Expansion hopes: Modular or Progressive?

Expansion hopes: Modular or Progressive?

in Guild Wars 2 Discussion

Posted by: Mackanstein.2503

Mackanstein.2503

So in the distant undecided future, whenever an expansion would be in the works for GW2, would you prefer it to be modular or progressive?

With modular, I mean that it is like most of the GW1 expansions. You could buy one of them and it would be a self-contained world map + campaign. You didn’t need all the previous campaigns etc.

With progressive, I mean WoW style: new level cap, (possibly) big gameplay changes, building upon / changing existing areas, new areas added etc.

Personally, I would love to have modular expansions. But at the same time I realise that the way GW2 is set up at the moment, and the direction it is heading in, indicates that perhaps a progressive expansion would better fit the bill.

Your thoughts?

Expansion hopes: Modular or Progressive?

in Guild Wars 2 Discussion

Posted by: Healix.5819

Healix.5819

There’s no reason to hope, they already said they wouldn’t follow the route of GW1 and do standalone expansions since they waste resources. They will do traditional expansions, like EotN.

Expansion hopes: Modular or Progressive?

in Guild Wars 2 Discussion

Posted by: BoogerSammich.7189

BoogerSammich.7189

Progressive id definitely the better path anyway, imho. Allows for the living world to change and evolve as time goes on. I like that idea.

Expansion hopes: Modular or Progressive?

in Guild Wars 2 Discussion

Posted by: Quick Mouse.7635

Quick Mouse.7635

I hope its like eotn. No level cap changes.
I’m not really digging this flame and frost stuff. I’d rather have a whole bunch of new content that I can get involved in for a while and reach a conclusion, rather than this living story where i do it for 5min, get bored and forget about it for two weeks.

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

Expansion hopes: Modular or Progressive?

in Guild Wars 2 Discussion

Posted by: kash.9213

kash.9213

My favorite expansions were Jump to Light Speed for SWG and The Commons update (not really an expansion) for Age of Conan. The Commons especially really only opened that gate across the bridge and let you do quests and climb around roof tops and mess around in that area we all used to ask, “I wonder what’s in that area we can’t go to”? Then, the full expansion for AoC came out and all that did was draw people away from the original game and added new currency and gear tiers for a bunch of people to never catch up on behind exploiters and no lifers.

I have to hope they expand the life and layers in some area of the game that’s already there instead of just tack on a new grind-while-you-wait zone but the reasons that have made me quit the game a few weeks ago seem to be winning out.

Kash
NSP

Expansion hopes: Modular or Progressive?

in Guild Wars 2 Discussion

Posted by: Halanna.3927

Halanna.3927

I’d like to see them add to the existing world. There is already so much there, things can be added, removed, changed around.

There are a lot of activities that can be added to the existing content to keep players busy and having fun, which is the most important thing. Things need to be fun.

Like the other poster, I’m not really getting this Flame and Frost living story thing. I fixed some signs, collected some momentos.

Then, weeks later I read here on the forums that 2 new items were released to be turned in at the refugee camp in LA, when I didn’t even know 2 were already released! I didn’t know there was even a refugee camp in LA. I have had to rely on these forums and Duffy to keep up with and understand what is going on. It shouldn’t be that way.

I also don’t see the point in ever increasing the level cap. You rarely play at level 80 now, you are always down rated. What would be the point in raising the cap?

Add gear grinds would just make me quit. If I wanted a gear treadmill, there are other games for that.

I don’t know what they are going to do to keep their current players happy and entertained. Hopefully they are having some awesome brainstorming meetings where developers are coming up with some good ideas and not just relying on the laziness of gear treadmills and vertical progression.