(edited by Eidolonemesis.5640)
Fairly New Player: NO Living World Season 1?!
It isn’t just the creativity, it’s the time and resources to basically re-design an entire season. It can’t just be condensed or down scaled – it wasn’t designed like that originally.
It’ll take many months for them to complete such a piece of work
People in the comments here say Anet is looking into a solution for bringing back the Living Story Season 1, anyway.
My point is however Anet is currently thinking about bringing back Living Story Season 1 in the back of their minds — because, yes, Anet is working on Heart of Thorns at this time — their idea may indeed take more time and resources than the idea I have in mind, which I am quite sure will take less time and resources if it is cleverly worked.
Even if nothing comes to fruition here, it doesn’t hurt to brainstorm ideas to get a solution going Anet can take from and make what they want of it (if anything) for future reference.
(edited by Eidolonemesis.5640)
Would it be hard to bring it back? Of course! Would it be impossible? Absolutely not.
A-Net has said they would like to do this and that it is a possibility sometime in the future. But, if it is a huge amount of developer time involved I’d personally prefer they didn’t. I’d rather they spend their time building the next great thing instead of re-dos of something that is already passed.
The Living Story didn’t come with the box set. It was added and additional. You haven’t been cheated out of anything; it’s just that players who were active at the time were given extras. There’s a difference.
Season 1 was created for open world play. It did exactly what it was advertised to do, and it changed the world on an immediate basis. If you were there you had the option to participate and if not you didn’t. But, it wasn’t created as instanced play and, in my opinion, it wouldn’t translate very well to instanced play. There were HOARDS! of enemies in Lions Arch, there were NPC’s dying, there were things happening right now and we watched LA fall while trying to save its inhabitants. Sorry you weren’t there when that happened — it was something to see.
They learned a lot about this type of content in Season 1 and they went on to make Season 2 instanced specifically so that it can be replayed. It was designed built that way from the ground up — it isn’t nearly so grandiose, but it is far more accessible not just for new players but for people who aren’t able to play for awhile because of life.
Season 2 is worth the gems if you haven’t played the whole thing yet. There is a lot of content there. Season 1 is gone, and acting entitled doesn’t really make it reasonable or worth the investment of developer time to bring it back.
Sorrows Furnace
Not everyone wants to have to look up videos or read countless bodies of text on Wiki about Storylines when the gratification can be quickly delivered to players within the game.
So you want the devs to spend thousands of hours to create all these instances, just so you can walk through each of them once.. because you’re too lazy to simply read/watch all the material that’s already out there.
Northern Shiverpeaks
Not everyone wants to have to look up videos or read countless bodies of text on Wiki about Storylines when the gratification can be quickly delivered to players within the game.
So you want the devs to spend thousands of hours to create all these instances, just so you can walk through each of them once.. because you’re too lazy to simply read/watch all the material that’s already out there.
I saw the ‘laziness’ card to be drawn from somebody’s deck coming 100 miles away…
Anybody can read all day long bodies of text on Wiki and watch all the videos we want, sure, yet that is not as tangible a gameplay experience, for lack of better way to put it, like if players were to experience the Living Story Season 1 in some way, shape or form in-game, at the very least, in a visionary world. That is the difference.
I compare Guild Wars 2 to a book; if something big seems like it is missing from the book, the reader is not going to be very happy with their reading experience, so what sense would it make that the reader would feel any better about the situation having to consult a source outside the book that explains what is missing from the book itself, or that explains what is thought to be missing that should be included in the book?
That is the reason why merely watching Guild Wars 2 videos and consulting countless pages for info on Wiki regarding Storylines (outside of the Guild Wars 2 world) does not amount to what gameplay experience provides for players. It is simply not the same level of gratification.
And technically, seeings how the current state of Lion’s Arch is permanent to remain in ruins, one could argue that because Lion’s Arch was put to shambles, visible to every player in the game, the ‘aftermath’ then makes players like me feel as if the events that took place in the Living Story Season 1 (despite its exclusiveness and temporariness) go beyond just ‘extra’ content that was granted to veteran players during an earlier stage of the game.
P.S. And yea! After Heart of Thorns and other things on the to-do list settle down a bit, I would definitely like to see the developers spend however long it takes to put back what the Living Story Season 1 had to offer. Why? Because I am willing (and I am sure many others) to spend a few dollars just see the Storyline unravel in-game.
I do not expect Anet to do this for free. Their time spent would be compensated via $$
(edited by Eidolonemesis.5640)
Living story 1 took place in the open world and was advertised as “world changing events – miss them and you won’t see them again”. Many people were complaining about this, and that’s why Anet made Living Story Season 2 repeatable.
