Expansion - Hard to obtain equipment variety

Expansion - Hard to obtain equipment variety

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Posted by: Revan.2015

Revan.2015

Does it bother anyone else how there is a single legendary sword available (Bolt)? Or that ascended armor has a single look to it for each armor class heavy/medium/light?

What Anet did great was the inclusion of having Sunrise and Twilight in the game at the beginning. Both are greatswords that were highly sought after at the time, but it presented people with an option. Do I want the gold shiny one or do I want the dark glittery one?

HoT brought a few more legendaryies to expand on the variety pool for this tier which is great.

Personally it would be nice to see more options and choices be introduced in the future. Instead of having a single set of ascended armor be introduced, have two instead for each armor class. The same would go for other items that are currently the only one of its kind Bolt, or Eternity, or the Legendary armor that will be introduced.

This way the players can have the choice of pursuing different paths with end-game content.

Thoughts?

Expansion - Hard to obtain equipment variety

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Posted by: Redenaz.8631

Redenaz.8631

Why is Eternity mentioned as “currently the only one of its kind?” It’s the third (or second-and-a-half) legendary greatsword.

People would certainly like more legendary weapons, which is why H.O.P.E., Nevermore, Astralaria, and the new shortbow were meant to be part of a new set of legendaries to get rolled out as part of Heart of Thorns. Regardless, the project was eventually deemed a poor use of development resources, so the other legendaries are indefinitely suspended.

As for armor, I think people would just like more armor skins, regardless of whether it’s ascended. Take Leystone armor—If it had been ascended, it would have to be substantially more difficult to acquire, and I’d have maybe one set instead of a full collection.

~The Storyteller – Elementalist – Jade Quarry~

Expansion - Hard to obtain equipment variety

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Posted by: Donari.5237

Donari.5237

You may wish to refer to MO’s OP in https://forum-en.gw2archive.eu/forum/game/gw2/Legendary-weapons-6/first and the 60 pages of reaction.

They intended a new version of every legendary weapon (except for underwater ones) as part of HoT. They intended that each of these have a lengthy thematic quest/collection line to make the precursor. It turned out they didn’t have the resources to do this.

So yes, it would be lovely to have more choices in the looks of top-end gear. And no, it’s not going to happen at least in the life span of this expansion. Which will be a whole new can of worms if they do add more that you can only get after you buy the next expansion, so they’d have to integrate it into HoT without requiring any new expansion stuff to complete the weapons, thus reducing the profit margin on the work tremendously as well as keeping people from having more reasons to play the new content.

I agree on just wanting more armor skin choices without needing them to come decked out with BiS stats. A transmutation charge is way easier to get than a piece of ascended armor. Though assuming the legendary armor, when completed, will have the same wow! factor as the weapons, I could see wanting 3 armor options in each weight, gathered via raids, wvw, and non-raid PvE so as to allow as much choice in play methods to acquire them as possible.

Expansion - Hard to obtain equipment variety

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Posted by: Hexinx.1872

Hexinx.1872

It’s because nothing will ever be as cool as Bolt. Hands down, every time I see someone running with it drawn, it reminds me of the WoW: Wrath of the Lich King: Halls of Lightning boss