Exploration vs other farming methods

Exploration vs other farming methods

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Posted by: Kitabake.8291

Kitabake.8291

I created topic on reddit about efficiency of farming thru exploration vs other methods. Can anyone here has something to add here? or on Reddit? I find topic very importent so i post it on offical forum too. I hope there will be some discussion about it.

“How good/bad are rewards for map exploration in core tyria compared to sw, cf, vb, ab, td, ds, dungs, fractals?
Rate those farms please.
Do I lose a lot of g per h when i do frostgorge or queensdail 100% exploration?
don’t link me map rewards. I’m asking more in terms of ingame experience, not vaccum.
Do you think Arena should add rewards to core tyria map exploration? like more silver for core tyria events or like 5 gold more for 100% map exploration?
More gold for 100% map would cause skiping events to do 100% faster that’s why i think core tyria events should give like 5 silver for event. It currently gives like 90 copper which suck ducks.
What do you think? Can someone upvote for disscusion range. I feel!like it’s important to discuss.
Important for me at least. Exploring in this game is best thing and i rarely do it cause i think it’s underrewarding. Am i wrong?”

discuss

surce: https://www.reddit.com/r/Guildwars2/comments/4gnus3/exploration_vs_other_farming_methods/

Exploration vs other farming methods

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Posted by: Ayrilana.1396

Ayrilana.1396

Since you can only complete a map once per character, it’s not sustainable.

Map completion rewards generally are not that great compared to time spent.

World completion is worth it if you plan to sell legendary weapons.

Exploration vs other farming methods

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Posted by: Vukorep.3081

Vukorep.3081

in my oppinion you are comparing 2 very different things.

You are comparing farming which is focusing your entire time and attention into doing repetitive specific things in the most optimized and fastest way to gain profit with exploring which is simply going to wherever you wish, perhaps a jumping puzzle, perhaps a mini dungeon, oh wait lets jump on that nearby event and after that we might go to a point of interest.

And if you are comparing only the profit of farming vs the profit of completing 100% map for its bonus map rewards…well…again its 2 very different things as you can farm SW, mats, dungeons, fractals ect infinitely but can only finish a map 100% once (on a character).

As for maximizing your gold per hour well… there are multiple “official” ways that anet gave us that we can do daily (2g from daily achievement, 10+gold from doing 8 dungeon paths, tons of SW rewards and other new hot map rewards).

You can also experiment with the trading post, perhaps also with turning karma into gold (but once you exausted all of your karma you need to farm more), or perhaps upgrading a material into higher tier for profit, perhaps opening bags or maybe salvaging, farm events for bonus rewards on certain maps (frostgorge gave powerful bloods, giant eyes and charged lodestones one after another a couple weeks ago).

My suggestion is to try all of them and take notes how much it took you and how much you earned. Then combine them into a hour or two of your gameplay time and there ya go.

Do note that farming can exaust a person and make the game seem boring…

Exploration vs other farming methods

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Posted by: penelopehannibal.8947

penelopehannibal.8947

World Completion is for smaller amounts of everything, the long run. You can get XP quicker, Karma quicker, hero challenges on their own quicker, but Map Completion gives you everything, but in smaller amounts.

one person might level to 80 quicker, then get a load of gold quicker, but then will eventually have to go and farm karma again, then hero points for elite specs. If you do World Completion you’ve done a considerable amount of all of it in one go.

Blood & Merlot [Wine]

Exploration vs other farming methods

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Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

following Wood farming guides for Soft wood, hard wood and elder wood maybe boring .

but if you get a Advanced logging axe ect and go around the maps following the routes it takes about a hour or 2 (if you stick to the routes and kill any champion events that pop up in the proccess)

i came out with 140ish hard wood , 90 softwood(i tend to skip this one as the trees are spread out) , 80-120 eldar wood starting with the Cursed shore map guides atm i know for sure 150ish eldar wood is about 5g at lowest tp prices and hard wood is the most expensive at 6-8s each (today i saw it at 7.5s) 2 hours of chopping and mining on the rounds and its a easy 9-14g .

if you stick to the plan then you can save the eldar wood and mithril gathered then buy some cheap siege blue prints (make sure they are cheap like a few sliver each and the Supieror versions are over 28silver each or sell them at 31silver each after throwing them in the mystic forge it may take a few days or a week but that 2 hours invested into farming wood can turn 5g into 40g and if you haven’t been to those areas on the farming guide it doubles as Exploration too.

so if you set one day a week aside for 2 hours of wood farming then 2hours for the dungeons + daily it can net you a minimum of 30-40g every time you do this , the more time you put into farming wood = more superior siege you can sell on the tp = bigger chunk of tp money at the end of the month.

last time i followed this and also Transmuted 50 t5’s mats into t’6s if the price is worth it , like right now its 1 powerful blood for 70s and the cost of potent blood is cheap or (farmed picked up for free) you can turn 1 powerful blood into 5-8 powerful bloods tripling your material investments.

i did all this last year and farmed enough money to buy all the materials i needed for howler in two weeks and that was before the dungeons money reward boost.

(edited by Zenos Osgorma.2936)

Exploration vs other farming methods

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Posted by: Rivindor.7258

Rivindor.7258

This is actually really hard to answer. It all boils down to opportunity cost. There are a lot of different forms of farming with wildly different outputs. I will say this, though. Like most everything in life, focused concentration on a single goal generally provides exceptional results in that area.

Farmers are going to surpass explorers by a mile because they know what they want. If someone is exploring to get gold they, as another said in this thread already, are really going to gather little bits and pieces of well, everything.

The average farmer in this game earns about 5-10g an hour. So, explore for an hour, sell everything you earned in that hour, and see what the result is. Or better yet, farm an hour for yourself, see what your output is, and then compare it to your exploration.

My ‘cost’ for exploring could be higher/lower than yours. I think we can agree though farming outstrips world exploration otherwise we’d have people creating guides on speedrunning maps.