Things like Scarlets Invasions, The Tower of Nightmares, the Marionette fight, Escape from LA and Battle for LA were large scale events and it would be hard to fit them into 1-5 person instances.
Btw, Kessex Hills was also changed like LA. The ruins of the tower are a reminder of the “Tower of Nightmares” Chapter of Living Story 1.
*Scratches head * It baffles me greatly how they thought it such a great idea to undo months or years of content (however long it took them to develop what they removed from Living World Season 1) knowing the community would get infuriated about it.
That is like me creating a masterpiece work of art that cannot be reproduced exactly the same, and then burning it and not looking back.
“Undo”?
I see it more like this: new players buying a season pass to a stadium and then wondering why they’re seeing a 2015 game and not a 2013 game.
“But games are recorded, so you can see them on TV later!”
Yes, and living story season 1 is on youtube.
It sucks to have missed some of the stuff but – as in life – it happened at a specific point in time, and now it’s in the past. I don’t understand why some people feel they are somehow entitled to reliving it.
~ Whips ~ City Minigames ~ City Jumping Puzzles ~
Living story 1 took place in the open world and was advertised as “world changing events – miss them and you won’t see them again”. Many people were complaining about this, and that’s why Anet made Living Story Season 2 repeatable.
Things like Scarlets Invasions, The Tower of Nightmares, the Marionette fight, Escape from LA and Battle for LA were large scale events and it would be hard to fit them into 1-5 person instances.
Btw, Kessex Hills was also changed like LA. The ruins of the tower are a reminder of the “Tower of Nightmares” Chapter of Living Story 1.
*Scratches head * It baffles me greatly how they thought it such a great idea to undo months or years of content (however long it took them to develop what they removed from Living World Season 1) knowing the community would get infuriated about it.
That is like me creating a masterpiece work of art that cannot be reproduced exactly the same, and then burning it and not looking back.
“Undo”?
I see it more like this: new players buying a season pass to a stadium and then wondering why they’re seeing a 2015 game and not a 2013 game.
“But games are recorded, so you can see them on TV later!”
Yes, and living story season 1 is on youtube.
It sucks to have missed some of the stuff but – as in life – it happened at a specific point in time, and now it’s in the past. I don’t understand why some people feel they are somehow entitled to reliving it.
Players are the ones paying into Guild Wars 2 to help Anet’s employees pay their bills and keep the game itself afloat for all to enjoy soooo why should players not be entitled to relive such an awesome experience in some way, shape, or form?
You know, it is SO easy for most of you veteran players to say, “O’ the Living Story Season 1 has already come and passed, so too bad for you!” whereas if you were in the shoes of players like me who were never there to experience the events, perhaps you would understand our frustration more than you think you currently understand our frustration and makes a stand with us about it instead of forcing yourselves into an otherwise unwanted comfort zone by accepting the seemingly harsh fact, believed by many players, that Anet is not going to do a thing. That is not always true!
There is power in numbers; make a stand!
A great many people say a great many other people are not understanding for a reason, and it obviously rings true. Most of you guys think you’re understanding people, yet you’re not (in my honest opinion).
(edited by Eidolonemesis.5640)
Players are the ones paying into Guild Wars 2 to help Anet’s employees pay their bills and keep the game afloat soooo why should players not be entitled to relive such an epic experience in some way, shape, or form?
Because something called “opportunity cost” exists. You and a minority of other players may want to see time and resources spent on such a thing, but if Anet could make more money by creating something entirely new then it makes financial sense to do that instead. By your own argument, players (all players, not just a minority) keep the lights on and the servers humming for Guild Wars 2. Perhaps they can find a way to appease everyone, and they may be planning on that. I wouldn’t expect it as if you’re owed it, though. You’re only setting yourself up for disappointment there, given how MMOs typically work.
I’m not a veteran player and I think you’re approaching the persistent, virtual world of an MMO with incorrect presuppositions.
(edited by Torenn.2598)
Players are the ones paying into Guild Wars 2 to help Anet’s employees pay their bills and keep the game afloat soooo why should players not be entitled to relive such an epic experience in some way, shape, or form?
Because something called “opportunity cost” exists. You and a minority of other players may want to see time and resources spent on such a thing, but if Anet could make more money by creating something entirely new then it makes financial sense to do that instead. By your own argument, players (all players, not just a minority) keep the lights on and the servers humming for Guild Wars 2. Perhaps they can find a way to appease everyone, and they may be planning on that. I wouldn’t expect it as if you’re owed it, though. You’re only setting yourself up for disappointment there, given how MMOs typically work.
