Favorite Camera Settings
I’m reluctant to change too much to start, as I really wanted to do two things that were important to me:
1. Do I still need -useOldFoV? So far the answer is yes. Whatever it is that’s different about that, it means the camera gets closer to the character (before 1st person) and it gets more out of Zoom Sens.
2. Zoom Sensitivity: This is what I was waiting for. I was either staring at my back, or seeing my character from an ‘Earth Rise’ photo taken from the Moon. Ok, hyperbolic, but that’s how passionate I was about getting a more fine grained camera dolly.
So far, so good!
I see people with their FoV sliders all the way right, and that makes the world look really, really weird to me, but hey…that’s why we got lots of new sliders, because everyone is different.
ACCH [off] is key for me. Not sure what that was supposed to accomplish, but all my humans are as short as they can be and that launches the camera tripod way too high.
My hope is that they do two things:
1. Make ‘vertical’ work with far more extremes (tripod height)
2. Add a toggle for ‘Adjust Camera to Character Position’ (for lack of a better term) which would adjust the tripod height between standing, sitting/kneeling, and maybe even sleeping. It should honor the ACCH setting, so for those with it off like me, it would be lower than for people that have ACCH on (admittedly, I still don’t really know what ACCH was to accomplish, but I have it off.
I completely agree with the Vertical slider being far too limited. I’ve been asking for one since launch so I’m happy to see it. Though, in my mind, it went from the bottom of my character to slightly above my character. Basically covering the full range of my character. While zoomed in it appears to only shift the camera position 4 or 5 inches on my human. I was like, “that’s it???”