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Posted by: Narrrz.7532

Narrrz.7532

It still bugs me that ‘quickness’ is not instead called haste.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Haste: excessive speed or urgency of movement or action; hurry.
“working with feverish haste”
synonyms: speed, hastiness, hurriedness, swiftness, rapidity, quickness, briskness

They’re synonyms (noun. 1. a word having the same or nearly the same meaning as another in the language,) so I’m personally not going to worry about it.

Be careful what you ask for
ANet may give it to you.

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Posted by: Dawdler.8521

Dawdler.8521

Haste in the DnD sense is broken down into quickness and swiftness in GW2. I fail to see what the issue is. If we called it haste, it would irk people even more.

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Posted by: penelopehannibal.8947

penelopehannibal.8947

Words are words, they have to choose one. Why is [Might] not called [Strength]? Why is [Fury] not called [Anger]? And so on..

Also, there’s a thief skill already called [Haste].

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Posted by: ionix.9054

ionix.9054

When I described quickness to people I usually called it haste.

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Posted by: Frisco.4105

Frisco.4105

I got the same for Boons and Conditions. Why not call them the simple Bufs and Debuffs?
I was confused and found it silly for a while but I’m used to it now.

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Posted by: Danikat.8537

Danikat.8537

I got the same for Boons and Conditions. Why not call them the simple Bufs and Debuffs?
I was confused and found it silly for a while but I’m used to it now.

In this case I think it’s because the names were carried over from GW1 which had several different types of buffs and debuffs, each with their own effects. Boons and conditions were just two of those.

In GW2 they simplified the system a lot – for example in GW1 necromancers had very few skills that caused conditions, instead they cast hexes which had similar kinds of effects (but with some key differences). Skills that cured conditions wouldn’t affect hexes and vice versa. In GW2 it was all condensed down into 1 set of buffs and 1 set of debuffs, but I guess they wanted some continuity (or thought GW1 players would be more familiar with those terms).

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: zealex.9410

zealex.9410

It bugs me that quickness and other buffs can be perma aplied for the duration of the fight. It took all the planing and the idea that you keep importand cds for certain phases and threw ot out the window.

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Posted by: Swagger.1459

Swagger.1459

It bugs me when people do not make clear thread titles, and niggle about anet using whatever word(s) they want to describe “things” for their game.

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Posted by: Itz Jay.8941

Itz Jay.8941

As a friend of mine used to say when we worked on site: “Less haste, more speed!”

Haste is a term defining excessive speed, whereas quickness defines the quality of doing something with speed or in a short time alone.

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Posted by: Warcry.1596

Warcry.1596

“He shall make whole that which was torn asunder.
Restore that which was lost. And all shall be as one.”

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Posted by: Sartharina.3542

Sartharina.3542

Haste is generic, and can apply equally to Swiftness and Quickness, while they’re separate boons. Swiftness implies a high movespeed, especially overland. Quickness implies rapid, energetic motion, such as fast attacks.

Or, as Cheetor (A cheetah with high running speed, obviously) explained it to Quickshot (A scorpion-snake capable of nearly-instant strikes) in Beast Wars “You’re quick, but you’re not fast

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Posted by: Offair.2563

Offair.2563

I got the same for Boons and Conditions. Why not call them the simple Bufs and Debuffs?
I was confused and found it silly for a while but I’m used to it now.

^This.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Games, like pretty much every aspect of human life, have a lot of jargon. It’s best not to spend too much time worrying about what we think the words should mean and focus more about how ANet means them.

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