(edited by Sniperbag.2741)
Exact FOV in Gw2
Hi!
Guild Wars 2 by default uses a Vertical Fov, by using the -useOldFov command line parameter you can switch it to a Diagonal Fov.
Now to get a 90° Horizontal Fov you are going to have to do some math.
It’s a little early and I worked this out by hand so it might be wrong.
tan^(-1)((sqrt((AspectRatio)^2+1) tan(90/2))/(AspectRatio))
So to get a Horizontal Fov you’re first going to need to use the -useOldFov command line parameter, then you are going to need to adjust your Fov Slider to whatever that formula spits out. (If you know your aspect ratio I can help you calculate it.) A quick note the minimum Fov angle is 20° and the max is 70°, that should help you figure out where to move the slider.
Hey,
Thank you so much for the fast and detailed answer! So the game uses Vertical Fov by default? So 59 Vertical should be 90 horizontal at least according to some calculators I used online.
My aspect ratio is 16:9 and I#m playing on 1920×1080.
Thank you.
P.S. Does the slider move from 20-70 once you switch to oldfov or before? Also does one “tick” on the slider equal 1 degree?
(edited by Sniperbag.2741)
Yes, that angle sounds about right. You could also do 62° Diagonal.
Yes each tick is 1 degree. If you click the reset to defaults button it will put the Fov slider to 50°. Hope that helps somewhat! I know it’s not ideal, hopefully one day we can get actual values on that menu.
It’s fine, thank you again so much! You’re the first person willing to explain this to me.
So without using the oldfov command and thus using vertical I pressed the reset to defaults button and moved the slider 9 ticks to the right and this should be about 90 I guess.
(edited by Sniperbag.2741)
Hi!
Guild Wars 2 by default uses a Vertical Fov, by using the -useOldFov command line parameter you can switch it to a Diagonal Fov.
Now to get a 90° Horizontal Fov you are going to have to do some math.
It’s a little early and I worked this out by hand so it might be wrong.
Or just use this calculator. It’s what I use any time a game uses vFOV.
A quick note the minimum Fov angle is 20° and the max is 70°, that should help you figure out where to move the slider.
Any chance we could get the exact angle the slider is currently set to shown near the slider ?
Or, even better, the ability to type the angle in instead of having to drag the slider.
Hi!
Guild Wars 2 by default uses a Vertical Fov, by using the -useOldFov command line parameter you can switch it to a Diagonal Fov.
Now to get a 90° Horizontal Fov you are going to have to do some math.
It’s a little early and I worked this out by hand so it might be wrong.Or just use this calculator. It’s what I use any time a game uses vFOV.
A quick note the minimum Fov angle is 20° and the max is 70°, that should help you figure out where to move the slider.
Any chance we could get the exact angle the slider is currently set to shown near the slider ?
Or, even better, the ability to type the angle in instead of having to drag the slider.
Both ideas sound marvelous. The addition of the Fov slider itself is already a great implementation.
It’s just that I like to set every Pc game to 90° horizontal and be done with it. It doesn’t matter what kind of Fov that is as long as I can see the value.
I don’t understand any of this but I’ll let you carry on and pretend I’m smart by reading it. -nods-
For a game like Gw2 it’s not that important anyways. If you’re familiar with how the game works and you don’t have any nauseating side-effects from how the camera feels, just stick with what you have and don’t mess with it.
This thread is mainly to satisfy my curiosity and feed my in-game settings ocd lol.
I don’t understand any of this but I’ll let you carry on and pretend I’m smart by reading it. -nods-
Haha .. exactly what i just thought
Best MMOs are the ones that never make it. Therefore Stargate Online wins.