I’m not a veteran player and I think you’re approaching the persistent, virtual world of an MMO with incorrect presuppositions.
There is a difference between me saying players should be entitled to such content for said reasons (even if it has come to pass [that does not mean it has to be the very end]) vs. me saying I am expectant of entitlement, which I am not, because I understand the mantra of, “Expect less and you won’t get hurt.”
Just because I am bringing something to Anet’s attention does not necessarily mean I ‘expect’ anything to happen; it just means I enjoy discussion when I create a thread, and so perhaps something awesome comes out of my time invested for a solution to be implemented however Anet chooses to do it, if at all.
(edited by Eidolonemesis.5640)
There is a difference between me saying players should be entitled to such content for said reasons (even if it has come to pass [that does not mean it has to be the very end]) vs. me saying I am expectant of entitlement, which I am not, because I understand the mantra of, “Expect less and you won’t get hurt.”
Just because I am bringing something to Anet’s attention does not necessarily mean I ‘expect’ anything to happen; it just means I enjoy discussion when I create a thread, and perhaps (perchance) something awesome comes out of my time invested for a solution to be implemented.
I disagree, based on your prior posts. When talking of “frustration” (of what?) and “taking a stand” (against what?), that just doesn’t match up with what you’ve just described. I’ll end this discussion here for my part, though. Games forums can be even more of a time-suck than the games themselves if you’re not careful.
It’s a MMO, you miss things when you aren’t there so you should have expected that.
That being said, yes it would be great if they could somehow bring back LS1, because the more content the better.
There is a difference between me saying players should be entitled to such content for said reasons (even if it has come to pass [that does not mean it has to be the very end]) vs. me saying I am expectant of entitlement, which I am not, because I understand the mantra of, “Expect less and you won’t get hurt.”
Just because I am bringing something to Anet’s attention does not necessarily mean I ‘expect’ anything to happen; it just means I enjoy discussion when I create a thread, and perhaps (perchance) something awesome comes out of my time invested for a solution to be implemented.
I disagree, based on your prior posts. When talking of “frustration” (of what?) and “taking a stand” (against what?), that just doesn’t match up with what you’ve just described. I’ll end this discussion here for my part, though. Games forums can be even more of a time-suck than the games themselves if you’re not careful.
A ‘want’ for something is not synonymous with what it means to ‘expect’ something. Of course I showed my frustration throughout this debate, yet that does not translate to ‘expecting.’ That is the difference between ‘wanting’ and ‘expectation.’
(edited by Eidolonemesis.5640)
Wouldn’t Fractals make the best means of implementation for Season 1 events? They are supposed to be manifestations of the land’s history, they are instanced, they only need five players even for those like storming Ascalon, and for whatever reason they also run at a much higher frame rate than dungeons.
Just my thoughts on it. It would allow all players, old and new, who want to experience the events again to do so. This would also be a great solution for bringing some old items back into the game for players who missed out.
It’s a MMO, you miss things when you aren’t there so you should have expected that.
That being said, yes it would be great if they could somehow bring back LS1, because the more content the better.
Yea, sure, oftentimes when it comes to certain events that take place on in-game holidays, or when it comes to temporary skins, etc. (it is very common players miss out on those in MMOs) yet not entire chunks of good (temporary?!) Storyline content never to be experienced again, even if it was something extra, because that something ‘extra’ is what added to the game, only to be taken away.
It is one of those ‘I get it yet don’t get it’ kind of things. I get it in that I understand Anet’s direction of a living, breathing world, yet I don’t get it because what Anet did with the Living Story Season 1 has ultimately taken away from the game, thereby robbing new players of experiencing any of its content.
(edited by Eidolonemesis.5640)
Maybe the reason why you guys (the community) are no longer bringing this up is because, yea, Guild Wars 2 is two years old now and most of you veteran players have already experienced Season 1’s content, therefore, why bother bringing it up?
That kind of reasoning, though, to no longer bring this up is ignorant since we should all be pushing for an equal gameplay experience for everyone.
P.P.P.S. Try not to call people “ignorant”, especially when you’re trying to make an argument for them to agree with you.
That is because going by how the majority often goes about their reasoning (as exampled in the above quoted from me) it is a valid reason for me to call such reasoning ignorant, that which was directed only to those it may concern, yet certainly not everybody as you seem to believe.
As for the rest of what you said, I have already addressed most of it in other comments.
You disagreeing with a point does not make that point ignorant.
