FPV height slightly off
It seems like making an offset for this would be very easy with all of the camera improvements they’ve already done.
- I’d like to add that having to toggle the [adjust camera to height] on shouldn’t be necessary to have the FPV placed on the head instead of the chest.
I personally prefer having that option toggled off on my tall characters because of the offset, but I still would like my FPV to be placed on the head.
- Another thing that would be great if possible (not sure it can be done seeing how options work), is having the [adjust to height] setting specific to your characters.
For example, right now, the [adjust to height] is great for my small asura but put my camera a bit off on my tall charr.
- I think maybe the vertical adjustment would benefit from a bit more leeway : being able to lower the camera a bit more when the adjustment is on.
This camera update is really great. I love how clear the battlefield is when completely zoomed out (Fighting Tequatl is a delight now)
(edited by Tabootrinket.2631)
It is passive standing height. Go to a ready position with your weapons out and it doesn’t move down to where your eyes actually are (in FPM).
RIP City of Heroes
I just did some testing. For some reason, this issue isn’t as bad for Asura. Their first person camera is about at eyebrow-height, while all the other races have it at the top of their character model (minus hair and headwear.)
They fixed this!