Engineer, necro, guardian: lots of issues from one root cause

Engineer, necro, guardian: lots of issues from one root cause

in Guild Wars 2 Discussion

Posted by: darkoracle.6483

darkoracle.6483

Engineers don’t like their turrets, Necro’s don’t like their minions and Guardians don’t like some of the spirit weapons. The root cause for all this is they do not gain stats from the player.

To explain clearly let me put it this way:
You level to 80 your turret, pet or spirit weapon does
900dmg
You upgrade your gear, enchant it all spend hours grinding and end result:
900dmg

At this point you realize “if you haven’t much much earlier” that all your other skills have gotten stronger and that the summon skills are now so underpowered as to be
virtually useless.

Engineer, necro, guardian: lots of issues from one root cause

in Guild Wars 2 Discussion

Posted by: ZoLMiTRiPTaN.4567

ZoLMiTRiPTaN.4567

I’m an engi and I have to disagree. Everything in our arsenal is situational. Turrets are awesome in group environments and can be very helpful while soloing if you use their secondary skills and blow them up for combo finishers. Kits and guns come in to play as well but I love dropping turrets and decimating things all by my lonesome.

Oh… my… GLOB, Melissa!