You supporting a position does not mean that we all should.
An equal experience is not physically possible for everyone. In order for it to be so we would need to provide time travel to all new players so that they could experience content at the same time and in the same manner as was the case for those who partook of the experience when it was new. Even if the entirety of season one was reintroduced today it would not be an equal experience to when it was new for the entirety of the player base.
I might have been inclined to support the OP’s desire if it weren’t for his decision to throw around words like ignorant and entitled.
OP needs to note that NO Players actually PAID for LS Season 1, so claims that you didn’t get what you “paid” for really don’t have legs…at all. I get that not being able to PLAY LS Season 1 is a bummer, but you didn’t PAY for those missions (nobody did….Anet gave them away to loyal customers at that time).
Fate is just the weight of circumstances
That’s the way that lady luck dances
These are just the nature of the game when it started. You will never experience the first attack on Lion’s Arch when the Karka rampaged through it, nor the quest to learn about Southsun and the Consortium. They don’t have anything to do with Season 1, just like those other two things, and so they will not be seen again. The only thing you can do to have any semblance of the experience is to find the petrified Karka Queen on the edge of the lava pool in the Karka nest.
That belongs to veterans alone.
Ancient Karka. The Queen is what is the world boss spawning on a timer every now and then. The Ancient Karka is the big ol’ ugly beast that destroyed our precious lighthouse, got chased back to Southsun, chased across the southwest isle section, and finally dropped into lava after a very epic several-hour fight against the beasty and his friends.
It’s not just the statue that I recall there, either. We -players- built the bridges, opened the steam vents, and even caused the rock slide. Those things are landmarks that can be seen today on that island.
You are correct, I knew it wasn’t also a queen, but I didn’t care enough to refresh my memory.
If only culling hadn’t been a thing. Or it hadn’t been stupidly designed to show players over mobs, when mobs were the things killing us that we couldn’t even see.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Living story 1 took place in the open world and was advertised as “world changing events – miss them and you won’t see them again”. Many people were complaining about this, and that’s why Anet made Living Story Season 2 repeatable.
Things like Scarlets Invasions, The Tower of Nightmares, the Marionette fight, Escape from LA and Battle for LA were large scale events and it would be hard to fit them into 1-5 person instances.
Btw, Kessex Hills was also changed like LA. The ruins of the tower are a reminder of the “Tower of Nightmares” Chapter of Living Story 1.
*Scratches head * It baffles me greatly how they thought it such a great idea to undo months or years of content (however long it took them to develop what they removed from Living World Season 1) knowing the community would get infuriated about it.
That is like me creating a masterpiece work of art that cannot be reproduced exactly the same, and then burning it and not looking back.
“Undo”?
I see it more like this: new players buying a season pass to a stadium and then wondering why they’re seeing a 2015 game and not a 2013 game.
“But games are recorded, so you can see them on TV later!”
Yes, and living story season 1 is on youtube.
It sucks to have missed some of the stuff but – as in life – it happened at a specific point in time, and now it’s in the past. I don’t understand why some people feel they are somehow entitled to reliving it.
Players are the ones paying into Guild Wars 2 to help Anet’s employees pay their bills and keep the game itself afloat for all to enjoy soooo why should players not be entitled to relive such an awesome experience in some way, shape, or form?
I’d like to remind you that this is a game without monthly subscription. The expectation should be: You pay once, you get the game in its current state, and that’s what you’re entitled to. Everything else is bonus.
I have played other games before, and many of them had special events. And sometimes I would miss them. And never once did I think to blame anybody but myself for not showing up.
“I had better things to do on New Years Eve, but now I’m back, quick everybody, throw the party AGAIN, for me!”
~ Whips ~ City Minigames ~ City Jumping Puzzles ~
Maybe the reason why you guys (the community) are no longer bringing this up is because, yea, Guild Wars 2 is two years old now and most of you veteran players have already experienced Season 1’s content, therefore, why bother bringing it up?
That kind of reasoning, though, to no longer bring this up is ignorant since we should all be pushing for an equal gameplay experience for everyone.
P.P.P.S. Try not to call people “ignorant”, especially when you’re trying to make an argument for them to agree with you.
That is because going by how the majority often goes about their reasoning (as exampled in the above quoted from me) it is a valid reason for me to call such reasoning ignorant, that which was directed only to those it may concern, yet certainly not everybody as you seem to believe.
As for the rest of what you said, I have already addressed most of it in other comments.
You disagreeing with a point does not make that point ignorant.
You supporting a position does not mean that we all should.
