I’m working on some theorycrafting as a side project, and one of the major features I’m missing is the ability to scale damage numbers per level. Right now I’m stuck using level 80 for everything due to the fact that I simply can’t find any listing of light/med/heavy armor values for anything lower than that.
Level 80 heavy equates to 2600 armor… does anyone know about the other levels? HALP!
I do maths for fun.