Engineers, Turrets and the WRONG Targets...

Engineers, Turrets and the WRONG Targets...

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Posted by: utildai.5319

utildai.5319

I’ll be posting this in the help/engineers/bug forums or where ever, but it seems the turrets we use like to target inanimate objects before they target actual threats….

For example… When your in an area with say, the yellow named weapon racks, or supplies which are supposed to be destroyed along with say, Minotaurs… The turrets, for whatever reason seem to like to target the wrong things, everything else but the enemy mobs, or what I have targeted, and there is no way to force them to switch…

Does anyone else have this problem or found a way to make it not happen?

Oh, and btw, the Charr footprints are backwards in the snow…

Engineers, Turrets and the WRONG Targets...

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Posted by: Algreg.3629

Algreg.3629

I have this problem too, but it is not a big deal for me. I imagine a rp solution and attribute it to the downs of using mechanical, dumb devices But I would welcome a change of AI, targetting enemies before inanimate objects.

Engineers, Turrets and the WRONG Targets...

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Posted by: Finaldeath.1059

Finaldeath.1059

They should just give turrets a pet bar kinda thing where you can tell it to attack your target, stop attacking and attack what is attacking you. Pretty much just like the ranger just without the special attack button.

Engineers, Turrets and the WRONG Targets...

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Posted by: CRCGamer.6715

CRCGamer.6715

Be much easier if we could just have our turrets prefer “focus” targets. So if we or a teammate call out a target the turrets all hit THAT target if able.

Engineers, Turrets and the WRONG Targets...

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Posted by: Gomly.6128

Gomly.6128

I gave up with the turrets.

They are about as much use as a chocolate fire guard.

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Posted by: GostlyEnigma.8347

GostlyEnigma.8347

I use Turrets all the time from what I have seen they target the closest target to them first then move to the next I found that if you keep smart about WHERE and HOW you place them even with yellow items around they WELL switch to a mob once its closer then the yellow. Then again I tend to set up Kill Boxes where I can and pull stuff back to it.

Its never the fall that kills you only the sudden stop.

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Posted by: Cik.6479

Cik.6479

Bad targeting and auto aggroing pets and turrets has been an issue for some time. Thats what I’ve experienced.

Engineers, Turrets and the WRONG Targets...

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Posted by: utildai.5319

utildai.5319

Ok guys/gals, thanks! At least I’m not the only one or loosing my mind. :P