An equal experience is not physically possible for everyone. In order for it to be so we would need to provide time travel to all new players so that they could experience content at the same time and in the same manner as was the case for those who partook of the experience when it was new. Even if the entirety of season one was reintroduced today it would not be an equal experience to when it was new for the entirety of the player base.
I might have been inclined to support the OP’s desire if it weren’t for his decision to throw around words like ignorant and entitled.
Just because I used the words ‘ignorant’ and ‘entitled’ in ways you obviously do not understand, merely going by misplaced assumption thinking you understand the way I used them when you do not, does not mean some of the things I pointed out are not true or have no ground whatsoever.
That makes no sense. It is a catch-22 with you… Had I not used those two words, you would have been in agreement with me? Yet because I did, you do not agree with anything I have pointed out?
The bottom line is you are either ‘for’ what I have pointing out and suggested or ‘against’ what I have pointed out and suggested. There is no other way to cut it.
Furthermore, why are you getting so bent out of shape if those two words do not pertain to you specifically? You are getting on a defense as if they do…
That being said, I think I have been more than polite throughout this discussion (despite my upset) seeings how I have not used profane words where other thread composers would have used many by now.
(edited by Eidolonemesis.5640)
Living story 1 took place in the open world and was advertised as “world changing events – miss them and you won’t see them again”. Many people were complaining about this, and that’s why Anet made Living Story Season 2 repeatable.
Things like Scarlets Invasions, The Tower of Nightmares, the Marionette fight, Escape from LA and Battle for LA were large scale events and it would be hard to fit them into 1-5 person instances.
Btw, Kessex Hills was also changed like LA. The ruins of the tower are a reminder of the “Tower of Nightmares” Chapter of Living Story 1.
*Scratches head * It baffles me greatly how they thought it such a great idea to undo months or years of content (however long it took them to develop what they removed from Living World Season 1) knowing the community would get infuriated about it.
That is like me creating a masterpiece work of art that cannot be reproduced exactly the same, and then burning it and not looking back.
“Undo”?
I see it more like this: new players buying a season pass to a stadium and then wondering why they’re seeing a 2015 game and not a 2013 game.
“But games are recorded, so you can see them on TV later!”
Yes, and living story season 1 is on youtube.
It sucks to have missed some of the stuff but – as in life – it happened at a specific point in time, and now it’s in the past. I don’t understand why some people feel they are somehow entitled to reliving it.
Players are the ones paying into Guild Wars 2 to help Anet’s employees pay their bills and keep the game itself afloat for all to enjoy soooo why should players not be entitled to relive such an awesome experience in some way, shape, or form?
You know, it is SO easy for most of you veteran players to say, “O’ the Living Story Season 1 has already come and passed, so too bad for you!” whereas if you were in the shoes of players like me who were never there to experience the events, perhaps you would understand our frustration more than you think you currently understand our frustration and makes a stand with us about it instead of forcing yourselves into an otherwise unwanted comfort zone by accepting the seemingly harsh fact, believed by many players, that Anet is not going to do a thing. That is not always true!
There is power in numbers; make a stand!
A great many people say a great many other people are not understanding for a reason, and it obviously rings true. Most of you guys think you’re understanding people, yet you’re not (in my honest opinion).
As a veteran who was there for some of the major one off events, not even the events that replayed for a couple weeks, I can say that I missed some stuff and I can live with it. I went into it with the knowledge and expectation that if I missed it I would never get the chance to experience it again. I missed the entire second half of the Tower of Nightmares. I never got inside and I never got to blow it up, or whatever happened. I missed the entire section with Mia Trin, didn’t do it at all. I didn’t even check out the Aetherblade Jumping Puzzle until after that event was done and gone.
And my stand is to say, too bad for me as well. I missed it. I regretted missing the Tower of Nightmare, and having played the Aether parts in Fractals I really regret, now, skipping it then. But I missed it, and so that’s how it goes.
I will definitely replay the whole thing if they ever figure out how to do it, but until then I’m not sympathetic. Not because I saw it all, but because I didn’t see it all but it doesn’t frustrate me.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
I’d like to remind you that this is a game without monthly subscription. The expectation should be: You pay once, you get the game in its current state, and that’s what you’re entitled to. Everything else is bonus.
I have played other games before, and many of them had special events. And sometimes I would miss them. And never once did I think to blame anybody but myself for not showing up.
“I had better things to do on New Years Eve, but now I’m back, quick everybody, throw the party AGAIN, for me!”
