FEEDBACK - Pls fix event daily before HoT
Scaling is always nice. Bad scaling just becomes a pain. If you only give mobs more HP that’s bad scaling.
I feel like this is problematic, specifically for higher level areas. This would basically require scale scaling, the higher the level the less mob HP is increased as a result of scaling until it isn’t changed anymore at max+ levels.
Otherwise, in order to make low level scaling function, you would make major endgame events unplayable.
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Scaling with collection type events is always enjoyable.
Just fix the downscaling already so level 80s aren’t powerhouses. I’m tired of equipping lv0 daggers to let people get hits on my mobs in newbie maps.
I’m usually really sweet… but this an internet forum and you know how it has to be.
/i’m a lesbiab… lesbiam… less bien… GIRLS/
I used to do daily events. Now I only do them if they are tied to a boss daily or in a high level zone. I grew to hate zerging low level events and the mobs melting within a second of appearing. If you see an event and it’s not right by you, when you get there it’s already over unless it’s a slow escort event.
ANet ruined the daily events for me, a committed PvE person.
ANet may give it to you.
If you join a party you are able to piggyback on each other’s tagging a bit making this a non-issue.
What if instead of hp they scaled up a mix of hp and toughness? I mean sure, lowbies in weak gear would still be penalized, but they could at least try something with conditions (especially if condi-cap gets higher in HoT)
The solution is simple and right in your F11 menu…when doing the low level zones, just open up and select the option to that doesn’t display Pesonal Story. Then just look for the events, do them when you find one that isn’t completed and DO NOT hop around the map following map chat…all the low level zones have enough events believe it or not. Unless you want to complete this particular thing in 5 minutes…keep in mind, while you’re in this low level zone that you only visit when the daily requires it, you could gather those low level materials you don’t really need anymore, or just have fun and don’t worry about when you complete the daily..as if you’ll die if its’ not done in 5 minutes.
Using this method I never have problems finding events to do in low level zones because players tend to do the same events over and over, skipping a lot of the ones that do exist. Yes, it might take me more than 5 – 10 minutes, but is that such a waste of time, I’m still playing the game and having fun.
As for the OP’s suggestion of filing a bug report, it is practically useless to file bug report when you come upon an event that is already stalled or bugged out as you can’t tell the Devs what was happening when the event bugged. I’ll give an example that isn’t low level but it applies….the Indigo Pack Bull from Camp Resolve…I’ve numerous times come across the Bull bugged at the last set of enemies, just standing there as if it’s being attacked…but I’ve never witnessed the actual bug, I have had people tell me the enemies don’t spawn…filing out a bug report based on heresay(that’s what it is) could be futile if that’s not the case. Filing out a proper bug report is more helpful than a useless one.
(edited by Zaklex.6308)