Explain: Why isn't SAB permanent content?

Explain: Why isn't SAB permanent content?

in Guild Wars 2 Discussion

Posted by: Jatacid.3725

Jatacid.3725

It doesn’t really affect the ‘living story’ or the story telling. It is a fun dungeon and has a unique place. I can’t play this month due to work, missed the last one, looks like I’m going to miss out on what everyone says is the best content A-Net has added thus far.

I just don’t get it. Why isn’t this permanent? Why don’t they keep this kind of thing permanent? Instead we get it for two weeks, or an invasion events every hour for two weeks, drive you insane, and then delete it all together. Why?

Explain: Why isn't SAB permanent content?

in Guild Wars 2 Discussion

Posted by: Berelious.3290

Berelious.3290

Since when did they say SAB wouldn’t be permanent this time? I don’t remember seeing that anywhere, and I do remember them saying that they would be adding more permanent content. Who knows? Maybe it’ll be sticking around this time.

Corwin Grimjaw: Guardian (80)
Yak’s Bend Server
Crimethink [ct]

Explain: Why isn't SAB permanent content?

in Guild Wars 2 Discussion

Posted by: LHound.8964

LHound.8964

They want players to play new content at each new update. That will increase the player focus on those specific items thou increasing the player wishes on acquiring them thou spending cash! – My PoV!

This way the content feels more unique for those who acquire those items! – ANet PoV!

/cheers

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Charr’s need more Love. All is Vain
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