But that’s the thing… Not all of us just pay once (like me). I have invested more money into Guild Wars 2 beyond just what I paid at box price, along with many other players who have done the same, purchasing many items from the Gem Store, and for what? To support the game for more content! because that is what players do; players have a ‘want’ for things, and when players ‘want’ things (a ‘want’ is not always to ‘expect’) they speak out about it like I have, yet they accept what they want may not be what they get, that which comes with the territory of suggesting things, and you think I do not know this? Come on…
All you are doing is adding shadows to things that do not exist in my words, that while those things may seem like they are there to you, they are not, because what you assume of my words is not my intended message because I never said such things in the way you think I said them.
(edited by Eidolonemesis.5640)
I wonder if the OP had been around during LS Season 1, he/she would have been part of the minority that actually stated they liked Season 1, or the majority that complained about how poor the story was. It seemed, according to the forums, players could not wait to get rid of the story of Scarlet and everything connected to her.
Not to mention all the complaints about too much content. Ah, well…it always looks better when it’s unobtainable.
OP needs to note that NO Players actually PAID for LS Season 1, so claims that you didn’t get what you “paid” for really don’t have legs…at all. I get that not being able to PLAY LS Season 1 is a bummer, but you didn’t PAY for those missions (nobody did….Anet gave them away to loyal customers at that time).
Whatever the case, since Anet’s business strategy worked so as to use that content as bait to get more players immersed into the game, they should have added it back in it, and if not for ALL players like my OP suggests, at least Anet could have made the content stick around for veteran players, or something…
Must I explain it 100 different other ways for anyone here to get my gripe surrounding the Living Story Season 1 content?
(edited by Eidolonemesis.5640)
I wonder if the OP had been around during LS Season 1, he/she would have been part of the minority that actually stated they liked Season 1, or the majority that complained about how poor the story was. It seemed, according to the forums, players could not wait to get rid of the story of Scarlet and everything connected to her.
Not to mention all the complaints about too much content. Ah, well…it always looks better when it’s unobtainable.
You wouldn’t wonder so much had you actually read my OP that clearly states I am only 4 weeks in on my gameplay in Guild Wars 2…
No wonder you guys continue to argue with me because you read only what you want to read instead of everything I have said, that which leads to quick judgements and much misunderstanding.
I wonder if the OP had been around during LS Season 1, he/she would have been part of the minority that actually stated they liked Season 1, or the majority that complained about how poor the story was. It seemed, according to the forums, players could not wait to get rid of the story of Scarlet and everything connected to her.
Not to mention all the complaints about too much content. Ah, well…it always looks better when it’s unobtainable.
You wouldn’t wonder so much had you actually read my OP that clearly states I am only 4 weeks in on my gameplay in Guild Wars 2…
No wonder you guys continue to argue with me because you read only what you want to read instead of everything I have said, that which leads to quick judgements and much misunderstanding.
You’re misunderstand the statement. He isn’t wonder if you were around. He’s wondering if you had been around if you would have actually liked it.
I really wish the 2 minute restriction of posting was able to recognize that I’m in a different thread.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
I wonder if the OP had been around during LS Season 1, he/she would have been part of the minority that actually stated they liked Season 1, or the majority that complained about how poor the story was. It seemed, according to the forums, players could not wait to get rid of the story of Scarlet and everything connected to her.
Not to mention all the complaints about too much content. Ah, well…it always looks better when it’s unobtainable.
You wouldn’t wonder so much had you actually read my OP that clearly states I am only 4 weeks in on my gameplay in Guild Wars 2…
No wonder you guys continue to argue with me because you read only what you want to read instead of everything I have said, that which leads to quick judgements and much misunderstanding.
You’re misunderstand the statement. He isn’t wonder if you were around. He’s wondering if you had been around if you would have actually liked it.
I really wish the 2 minute restriction of posting was able to recognize that I’m in a different thread.
Pardon me. This is what several hours of debate does after a little while. I take back what I said. Gee, how jerky of me. As for everything else I have said thus far, I still stand behind it.
P.S. And yea, according to what I have had to force myself to read so far on Wiki surrounding all the content I missed no longer in the game, I would have indeed liked the story a lot vs. reading bodies of text about it. Do you think I came into this thread not knowing at least some of the plot?
Anyway, I am leaving this discussion now because there is nothing more I can say to anyone here than what I have already said.
EDIT as of 4/10/2015: For those who have and continue to make arguments like, “If everything was always doable it wouldn’t make sense to stick to these games for a longer timespan. Christmas and New Year wouldn’t be so special if we could make it happen anytime, right?” (as said by ShelBlackblood) that is a moot argument because at least holidays come back, even if they are once a year, yet what was removed from Guild Wars 2 (Living Story Season 1) happened only once and can never be experienced again and is therefore not comparable to how holidays work.
