to do with time that is given to us

Endgame, whats the problem?

in Guild Wars 2 Discussion

Posted by: moiraine.2753

moiraine.2753

I don’t see any problem here.1st i can do as much pve in open world as i want from DE to world completion.From farming materials to just killing mobs for fun.If i’m bored of it i can jump directly into story dungeons.If i want challenge i will do explorable mode.If i don’t like pve i’ll do sPvP.If i hate the maps or how crowded they are then I’ll jump to tournaments.If i don’t like tPvP or sPvP then i will do WvW.
If you don’t like any of theses things then GW2 is just not for you so move on.
Right now i have 2 level 80’s and i’m leveling 2 more characters.I like to do with them everything.For me so called “End game” is not missing at all.I like how the things are!

TxS – Tequatl Slayer Alliance (EU)

Endgame, whats the problem?

in Guild Wars 2 Discussion

Posted by: Zenyatoo.4059

Zenyatoo.4059

The dungeons are mostly unfun unless you’ve got a dedicated guild of people high level enough to enjoy them (which is currently a minority)

The crafting professions are gold sinks. Most of them will never be maxed without you needed to either buy or farm some item. And once you have 400 in a crafting profession you wont be able to make anything worthwhile. (Pretty much no item sells for more than its component pieces will cost/how much you could get for them if you farm them) especially not with the 15% TP cut.

As for events they start getting really really really stale. Events at high levels are literally “Defend location from the risen [and its always the same risen enemies]” or “kill all the risen in this area”

Also dragons stop popping up once you get to orr. Claw of jormag is the highest level “world boss” and he’s across the entire world.

Oh and zhaitan was a joke. Probably the least climatic boss fight imaginable.

WvWvW has 4 hour queues for most people and they dont want to change server and leave behind friends just to get into a game on a server that is mostly likely being stomped hard.

The game is certainly fun, but it is entirely possible to run out of fun things to do when you hit 80. (Unless you like serious grind, but if you do then you’re screwed anyway because anti-farm caps)