Endless Clothes Tonics

Endless Clothes Tonics

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Posted by: Shift Focus.9083

Shift Focus.9083

Why aren’t we allowed to go in combat with them? I believe yesterday it was working and it’d let you go in combat with them, but you just couldn’t use skills 6-0, but you could use your weapon skills, why the change to not let you use it in combat at all? I don’t see the big deal, is it bugged or is this intentional?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Pretty sure Town Clothes Tonics were never meant to be used in combat.

Per the Knowledge Base:

Some promotional town clothing, such as the Dragon Emblem T-shirt and retired town clothes such as the hoodies, will become endless tonics which allow you to continue to wear the clothing in non-combat situations.

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Posted by: Redenaz.8631

Redenaz.8631

I’m really just puzzled as to why the clothing tonics exist at all, instead of being outfits. That’s a far better system, since they’d at least be dyeable and usable in combat, and they wouldn’t have the arbitrary time limit that tonics do, or take up inventory space. We still couldn’t mix and match them anymore, but it would be a heck of a lot better than the tonic system just the same.

A cookie to anyone who can give a good reason for them being tonics instead of outfits!

~The Storyteller – Elementalist – Jade Quarry~

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’m really just puzzled as to why the clothing tonics exist at all, instead of being outfits. That’s a far better system, since they’d at least be dyeable and usable in combat, and they wouldn’t have the arbitrary time limit that tonics do, or take up inventory space. We still couldn’t mix and match them anymore, but it would be a heck of a lot better than the tonic system just the same.

A cookie to anyone who can give a good reason for them being tonics instead of outfits!

Here you go: https://forum-en.gw2archive.eu/forum/game/gw2/Feedback-Questions-Town-clothes-Costumes-Combat/page/18#post3823361

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Posted by: Shift Focus.9083

Shift Focus.9083

I was using them in combat a day ago, like I said, and apparently I can still wield my weapon and use it, just not in combat.

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Posted by: Shift Focus.9083

Shift Focus.9083

I really enjoyed fighting in my designer hoodie last night, why the change all of the sudden -_-

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Posted by: notebene.3190

notebene.3190

I’m really just puzzled as to why the clothing tonics exist at all, instead of being outfits. That’s a far better system, since they’d at least be dyeable and usable in combat, and they wouldn’t have the arbitrary time limit that tonics do, or take up inventory space. We still couldn’t mix and match them anymore, but it would be a heck of a lot better than the tonic system just the same.

A cookie to anyone who can give a good reason for them being tonics instead of outfits!

Here you go: https://forum-en.gw2archive.eu/forum/game/gw2/Feedback-Questions-Town-clothes-Costumes-Combat/page/18#post3823361

In short, a healthier game.

That and the change to the human female running animation 4-5 months ago and the choice to pair the khaki shorts with a big frumpy shirt and big ugly boots rather than what I used to wear sends quite a message. They never did respond to any of my why questions.

I mean, that’s an awfully big wall of text, but it doesn’t explain to me why the outfit I used to wear with the khaki shorts (for example) couldn’t have been turned into one piece and made an outfit. It doesn’t really explain why they even ‘bothered’ with the tonics.

When we started looking at bringing more of the clothing back into armor with mix and match styles there are some fundamental incompatible things between weight classes.

That’s about the closest thing to an explanation in all that he wrote, but it doesn’t really say anything.

Well, of course, their requests for subsidies was not Paraguayan in and of it is as it were the United States government would never have if the president, our president, had not and as far as I know that’s the way it will always be. Is that clear?

Sounds a lot like that. That was Emmett Fitz-Hume. From Spies Like Us.

What is incompatible about the outfit I used to wear? Oh yes.

In short, a healthier game.

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Posted by: Shift Focus.9083

Shift Focus.9083

This thread isn’t for complaining about what they did with clothes being turned into tonics, it’s for me to complain about not being able to use them in combat anymore, although I’d love to wear them as skins which in turn would let me use them in combat, apparently that’s not happening.

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Posted by: Neishi.5309

Neishi.5309

It really doesn’t make sense, especially since they emphasized the use of town clothes in combat before the update.

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Posted by: Shift Focus.9083

Shift Focus.9083

Yeah I know, I don’t get it either…it was a really dumb move, a lot of people are frustrated

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Posted by: Redenaz.8631

Redenaz.8631

I’m really just puzzled as to why the clothing tonics exist at all, instead of being outfits. That’s a far better system, since they’d at least be dyeable and usable in combat, and they wouldn’t have the arbitrary time limit that tonics do, or take up inventory space. We still couldn’t mix and match them anymore, but it would be a heck of a lot better than the tonic system just the same.

A cookie to anyone who can give a good reason for them being tonics instead of outfits!

Here you go: https://forum-en.gw2archive.eu/forum/game/gw2/Feedback-Questions-Town-clothes-Costumes-Combat/page/18#post3823361

Sorry, but I’m afraid there’s no cookie for that answer. Curtis Johnson explains why they can’t be mixable armor pieces, which I totally understand, but that post doesn’t even mention tonics, which is the thing I have a gripe with. When I say “town clothes tonics should be outfits,” I’m not saying they should be armor skins; I’m specifically talking about outfits like the Mad King’s Outfit or the Pirate Outfit.

This thread isn’t for complaining about what they did with clothes being turned into tonics, it’s for me to complain about not being able to use them in combat anymore, although I’d love to wear them as skins which in turn would let me use them in combat, apparently that’s not happening.

Sorry if I’m being a little tangential to your original question; it just makes more sense to me to enable fighting in town clothes completely, rather than to worry about the half-functional gap that doesn’t seem intentional. I have some fond memories of Beta Weekend 2, when I figured out I could use conjured weapons to take my elementalist into battle in town clothes— at least until I took damage.

A minute ago, I logged in to see how things work now: I turned into my town clothes tonic, fired off a few skills, then fired a few skills at a Risen. When my attacks actually dealt damage, I switched back to my armor automatically. I’m not sure how this worked yesterday, since I’m not sure I actually tried fighting, or just assumed I’d switch back as soon as I took damage. (Which is how it used to work pre-patch, but not how it works post-patch.)

~The Storyteller – Elementalist – Jade Quarry~

(edited by Redenaz.8631)

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Posted by: Shift Focus.9083

Shift Focus.9083

It’s alright, yes a day ago when I was fighting with the tonic on and actually dealt and took damage it didn’t switch it off, it stayed on, but apparently today it’s totally different, and auto takes it off when you take or deal damage, it’s pretty ridiculous, and I agree they need to put it as an outfit like the mad kings, winters-day outfit, etc