And what’s wrong with ‘re-doable’ content, anyway, really? Almost everything else in the game is re-doable, so what makes Living Story Season 1 so special? Because it was a clever marketing strategy fabricated by Anet to get players to ‘stay tuned’? B.S….
So with that being said in mind, if the experiences from Living Story Season 1 cannot be re-lived in a visionary world like the ‘Pale Tree’ brings players to, then perhaps Anet can make it where the old, intact Lion’s Arch can be traveled to by players on a separate server, that way, players can complete Living Story Season 1 on that server, and upon completion, go back to the server with the ruined Lion’s Arch.
(edited by Eidolonemesis.5640)
I’ve enjoyed reading this thread it’s been quite informative. The story about the Karka I had no idea sorry I missed it the Scarlett saga, sounds huge and breathtakingly fun what wonderful rich history this game has, so sorry I made the mistake of not playing from day 1 but that was my decision and one I have to live with, no point in what-iffing about it. I hope the Devs bring many more wonderful stories and events in the future and I sure wouldn’t want them wasting time going back to rehash things already done. Looking forward to what is to come is so much more fun.
As many others have written before, I agree that most of the large scaled events from season 1 would take a ton of effort to reintroduce to the current game. Adding them redesigned only to the fractal section would still exclude those players who don’t run fractals (I have plenty of reasons why I avoid doing them).
I’ve played GW2 since the day it was released and I still use that first character as my main one. I saw the first Halloween, but missed the final battle/whatever happened on the last day. Since there were lots of problems with overflows back then, the Karka attack on Lion’s Arch was either a slideshow or didn’t happen at all since many overflow servers weren’t able to start that event. I made 2 toys during the first Wintersday and never completed the others.
And the list goes on. During “Flame and Frost” I began to hate the “slow paced, so called Living World” (that’s what I wrote then) and dropped the game for almost half a year, so I missed plenty unique events. Only the Queen’s Jubilee and finally the new Tequatl got me back ingame. Everything that happened after that was sheer incredible.
Our server NEVER defeated the Marionette (at least not during daytime), yet everyone was extremely motivated and thankful to the ones who kept explaining the battle strategies for almost four weeks. Before the Megaservers were introduced, during Teq, Mario and the recapture of LA people constantly recognized me and others as the “commanders without lamps” who kept doing these fights and spread information on what skills/movements were best to use. Yet I never saw “live” what happened if Mario got defeated or what hidden(?) achievement you could get if your server managed to rescue 1000 NPCs from LA within 45 minutes.
Did you know that even story dungeons were a pain in the * in the first year of the game and you needed a tactic to defeat Ralena+Vassar? I happily remember those times, but I don’t shed a tear over things I never experienced in the first place (Dragon Bash, Politics, Tower…). I don’t care about Ellen Kiel since I don’t know her and Canach was just “suddenly” there for me. Like Taimi, if I ever get interested why she suddenly showed up in the Lion’s Arch battle (or even before?) and why she was all friendly without a reason, I’ll just jump to the wiki or youtube lore videos and get my answers there. No big deal.
The same thing happened to me when I played (omg now it comes) World of Warcraft. I never played Vanilla so I missed the best 40ppl raids and meta events like the first time the gates of Ahn’Qiraj opened or even the first Naxxramas. It’s just the nature of MMO games, things change over time. If everything was always doable it wouldn’t make sense to stick to these games for a longer timespan. Christmas and New Year wouldn’t be so special if we could make it happen anytime, right?
In the end, I’m sure many players would truly be greatful to play or replay the first living story season, but those who insist that it should come back to the game no matter what, should also try to understand that the uniqueness of these events were a major reason why all of it turned out to be such an epic experience. Let’s hope season 1 can perhaps make a return on alternative servers (good idea Loboling!), but unfortunately, I don’t see any chance that this will become part of the main game again, at least not in the next 1-2 years.
OP, I personally think season 1 will eventually work its way into the story journal in the future. ArenaNet has been putting new players on priority for a good while now and it’s obvious from the attention they are putting into the personal story fix they have planned (there’s a FAQ stickied: https://forum-en.gw2archive.eu/forum/game/gw2/Personal-Story-Restoration-update/first) that they’d like newbies to be able to follow the story in a continuous flow in-game instead of the current gap that requires one to wiki or youtube search it and other silly ideas one shouldn’t have to do.
