Everything wrong with precursor crafting

Everything wrong with precursor crafting

in Guild Wars 2 Discussion

Posted by: Zekeon.6950

Zekeon.6950

Ascended materials? Fine, makes sense even when the cost might end up being higher than just buying the thing.

Scavenger hunts? Actually a good idea, but this is coming from someone who enjoyed getting Bio-luminescent gear.

Memories of Battle? Ok I guess, sucks that they ONLY come from rank up chests but you have to do wvw to get badges for gift of mastery anyway.

Shards of Glory? Stop. Stop right there.
You need 100 shards of glory for a one-handed precursor. 200 for a two-handed.
The ONLY way to get them is greatly spaced apart pvp track rewards and pvp dailies. You get 2 from dailies and 5 from pvp track rewards. That’s 50 dailies (and not all dailies give these) or 20 pvp track rewards that happen to give them. double these numbers for two handed weapons.

Why? Why force people to do a metric kittenton of spvp? I personally hate spvp and avoid it at all costs but now to finish crafting this thing is will take hours upon hours of grinding something that not only is there no guarantee that I’ll get much progress from a match, I can’t even check when the next time a reward track gives shards of glory, making it feel like an endless slog through something I hate.

Everything wrong with precursor crafting

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

You can buy them off the TP.

https://www.gw2tp.com/item/70820-shard-of-glory

So 26 to 30 gold for two handed weapons.

(edited by Ayrilana.1396)