Explain how guild wars 2 is innovative

Explain how guild wars 2 is innovative

in Guild Wars 2 Discussion

Posted by: Omega.5682

Omega.5682

Please, by all means, substantiate your claims… I don’t really see it.

Explain how guild wars 2 is innovative

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Posted by: Untouch.2541

Untouch.2541

It’s not, it’d be impossible to innovate because everything has been done already.

It’s evolutionary though, taking old concepts and making them better.

Explain how guild wars 2 is innovative

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Posted by: marianitten.1247

marianitten.1247

is a bit obvious to see that you have a negative idea about this game..

Make it easy, you know all the stuff this game have. tell us why not innovate

For Those About to Zerg (We Salute You)

Explain how guild wars 2 is innovative

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Posted by: mangarrage.1062

mangarrage.1062

I will say I ran a dungeon with 2 eles, 2 mesmer, theif
Try doing a dungeon in EQ with 2 enchanters a rogue and 2 magicians
Obviously I could pick just about any game here but eq probably has more direct comp classes

Explain how guild wars 2 is innovative

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Posted by: Omega.5682

Omega.5682

Not innovative:

Everything is a grind

Exploring is akitten poor excuse for something to do in an MMO.

ZERG PVP, there is no skill requirement from players in the game. In WoW you can clearly tell a difference between skilled players and unskilled players.

DE’s are not innovative, its just a nice way to hide the usual questing mechanic. You are still killing x amount of this, or collecting y amount of that.

The big DE’s are so boring its sad. The Dragon/whatever sits there, does not move, is not difficult or rewarding to defeat. Simply lazy mechanics.

List goes on and on….

Explain how guild wars 2 is innovative

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Posted by: Calavera.1086

Calavera.1086

In no other MMO that I know there is a system like the dynamic events that change the world persistently for everyone.

In other MMOs you have phasing that players in different steps if a quest line will see the world differently.

This is one of its innovations.