Extend achievement points system ?
I sort of agree. I prefer achievements that actually mean something. I’m not opposed to dailies, they should exist, but for a lot of people they aren’t a realistic way of earning achievement points. As it is I’m sitting at 4,600 the predominant amount of which comes from doing actual achievements (e.g. JP’s, Exploration, Killing).
Personally I’d like to see an increased amount of AP rewarded for the PvP achievements, they’re few in numbers and awards roughly the same amount of AP as PvE achievements while taking longer to obtain, aswell as more effort.
Take for example the WvW slayer achievement, 51 AP for 250.000 kills, which is kinda low considering the sheer amount of time and effort you will spend on acquiring these.
Same applies to the various “Champion <prof>” titles from tPvP which does take a significant amount of time to acquire, yet only rewards 35.
But other than that, remember that you get APs for doing the living story aswell, and the agent of entropy grants you 2 for every 200 items you salvage(Oddly enough, salvaging pvp items in the mists doesn’t count towards this.)
Personally I’d like to see an increased amount of AP rewarded for the PvP achievements, they’re few in numbers and awards roughly the same amount of AP as PvE achievements while taking longer to obtain, aswell as more effort.
Take for example the WvW slayer achievement, 51 AP for 250.000 kills, which is kinda low considering the sheer amount of time and effort you will spend on acquiring these.
Same applies to the various “Champion <prof>” titles from tPvP which does take a significant amount of time to acquire, yet only rewards 35.But other than that, remember that you get APs for doing the living story aswell, and the agent of entropy grants you 2 for every 200 items you salvage(Oddly enough, salvaging pvp items in the mists doesn’t count towards this.)
Sure living story adds points but its nothing to work for in the long term since the biweekly change and frankly a lot of the achievements are done very quickly. I was more of thinking of integrating the existing World a lot more, since this would add something to do, would fill the maps eventually (if the system and of course reward is right) and it would make the dailies way less reliant, which again I think they are way too reliant.
My point is simply that while I agree that you may be somewhat overly dependant on dailies and monthlies, you’re nowhere near as bad off as the PvPers and WvWers are.