It’s a bummer that we have to wait so long for its eventual release but in the end maybe they will make S1 a more enjoyable experience for players, because as someone who experienced S1 in its entirety, I have to say most of it was really unfun and extremely buggy, and mostly a rat race for filling up achievements the chapter introduced (if you care about that stuff). Some chapters were so badly bugged that they were broken for almost their entire 2 week duration.
Just because I used the words ‘ignorant’ and ‘entitled’ in ways you obviously do not understand, merely going by misplaced assumption thinking you understand the way I used them when you do not, does not mean some of the things I pointed out are not true or have no ground whatsoever.
I understand, “ignorant,” and, “entitled,” just fine. If you are using them in a manner that is not consistent with their actual meaning in the English language, then that is something different of course.
That makes no sense. It is a catch-22 with you…
That is not a Catch 22.
Had I not used those two words, you would have been in agreement with me? Yet because I did, you do not agree with anything I have pointed out?
You might want to read my statement again. I did not say what you seem to be claiming.
The bottom line is you are either ‘for’ what I have pointing out and suggested or ‘against’ what I have pointed out and suggested. There is no other way to cut it.
This is incorrect. One can also not care one way or the other. Painting the entire world in terms of being, “for me or against me,” is questionable.
Furthermore, why are you getting so bent out of shape if those two words do not pertain to you specifically? You are getting on a defense as if they do….
I am not bent out of shape. I merely choose to not support those who call others names for not agreeing with them or who claim to be entitled to something that belongs to others.
That being said, I think I have been more than polite throughout this discussion (despite my upset) seeings how I have not used profane words where other thread composers would have used many by now.
Insulting others and claiming to be entitled to determination of others’ property is, “more than polite,” now ?
And, as mentioned previously, it is not physically possible for someone joining now to have an experience equal to what was experienced by those who played the content when it was new, no matter what Anet does.
What OP mentioned regarding lion’s arch is actually the very reason why it was all temporary. There is nothing baffling about it, it makes perfect sense.
Lion’s arch went through multiple stages.. First we had untouched lion’s arch then it was attacked, then we had to help survivors get out, then we had to take it back. You cant really have something like that and make it repeatable how would it work? each of those states had a different lion’s arch so to speak (different setup, different models, different npc positioning, different particle effects, even different events etc…)
A good argument is a good argument even I find hard to dispute at this point.
After all this discussion, here is how I think Living Story Season 1 can be brought back:
The only ingenious way, then, to address this Storyline issue, for players who want to re-live Living Story Season 1, is for Anet to make the fall of Lion’s Arch (and other such big events linked to Living World Season 1) visible through the eyes of players as they move their characters around in a dream-like world, observing the fighting, cut scenes, etc. that took place in the past — much like the Dream of Dreams moment that the ‘Pale Tree’ takes players to in the Sylvari’s land.
So if Living Story Season 1 cannot be totally re-created, Anet can at least implement an NPC that appears (during a particular quest leading up to that moment, much like with the Pale Tree) where players can re-live the past through a dream-like vision, and actively walk through it.
You guys make it sound like this is impossible when it is not. All it takes is a little creative thinking on how to bring back Living Story Season 1 in some way, shape or form.
no one said its impossible to recreate it in some different fashion while keeping the story elements, even Anet themselves said they want to bring it back in some form at some point in the future we just said what they did in season 1 could only work because it was temporary. Even for grand scale battles like say battle for LA they could for example have the whole open world battle that led you to the Breachmaker as a sort of narrated cutscene..what happened and how groups of warriors fought valiantly against each of the scarlet’s champions etc.. and after the cutscene you get to fight the breach-maker instance that would work perfectly fine its just it would feel as grandeur, after you play the episode the world doesnt change, you only get to experience part of it rather then being part of the whole thing etc.. nothing is impossible but everything has a cost. With temporary content you had world change huge scale events but you lost the content eventually. with permanent content events have to be more self contained but you get access to them forever. I personally am not sure if sacrificing the scale is worth having permanent access to the content. For new players its great of course because they get to experience the whole thing but my worry is beyond that how many people actually do replay the content once they get all the rewards?
Here is how I see it. Anet is doing something new and different that yes is not like other games. For it to actually be a living story much like real life we can’t replay. It is for the purposes of increased immersion.
Throughout our everyday lives we come across things that are one way but at one point are different and we can’t go back and relive what has already happened. Just look at previous story chapters as part of history and realize there will always be new history coming down.
I miss events all the time. If I miss a concert I simply miss a concert. See it as your character being new was born into the game world when you created them. Events that happened before they existed are simply history and as a result work to create deeper sense of lore.
Thief